No Rolling Bales V1.6
Tired of round bales slowly sliding or rolling away down every slope on your map? This script mod fixes that without touching any models or textures — pure Lua, works with any baler and any existing savegame. How it works: the mod watches every bale in the game and checks its speed continuously. The moment a bale is nearly motionless, it gets extra physics resistance so gravity can’t nudge it any further down a hill. As soon as that same bale is actually moving — being dropped, picked up with a spike or forklift, loaded onto an autoload trailer, etc. — the extra resistance switches off instantly, so handling bales feels completely normal. Features: Stops the slow bale creep on slopes, ramps, and uneven ground No interference with bale spikes, forklifts, telehandlers, or autoload trailers No config files or menus needed — just install and play Lightweight: only touches bales, nothing else in the save Compatible with any baler mod and any map Safe to add to or remove from an existing save at any time Adjustable: if you want bales to grip even harder (or looser), open scripts/NoRollingBales.lua and tweak the damping/threshold values at the top of the file — each one is commented. Notes: on very steep terrain, a bale can occasionally build up just enough speed to roll before the mod catches it again — this is a big improvement over vanilla physics rather than an absolute guarantee on extreme slopes.