Mod Assistant V6.0.0 beta 2
This is a mod folder switcher with extra tools Check mods to ensure that they (probably) work in game Check a collection against a save game to see what is used and what is not Resolve version differences of mods between collections NOTE: This will only run under Windows 10 or 11 – If you are still using Windows 7/8/8.1, you really should fix that, but in the meantime, you can run the last version that was supported, v2.1.4 What this does At it’s core functionality, this is a file manager, and it has the ability to edit FS22’s gameSettings.xml file to set one of your mod collections as the mod location the game reads. What is a Broken Mod? If a mod file is named incorrectly and won’t load in the game. Suggest it might be a copy if the name looks like a copy Suggest you extract it if it looks like a collection of mods If a mod is not properly zipped. Suggest that you zip it up Suggest you move the contents of the folder if it looks like a mod pack Suggest you remove the folder if it looks like garbage If a mod is not intended for FS22 (e.g. FS19 & FS17 mods) Warn that you can’t use it with this version If a file exists that is not a mod at all Suggest you remove the file Download the installer for your platform from the Releases page – the program will install with 1-click, and auto-run when it’s ready. Download options Builds are available for the following: win x64 Installer : with auto updating win x64 Portable : no need to install, but no auto updating This should be more or less stable – You can track my testing progress here: #267 – if it isn’t marked as tested, it’s probably still broken. Your mod cache will be rebuilt using this beta (and every for every version that comes after this – I feel it’s fast enough now, and it let me dump a ton of conditional tests on updates)