Auto Arm Positions V1.0
Save your loader positions once — and recall them whenever you need them. No more fiddling with lift, tilt, and telescoping.** ## 💡 What does this mod do? Imagine you’re driving silage into your silo. Each time: – Bucket down → scoop up material – Bucket up → drive to the trailer – Bucket tilted → tipping – Bucket down again Constantly repeating the same movements, constantly adjusting three axes. **With this mod, you save each position once — and recall it at the touch of a button.** Your loader automatically moves into the desired position. Lifting arm, bucket tilt, and even telescopic extension — all at once. Works for: – 🪣 **Shovels** (silage, manure, bulk materials) – 🪜 **Pallet forks** – 🌾 **Bale spikes** – 🏗️ **Forklifts** With **4 modes** and **12 slots per mode** you have up to **48 positions per vehicle**. | Key | What it does | |——-|—————| | **O** | Switch mode (shovel → pallet forks → bales → forklift → shovel…) | | **Alt + O** | Save current position in active mode | | **Numpad 7** | Move to next saved position | | **Numpad 8** | Move to previous saved position | 💡 **Note:** Num Lock must be enabled for Num Lock keys. If the keys don’t respond or conflict with other mods, simply reassign them in the game menu under **Options → Input**. ## 📋 Step-by-step: First use ### Example: Loading silage into the trailer with the front loader **1. Select Mode** – Get on the loader (or the tractor with the front loader attached) – Press **O** until the HUD displays: *”Mode: Bucket”* **2. Saving Positions** – Move the shovel to **Loading Position** (at the bottom of the material, slightly tilted) → **Alt + O** → *”Shovel – Slot 1 saved”* – Move the shovel to **Transport Position** (high, slightly tilted back) → **Alt + O** → *”Shovel – Slot 2 saved”* – Move the shovel to **Dump Position** (over a trailer, tilted forward) → **Alt + O** → *”Shovel – Slot 3 saved”* – Move the shovel to **Reverse Position** (medium height, empty) → **Alt + O** → *”Shovel – Slot 4 saved”* **3. Use during operation** – Arrived at the material → **Numpad 7** → Bucket moves to loading position – Material picked up → **Numpad 7** → Bucket automatically lifts – Over trailer → **Numpad 7** → Bucket automatically tilts – Returning to the material → **Numpad 7** → Bucket in reverse position – At the material again → **Numpad 7** → Returns to first position Four keystrokes per cycle instead of constant mast pushing! ## 🎯 Tips for optimal use ### Separate Slots for Each Vehicle Each vehicle stores its own **slots**. Your front loader tractor and your wheel loader have independent positions. For front loader attachments, the slots are linked to the **loader itself** — you can attach it to a different tractor, and your positions will be retained. ### The correct mode for each attachment When switching between bucket and pallet forks: – Press **O** until the appropriate mode is active – Slots of the respective mode remain saved separately – Switching back with **O** restores the old slots ### Empty slots are skipped. You don’t have to fill all 12 slots. If you only fill slots 1–4, **Numpad 7** will jump back to slot 1 after slot 4 — slots 5–12 will be skipped. ### Overwrite Slot **Alt + O** saves to the next slot in the sequence (1 → 2 → 3 → … → 12 → 1). When all 12 slots are full, slot 1 is overwritten. ### Caution in enclosed spaces: When starting up, **all axes move simultaneously**. If your “High Drop” slot was saved in a hall and you are standing in a low barn, collisions with the ceiling may occur. No problem in open areas. ## 🚜 Supported Vehicles | Vehicle Type | Status | |————-|——–| | Front loaders on tractors (Bressel & Lade XB190 etc.) | ✅ Works | | Wheel loaders (Volvo L120H, JCB etc.) | ✅ Works | | Telescopic handlers (Sennebogen G340, JCB Loadall etc.) | ✅ Works (incl. telescopic extension) | | Forklifts (Jungheinrich EFG etc.) | ✅ Works | | Manure fork, high-tip bucket, grapple attachments | ✅ Works | Basically, the mod supports any vehicle that has hydraulic controls in the game. ## 💾 Save to Savegame All saved positions are **automatically** saved in the game. They will be restored when you start the game. This applies to each vehicle separately. You don’t need to manually export or save anything. ✅ **Multiplayer compatible** — the mod can be used on MP servers. – Slots belong to the vehicle, not the player. – If you save slots and another player takes over the loader, they can use the same slots. – When saving on a multiplayer server, the slots are stored in the server’s save file. ⚠️ **Multiplayer Beta Notice:** Saving slots by client players has not been extensively tested. If you encounter any problems, please let us know. 1. **Do not extract the ZIP file** 2. Copy it to the FS25 mod folder:`C:\Users\\Documents\My Games\FarmingSimulator2025\mods\` 3. Start the game → load a save game or create a new profile 4. Activate the mod in the mod menu 5. Get on a loader — let’s go! **What happens if I accidentally save to the wrong slot?** Press **Alt + O** repeatedly — the next save operation will go to the next slot. After 12 repetitions, slot 1 will be available again and can be overwritten. Alternatively, you can move the loader to the desired position for that slot and press **Alt + O** at the right time. **Are the claw positions of grippers also saved?** Yes. For gripper tools with an additional claw axis, the claw state is also saved. So, if you save slot 1 with “claw open” and slot 2 with “claw closed,” these states will also be restored when the gripper is moved. **Does this also work if I want to open/close a grabber while the movement is running?** Yes, but it will jerk because the mod is trying to move the claw to the saved value at the same time, and you’re working against it. Let the auto-movement finish first. **Can I change the keys?** Yes, in the game menu under **Options → Input** you can reassign each key. **What if the mod doesn’t do anything on a particular vehicle?** The vehicle probably doesn’t use the standard hydraulic system (cylindered) or doesn’t have any controllable tools. This can happen with very old or exotic mod vehicles.