Auto Switch V1.0.3
AutoSwitch is a companion mod that automates tire pressure and differential locks and makes traction realistic. It makes Variable Tire Pressure, Enhanced Vehicle, MoreRealistic, Mud System Physics and Tractor Terrain Dynamics work together, without modifying any of them. Goal: a more realistic and efficient game.
Features: – Tire pressure: with AutoDrive / Courseplay, deflate in the field and inflate on the road. Manual driving: Automatic or Manual mode. VTP’s automatic re-inflation at 30 km/h is disabled. – Differentials (Enhanced Vehicle): front + rear lock when wheel slip exceeds an adjustable threshold, unlock at half the threshold, 4WD in the field / 2WD on the road, unlock when turning, reset on game load. – Grip (MoreRealistic): grip loss on wet ground (5 levels), bonus when differentials are locked, Use Your Tyres wear taken into account. – Dual wheels: real width used by Mud System Physics, better grip on wet ground, VTP fix for tires with brand variants. – Dual-wheel racks: rear (BKT 650/65R42, €4,500) and front (BKT 540/65R30, €3,500) racks in the shop and the construction menu. Mounting / unmounting tire by tire (15 in-game minutes per tire), tractor locked during the job. – Display: recommended speed range and slip percentage next to the speedometer, slip warning. – Sowing: seeding protection, seeder filling with the lid closed, direct re-sowing on crushed strips. – Mud: recommended Mud System Physics + TTD settings offered on first launch.
Using the dual-wheel racks: 1. Place the rear rack (and the front rack for the front axle) side by side. 2. Park the tractor in the ground rectangle (red, then green once correctly positioned). 3. On foot, stand on the yellow marker, press Right Ctrl + I and confirm. 4. Unmounting: same procedure with empty racks; the original tires are put back. Dual wheels must exist in the same tire brand as the tractor’s tires.
Settings: Settings > General > AutoSwitch.
Required mods (all mandatory): FS25_VariableTirePressure, FS25_EnhancedVehicle, FS25_AutoDrive, FS25_Courseplay, MoreRealistic, moreRealisticXmlDatabank, FS25_MudSystemPhysics, FS25_TractorTerrainDynamics, FS25_DynamicDrivePro, FS25_useYourTyres, FS25_RealisticHarvesting, FS25_CropDestructionOverhaul, FS25_MoistureSystem.
Known limitations: – Wheel change is single-player only; short freeze while the tractor reloads (longer with attached implements). – A tractor without a dual-wheel configuration in its file cannot receive dual wheels.
1.0.2.0: Forage harvesters: with AutoDrive, the spout can fill the trailer from further away (an additional 5m of reach). Textures: HUD icons, the mod icon, and shop icons for tire pallets are now compressed (DXT5 format), eliminating “raw format” warnings in the log.txt file and reducing memory usage. Tire wear: “Use Your Tyres” is the only supported system; “Real Physics – Tire Wear” (Reifenverschleiß) is disabled and blocked if active (an in-game notification will appear, along with a red line in the AUTOSWITCH tab). 1.0.1.8: Differentials: In AUTO mode, with a plow lowered, the rear differential lock no longer disengages when steering (preventing it from unlocking in the middle of plowing); the front differential lock remains disengaged when the steering angle exceeds 20%. The “Straighten wheels” alert no longer appears during plowing and, in AUTO mode, clears as soon as the wheels are straightened. Lights: Settings are now available for each light type in the AUTOSWITCH tab (high beams, front work lights, rear work lights, beacons, hazard/signal lights, and others); range and brightness have been adjusted by a factor of 1.1x to 2.5x (2x for high beams and work lights, 1.1x for the rest).
Blocked: “Real Physics – Tire Wear” (Reifenverschleiß) — AutoSwitch will disable it if it is active.
New features since release 1.0.0.88:
1.0.1.1: Differentials: In AUTO mode, lowering a plow locks the rear differential (with an “in-ground” notification); it unlocks when the plow is raised. During plowing, the wheel-slip rule and the differential-unlock-on-turn feature no longer affect the rear differential. In MANUAL mode, behavior remains unchanged. 1.0.1.0: Cooperatives: [AS_CoopPay] entries have been restored to the log.txt file (showing the type of each point of sale, the amount to be received, and end-of-month payouts). 1.0.0.97: AUTOSWITCH tab: Now positioned immediately after “General Settings” instead of at the end of the tab bar. The page is titled “AutoSwitch” (replacing the “MISSING vtpas_tabTitle” error). The mouse scroll wheel now correctly scrolls the page (the page is now loaded from gui/AS_SettingsPage.xml rather than being a copy of the “General Settings” page). 1.0.0.96: “Use Your Tyres” and “Reifenverschleiß” (Tire Wear) used together: The “two wear mods detected” warning window from Mud System Physics no longer appears, as AutoSwitch now manages the conflict automatically (a note remains in the log.txt file). 1.0.0.95: Operating hours: The shop is open from 8:00 AM to 7:00 PM (outside these hours, the shop can still be viewed, but purchasing, renting, selling, or building is disabled, triggering a “Shop is closed” notification). Points of sale and industries are open from 6:00 AM to 10:00 PM (outside these hours, no transactions are accepted; an AutoDrive truck will wait for the facility to open, displaying a “Closed, opens at 6:00 AM” notification). “Opening Hours” section in the AUTOSWITCH tab (Yes/No and four time settings). Exceptions for individual points of sale can be defined in `modSettings/FS25_AutoSwitch/horaires.xml` (-1 = use menu settings; `open=”0″ close=”24″` = 24/7). 1.0.0.94: Tire wear: Supports either “Use Your Tyres” (1.1.0.0) or “Real Physics – Tire Wear” (1.2.2.67)—either one is sufficient. If both are enabled, “Use Your Tyres” takes priority; “Real Physics – Tire Wear” will remain loaded but will no longer affect vehicle handling (grip, snow, tracks, AutoDrive speed limits, or the 5-second immobilizer). The AUTOSWITCH tab indicates which mod is currently in use. 1.0.0.93: AUTOSWITCH tab: Clicking the tab now opens the page (the page navigation bar expects a page number, similar to “BetterContracts”); includes a header, scrolling functionality, and alternating row colors. 1.0.0.92: Menu: Added an “AUTOSWITCH” tab to the Settings bar (next to “General Settings”). Options are organized into sections (Differentials, Tires, Notifications & Alerts, AutoDrive, Display, Soil & Crops, Lights/Wind/Tracks/Weather, Finances, and Traffic & Shop). At the bottom of the tab, a list of required mods is displayed: green “OK” for active/valid mods, or a red “X” if a mod is missing, disabled, or outdated. The notification box for missing mods—previously shown in the bottom-left corner of the screen—has been removed (details can now be found in the `log.txt` file). If the tab cannot be created, the options remain under General Settings. 1.0.0.89: Dual wheels removed from the shop and workshop; they can now only be installed using tire pallets. The current configuration of a tractor remains visible when reconfiguring. A tractor that arrives with dual wheels already installed can be converted back to single wheels using a pallet (the system prioritizes the closest match for single wheels: same brand and same tire type). Setting: “Dual wheels locked in shop” (enabled by default).
V1.0.0.58 Tractor Terrain Dynamics: the beta is recognized under its original name (FS25_TTD_v3_7_BETA.zip), no need to rename it or to install the ModHub version 1.0.0.0. If two TTD are installed, the newest one is used Differentials: Right Ctrl + Up Arrow (rebindable) switches between AUTO and MANUAL, mode shown above the tractor and saved. In MANUAL, AutoSwitch no longer touches the diff locks or 2WD / 4WD; back to AUTO when AutoDrive or Courseplay takes over (menu option) In MANUAL with a diff lock engaged, the wheels steer fully but the tractor only turns as far as the lock allows (50 % rear, 20 % front, 10 % both): it slides Real drivetrain of each machine read after MoreRealistic (4WD, front axle or rear axle), saved in modSettings/FS25_AutoSwitch/transmissions.xml and editable by hand (forced=”4×4″ / “front” / “rear”) Combines, forage harvesters and 2WD machines: combine or forage harvester icon on the HUD, only the driven axle locks, full steering; diff locks and reduced steering only for real 4WD Tire wear: Real Physics – Tire Wear (Reifenverschleiß 1.2.2.67, required) replaces Use Your Tyres; a worn tire grips better on roads (slick effect) Grass trampled by the wheels: growth goes back instead of being mowed (dry ground from 11 km/h, wet from 7 km/h). Crop Destruction Overhaul is no longer required Mod check: a required mod installed but not enabled in the savegame is reported in game on loading Tire pallets: no more FPS drop with several pallets, tires hidden beyond 200 m
V1.0.0.42 Wheel slip: each wheel is compared to its own ground speed, turning no longer counts as slip (display and automatic diff locks); in 2WD, no slip shown on the free front wheels Display: top view of the tractor next to the speedometer (locked axles in red, 4WD in green), with each wheel’s slip, a single value per locked axle Display: the tractor and the speed range are two separate blocks, each movable with the mouse (position saved) Drivetrain: 2WD only on hard surfaces (asphalt, concrete), 4WD on paths, grass and sand like on fields Sleep: two sliders “Time in hours” (+0 to +23 h) and “Time in days” (+0 to +7); with days, wake up at 8 am on the last day (+ the chosen hours) Sleep: player stuck after sleeping several days fixed (Dynamic Market’s invisible “Market news” window), it now shows on waking up Lights: headlights, lights and beacons of other vehicles visible 5 times farther and 2 times brighter (adjustable in the menu, x1 = base game) New shop icons for the rear and front tire pallets
V1.0.0.03 – Separate rear / front differential locks (15% / 30% slip, adjustable), fixed bonus of +4% rear / +3% front. – 90% steering in 4WD; locks disabled when the wheels are turned, requests rejected with a warning. – Wet-ground traction across 5 levels; VTP field bonus capped (+15%, +20% with dual wheels). – AutoDrive speed according to the terrain, in 2 km/h increments. – Implements remain stable when stationary; mud also slows down trailers and implements. – Integrated conflict resolution between mods (ModMixer no longer required).
V1.0.0.02 AutoDrive speed set by the ground: 20 km/h in fields, 30 km/h on tracks, no limit on roads. Adjustable in 5 km/h steps in the settings. Simpler menu Minor fix
To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.
Features: – Tire pressure: with AutoDrive / Courseplay, deflate in the field and inflate on the road. Manual driving: Automatic or Manual mode. VTP’s automatic re-inflation at 30 km/h is disabled. – Differentials (Enhanced Vehicle): front + rear lock when wheel slip exceeds an adjustable threshold, unlock at half the threshold, 4WD in the field / 2WD on the road, unlock when turning, reset on game load. – Grip (MoreRealistic): grip loss on wet ground (5 levels), bonus when differentials are locked, Use Your Tyres wear taken into account. – Dual wheels: real width used by Mud System Physics, better grip on wet ground, VTP fix for tires with brand variants. – Dual-wheel racks: rear (BKT 650/65R42, €4,500) and front (BKT 540/65R30, €3,500) racks in the shop and the construction menu. Mounting / unmounting tire by tire (15 in-game minutes per tire), tractor locked during the job. – Display: recommended speed range and slip percentage next to the speedometer, slip warning. – Sowing: seeding protection, seeder filling with the lid closed, direct re-sowing on crushed strips. – Mud: recommended Mud System Physics + TTD settings offered on first launch.
Using the dual-wheel racks: 1. Place the rear rack (and the front rack for the front axle) side by side. 2. Park the tractor in the ground rectangle (red, then green once correctly positioned). 3. On foot, stand on the yellow marker, press Right Ctrl + I and confirm. 4. Unmounting: same procedure with empty racks; the original tires are put back. Dual wheels must exist in the same tire brand as the tractor’s tires.
Settings: Settings > General > AutoSwitch.
Required mods (all mandatory): FS25_VariableTirePressure, FS25_EnhancedVehicle, FS25_AutoDrive, FS25_Courseplay, MoreRealistic, moreRealisticXmlDatabank, FS25_MudSystemPhysics, FS25_TractorTerrainDynamics, FS25_DynamicDrivePro, FS25_useYourTyres, FS25_RealisticHarvesting, FS25_CropDestructionOverhaul, FS25_MoistureSystem.
Known limitations: – Wheel change is single-player only; short freeze while the tractor reloads (longer with attached implements). – A tractor without a dual-wheel configuration in its file cannot receive dual wheels.
1.0.2.0: Forage harvesters: with AutoDrive, the spout can fill the trailer from further away (an additional 5m of reach). Textures: HUD icons, the mod icon, and shop icons for tire pallets are now compressed (DXT5 format), eliminating “raw format” warnings in the log.txt file and reducing memory usage. Tire wear: “Use Your Tyres” is the only supported system; “Real Physics – Tire Wear” (Reifenverschleiß) is disabled and blocked if active (an in-game notification will appear, along with a red line in the AUTOSWITCH tab). 1.0.1.8: Differentials: In AUTO mode, with a plow lowered, the rear differential lock no longer disengages when steering (preventing it from unlocking in the middle of plowing); the front differential lock remains disengaged when the steering angle exceeds 20%. The “Straighten wheels” alert no longer appears during plowing and, in AUTO mode, clears as soon as the wheels are straightened. Lights: Settings are now available for each light type in the AUTOSWITCH tab (high beams, front work lights, rear work lights, beacons, hazard/signal lights, and others); range and brightness have been adjusted by a factor of 1.1x to 2.5x (2x for high beams and work lights, 1.1x for the rest).
Blocked: “Real Physics – Tire Wear” (Reifenverschleiß) — AutoSwitch will disable it if it is active.
New features since release 1.0.0.88:
1.0.1.1: Differentials: In AUTO mode, lowering a plow locks the rear differential (with an “in-ground” notification); it unlocks when the plow is raised. During plowing, the wheel-slip rule and the differential-unlock-on-turn feature no longer affect the rear differential. In MANUAL mode, behavior remains unchanged. 1.0.1.0: Cooperatives: [AS_CoopPay] entries have been restored to the log.txt file (showing the type of each point of sale, the amount to be received, and end-of-month payouts). 1.0.0.97: AUTOSWITCH tab: Now positioned immediately after “General Settings” instead of at the end of the tab bar. The page is titled “AutoSwitch” (replacing the “MISSING vtpas_tabTitle” error). The mouse scroll wheel now correctly scrolls the page (the page is now loaded from gui/AS_SettingsPage.xml rather than being a copy of the “General Settings” page). 1.0.0.96: “Use Your Tyres” and “Reifenverschleiß” (Tire Wear) used together: The “two wear mods detected” warning window from Mud System Physics no longer appears, as AutoSwitch now manages the conflict automatically (a note remains in the log.txt file). 1.0.0.95: Operating hours: The shop is open from 8:00 AM to 7:00 PM (outside these hours, the shop can still be viewed, but purchasing, renting, selling, or building is disabled, triggering a “Shop is closed” notification). Points of sale and industries are open from 6:00 AM to 10:00 PM (outside these hours, no transactions are accepted; an AutoDrive truck will wait for the facility to open, displaying a “Closed, opens at 6:00 AM” notification). “Opening Hours” section in the AUTOSWITCH tab (Yes/No and four time settings). Exceptions for individual points of sale can be defined in `modSettings/FS25_AutoSwitch/horaires.xml` (-1 = use menu settings; `open=”0″ close=”24″` = 24/7). 1.0.0.94: Tire wear: Supports either “Use Your Tyres” (1.1.0.0) or “Real Physics – Tire Wear” (1.2.2.67)—either one is sufficient. If both are enabled, “Use Your Tyres” takes priority; “Real Physics – Tire Wear” will remain loaded but will no longer affect vehicle handling (grip, snow, tracks, AutoDrive speed limits, or the 5-second immobilizer). The AUTOSWITCH tab indicates which mod is currently in use. 1.0.0.93: AUTOSWITCH tab: Clicking the tab now opens the page (the page navigation bar expects a page number, similar to “BetterContracts”); includes a header, scrolling functionality, and alternating row colors. 1.0.0.92: Menu: Added an “AUTOSWITCH” tab to the Settings bar (next to “General Settings”). Options are organized into sections (Differentials, Tires, Notifications & Alerts, AutoDrive, Display, Soil & Crops, Lights/Wind/Tracks/Weather, Finances, and Traffic & Shop). At the bottom of the tab, a list of required mods is displayed: green “OK” for active/valid mods, or a red “X” if a mod is missing, disabled, or outdated. The notification box for missing mods—previously shown in the bottom-left corner of the screen—has been removed (details can now be found in the `log.txt` file). If the tab cannot be created, the options remain under General Settings. 1.0.0.89: Dual wheels removed from the shop and workshop; they can now only be installed using tire pallets. The current configuration of a tractor remains visible when reconfiguring. A tractor that arrives with dual wheels already installed can be converted back to single wheels using a pallet (the system prioritizes the closest match for single wheels: same brand and same tire type). Setting: “Dual wheels locked in shop” (enabled by default).
V1.0.0.58 Tractor Terrain Dynamics: the beta is recognized under its original name (FS25_TTD_v3_7_BETA.zip), no need to rename it or to install the ModHub version 1.0.0.0. If two TTD are installed, the newest one is used Differentials: Right Ctrl + Up Arrow (rebindable) switches between AUTO and MANUAL, mode shown above the tractor and saved. In MANUAL, AutoSwitch no longer touches the diff locks or 2WD / 4WD; back to AUTO when AutoDrive or Courseplay takes over (menu option) In MANUAL with a diff lock engaged, the wheels steer fully but the tractor only turns as far as the lock allows (50 % rear, 20 % front, 10 % both): it slides Real drivetrain of each machine read after MoreRealistic (4WD, front axle or rear axle), saved in modSettings/FS25_AutoSwitch/transmissions.xml and editable by hand (forced=”4×4″ / “front” / “rear”) Combines, forage harvesters and 2WD machines: combine or forage harvester icon on the HUD, only the driven axle locks, full steering; diff locks and reduced steering only for real 4WD Tire wear: Real Physics – Tire Wear (Reifenverschleiß 1.2.2.67, required) replaces Use Your Tyres; a worn tire grips better on roads (slick effect) Grass trampled by the wheels: growth goes back instead of being mowed (dry ground from 11 km/h, wet from 7 km/h). Crop Destruction Overhaul is no longer required Mod check: a required mod installed but not enabled in the savegame is reported in game on loading Tire pallets: no more FPS drop with several pallets, tires hidden beyond 200 m
V1.0.0.42 Wheel slip: each wheel is compared to its own ground speed, turning no longer counts as slip (display and automatic diff locks); in 2WD, no slip shown on the free front wheels Display: top view of the tractor next to the speedometer (locked axles in red, 4WD in green), with each wheel’s slip, a single value per locked axle Display: the tractor and the speed range are two separate blocks, each movable with the mouse (position saved) Drivetrain: 2WD only on hard surfaces (asphalt, concrete), 4WD on paths, grass and sand like on fields Sleep: two sliders “Time in hours” (+0 to +23 h) and “Time in days” (+0 to +7); with days, wake up at 8 am on the last day (+ the chosen hours) Sleep: player stuck after sleeping several days fixed (Dynamic Market’s invisible “Market news” window), it now shows on waking up Lights: headlights, lights and beacons of other vehicles visible 5 times farther and 2 times brighter (adjustable in the menu, x1 = base game) New shop icons for the rear and front tire pallets
V1.0.0.03 – Separate rear / front differential locks (15% / 30% slip, adjustable), fixed bonus of +4% rear / +3% front. – 90% steering in 4WD; locks disabled when the wheels are turned, requests rejected with a warning. – Wet-ground traction across 5 levels; VTP field bonus capped (+15%, +20% with dual wheels). – AutoDrive speed according to the terrain, in 2 km/h increments. – Implements remain stable when stationary; mud also slows down trailers and implements. – Integrated conflict resolution between mods (ModMixer no longer required).
V1.0.0.02 AutoDrive speed set by the ground: 20 km/h in fields, 30 km/h on tracks, no limit on roads. Adjustable in 5 km/h steps in the settings. Simpler menu Minor fix
To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.
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Auto Switch V1.0.3
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