Amever 4 Fach V2.1
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Amever 4 Fach V2.1

The Amever 4-fold is the big sister of the little Amever. Nestled amidst rolling hills, wide fields, and dense forests lies the picturesque village of Creek Hollow. Once known for the lucrative Amever Farm and a significant mine, this place looks back on a turbulent past – and still harbors a dark secret. But now it’s up to you: Are you ready to bring Creek Hollow back to life? The map offers you spacious fields, diverse landscapes, and enough space for your very own farm design. This 4-fold map offers you everything you need for a diverse gaming experience: Spacious fields in various sizes – perfect for small machines as well as large-scale technology. 154 fields Multiple building plots 3 farmsteads that can be individually expanded or completely redesigned. 10 additional crops: rye, spelt, triticale, field grass, summer wheat, linseed, mustard, silage corn, summer barley, and clover Three additional animals (permission available): rabbits, ducks, and geese 20 collectible gold bars, I don’t know where they are 😊 Roller coaster to build with its additional productions Ship to build Pellet production Apricot trees Plenty of forest areas for logging Custom ferry: Original replica of the ferry in Berlin Plenty of pastures for cows, sheep, and horses Diverse productions and sales points that make your farming even more exciting, some have opening hours One 500kW BGA, one 250kW BGA Mine to buy iron, needed to produce metal for the roller coaster PF Ready: all multi-crops PF adapted, own soil map Own animal feeding system INFO: Chicken coops should be used on the map due to their unique characteristics Animal feeding system, as Giant’s stables and many modded chicken coops don’t have a pallet trigger. A map that perfectly supports both single-player and large multiplayer projects. Long field paths and narrow village streets ensure realistic transport journeys. Merging fields: This is hardly possible on this map. All farmlands are designed to directly affect fields or are located where I think building makes sense. Expanding farmlands: A resounding NO to this – there will be no expansion. Buildings and fences: Some cannot be demolished, and this will remain the case. For AutoDrive players: AD courses are already built into the map. Important: To avoid losing the courses, you must follow these steps: If you start a new game (regardless of difficulty) and have AutoDrive in the mod folder, AD will ask you whether you want to create courses the first time you load it. Be sure to answer NO here! If you click YES, you’ll overwrite my built-in courses. In this case, you’ll either have to start a new save or create the courses yourself. There won’t be any individual AD courses—the map already includes complete ones. V2.0.0.0 NEW STORAGE NEEDED – further test runner cleaned – Fixed several bugs that were reported – Edited translations – Highlands Fishing ready it is strongly recommended to activate it to avoid errors V1.0 Fix Fertilizer Issues Fixed You need a new save game

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