Crop Contracts V1.1.0.1
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Crop Contracts V1.1.0.1

Create your own crop-delivery contracts with the sell points already installed on the current Farming Simulator 25 map.
Choose the location, choose a crop that sell point actually accepts, select how many bushels you want to deliver, and lock the current bid with a contract premium. Deliver it in one load or several partial loads before the deadline.
This update fixes Grain Tickets disappearing after saving, quitting FS25, and reopening the career.
Open the dedicated Crop Contracts page in the pause menu and follow four simple steps:
Only the selected crop delivered to that exact sell point counts. Partial deliveries are tracked automatically. Anything delivered beyond the remaining contract amount sells normally at the current spot price.
Default choices include:
The 500, 1,000, and 5,000 bushel options mirror common micro, mini, and standard U.S. grain-contract sizes. Larger choices are included for big FS25 farms and commercial-scale operations.
All player-facing quantities, progress, remaining amounts, notifications, and locked bids are shown in bushels. FS25 liters remain internal so normal deliveries and existing saved contracts stay compatible.
The contract locks the sell point’s actual bid when accepted and adds a configurable premium.
If the live sell-point price changes before delivery, Crop Contracts adds or charges only the difference needed to honor the locked contract bid. Contract settlements and expired-contract penalties receive their own finance entries.
Moisture, quality, and other price mods keep control of their own deductions. Crop Contracts settles only the contract-price difference.
Crop Contracts does not use a hardcoded elevator list. It reads the selling stations registered on the current map and only offers crops each location actually accepts.
Properly registered custom fruit types can appear automatically, including crops such as forage/silage sorghum, when a sell point accepts them and provides a valid price. Grass, meadow, weeds, poplar, and utility or cover-crop foliage are excluded.
Because the locked bid comes from the active sell point, the mod can also work with map-specific prices and price-changing mods.
Crop Contracts is fully standalone. Down Crops & Grain Economy is not required.
When a compatible Grain Tickets integration is available, the optional bridge prevents a delivery from being settled twice and can add the contract number, delivered bushels, remaining bushels, and settlement information to supported tickets.
The included settings.xml lets you change:
Edit the settings only while the game is closed.

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