Erlengrat V Beta 2
Here is my conversion of the Erlengrat map. I tried to mostly leave everything the way it was in FS22. Just did some minor modifications: – New buildings for the start farm – Added some non-buyable cow pastures throughout the map for immersion (other farmers have cows too you know…) – Increased animal dealer property size and added animal pens for a more vivid experience. –> Hence, two fields less compared to the FS22 Giants version. (22 fields) – Slightly modified some field shapes according to the landscape. – Besides the usual meadow texture I also added another grass texture that will appear if you sow grass. You can also sow meadow. This is a BETA –> there are still some errors: – I know the ones in the log (without mods ), and I will still try to fix them – Production and Selling points dont have a symbol yet – Some PlayerTrigger Symbols are wrong. – The waterPlane is still ugly and doesnt create waves yet. – RockDestruction/DeadTree/TreeTransport missions dont really work yet. – The map folder structure isnt all that cleaned up yet, thats why the file is a bit larger. Note: – Yes you can sell bales at the animal dealer, but the selling point is the unloadSymbol itself and not the ground markers. – I have not tested all selling points and so on yet. > Please state any errors that you come across in the comment section below. > Feel free to also smack some suggestions into the comment section. There are obviously still more things to fix. I will do so when I have time again. –> New savegame required MrLackofSkill GIANTS Software