LoneHills v1.0.6.0 FS25
Farming Simulator 22 Mods · December 12, 2024 v1.0.6 – Removed chainsaw – Removed 2 parked cars – Removed grass at the restaurant – Fixed the stone – Changed farmhouse (lake view) – Fixed the quarry water Welcome to Lone Hills! This map, inspired by NoMan’s Land, has turned into much more than I originally anticipated. When I started, my goal was simply to figure out how map-building works while unleashing my creativity – but I also wanted to leave you plenty of room to make the map your own. The backstory of the map: You start in a remote area, where an oil company initially wanted to invest. Unfortunately, the oil boom never happened, and instead, the farmer sold the land for a great price, leaving everything behind, including his machinery. And where is the farmer now? Probably on a yacht somewhere in the ocean, while you guys are here managing everything! The original plan was to create a small settlement for workers, with a gas station, shop, and cement factory as the infrastructure. But, as it often goes, the oil company made a mistake, and the whole settlement idea was abandoned. Now it’s up to you to bring this place back to life and expand both the agricultural side and the infrastructure! What Lone Hills has to offer: The map gives you a lot of freedom to create your own production lines, but it also presents some challenges. The few processing facilities and basic infrastructure leave plenty of room for you to get creative and build the land your way. A little bit of stats and humor: There are now 99 hours invested in Lone Hills – and yes, I admit it: Not all of those were productive. Between tutorials, unnecessary YouTube videos, and “What’s this video about?” moments, I probably wasted quite a bit of time on things no one really needs. But who can resist when the internet is full of “useful” distractions? A huge thank you to: Your feedback has been incredibly helpful in improving the map and making it more fun. Important! If you’ve already played the map, be sure to start a new savegame! Without the update, some objects might “fly” or other issues might occur due to changes in the infrastructure. Although Lone Hills isn’t perfect yet, I’m proud of what we’ve accomplished so far. I’ll keep fixing issues! But I’ll soon be moving on to a bigger project.
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