La Plaine V1.1.0.4
– Create Create by my imagination. – Semi-vallen map. – New fruits = linen – rye – triticale – luzerne – clover – millet – spelled – lavender – poppy – buckwheat – lentils – silagemaize – New pallets = Wine – Trictical_feed (replaces the mineral supplement) – Ham – Steak – Pork – Cow meat – Chicken meat – Mouton meat – Waste (served for greenhouses and create by weary, refinery and vineyards) – Lavender essential oil. – Farming precision is rules for all crops in fertilization and seeds. – 98 fields of 0.98ha to 7.21Ah – 16 forest plots – Factory = chopped beet – Boucher – Bakery – Cereal – Chips – Canning – Flour – Production of solid liquid fertilizer – Cheese dairy – Laved’s shop – mixer. (RTM and one for pigs) – Oil factorie – Lime production – Refinery – Vineyard (4 factories) – Sawrie (Full factory) – SEED Production – Soup Factory – Tailman – Textile factory. – Purchantable career to collect stones for the lime factory. – terrain = Terrain texture Add – Sweeping of the ground modify – 1 farms – 1 placed zones – Wood transport mission, dead wood – 3 rice fields For any problem, leaving a comment (because no one is impeccable) I will correct as soon as possible where you will keep up to date. – addition of 2 placeable hangars – framing precision adjustment (manure liquid, digestate, manure) – correction of small shrubs – correction of the trailer possibility of loading all liquids ❌For any bug encountered, please try without a mod activated to see if the bug does not come from a mod and not from the map, thanks in advance❌ V1.1.0.3 Hello everyone following the farming update (THANKS TO THEM) I had to remove a barrier – For people who already have a game created on it I invite you to watch the video the mod to search for (fence08) – For people who are starting to modify nothing. V1.1.0.2 NO NEW BACKUP – meat cow 90 – hen 150 – seed production ratio – clothing production ratio – addition of 4*4 series 200 with diesel tank – modification to empty the trailers with the pig mixer – added the possibility of selling milk – added possibility of selling the balls at brico depot – adjustment of the butchery – bga production ratio – addition of trailer for grape juice – addition of herbicide production (fertilizer factory) ❌For any bug encountered, please try without a mod activated to see if the bug does not come from a mod and not from the map, thanks in advance❌ V1.1.0.1 NO NEW BACKUP – correction of container sale at the sawmill – lavender factory modification of the ratio – fixed some trees in forests – small bug fix ❌For any bug encountered, please try without a mod activated to see if the bug does not come from a mod and not from the map, thanks in advance❌ V1.1.0.0 📕Bonjour file to unzip for an explanation so as not to start from scratch (if you cannot do it do not hesitate to send me a message to deprive it but it is not complicated to do if you follow the steps) 📕 – Adding dynamic storage to the factory (seed, ferti, bakery, cannery) – Correction of some visual bug ❌For any bug encountered thank you for trying without a model activated to see if the bug does not come from a mod and not from the map thank you in advance ❌ V1.0.2.2 No new backup – Correction of white/red posts collision (crossing roads) – Lime and seed factory correction – Porching trigger correction – Correction of new fruit Possibility to play with Seasons Disable and Farming Precision Activate – Visual correction at sheep levels ❌For any bug encountered thank you for trying without a model activated to see if the bug does not come from a mod and not from the map thank you in advance ❌ V1.0.1.2 No new backup – Correction of the BGA silo – Correction of plastered area shrubs – Correction of the pitch for food in pig – Correction of some error for server V1.0.1.1 No new backup – Correction of the PDA – Addition of bought mixers in placed mod – Correction of workers for roads – Correction of shrubs in the placeable area – Modification of the texture of the farm – Correction to give food for pig for small trailers V1.0.1.0 New backup (Sorry for this disturbance, but it is better now than in a few days where you will have advanced well, it will no longer have to have an update with obligation to start from scratch except in cases of necessity.) – Correction of fog. – Addition of a farm storage silo for Seed, fertilizer, liquid, lime and herbicide. – Correction of some small errors. – Watch out for the people who use (Farming Precision and the deactivating seasons) it no longer works for new culture because there has to have a farming update. V1.0.0.2 New backup for people who use Farming Precision and Seasons at the same time Disable – Addition keeps lenses – Adding recipe with linen in textile factory – Addition recipe with buckwheat – Possibility of buying the trictical feed in the wholesaler – Addition of foliage in the Construction category – Correction of the unloading point at the cereal factory – Correction of the new fruit that does not arrive maturity with the precision farming and deactivate seasons V1.0.0.1 – Correction of the trictical_feed for the trailer mixers – Possibility of selling the trictical_feed – so as not to leave for zero for the price of the trictical_feed = – Step 1 Create a new backup (example savegame3) – Step 2 Go to your backup or Mod same path (documents \ My Games \ FarmingSimulator2025) – Step 3 Open Savegame3 Copy the file (Economy) – Step 4 Open the backup file for your game and paste the Economy file – Step 5 Good game to you and have fun.
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