Green Countryside v1.2
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Green Countryside v1.2

The map’s concept is based on the former no-man’s-land and follows the principle of self-design. No new save games are required for future content. Mods that cause problems: – Straw Harvest Addon – Additional contracts – Mods with many products Map Details: – Includes standard version and one without trees – 64 purchasable plots for €60,000 each – One starting field with a farm is included – Over 60 millable ground textures – Over 50 millable decorations – 5 pretzels to collect – Two selling points (farm shop and farm) – adapted animals as well as feeding – Card is CCM-ready Additional crops and revised crops: – Spring wheat (Wheat) – Spring barley (Barley) – Winter wheat – Winter barley – Triticale – Spelt – Rye – Green rye – Vetch rye – Grain corn (Maize) – Silagemaize – Alfalfa – Clover – Arable Grass – Revised meadows – Mustard – Catchcrop Mixture – Flowering cover crop – Separate drive-through silos for clover and alfalfa are available in the building menu. – For clover/alfalfa bales, an extra Multipack D14 bale wagon as well as a GÖWEIL VARIO-Master V140 are installed. Additional products: – Solids – Apples – Apple juice V1.2.0.0 – Map is now CCM-ready – Fixed forage harvester pickup issue when collecting grass – Revised animal and crop information – Solids are now Precision Farming-ready – Spruce trees now have a snow texture in winter – Performance adjustments for crops – second version without trees included

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