Animal Pests V1.0.5
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Animal Pests V1.0.5

Adds a new type of field pest to the game: herds of cows that can appear near the fields and feed on the crops! Now you will have to watch the ripened crops more closely: adult cows of different breeds may enter the field, and calves will appear with them. The composition and number of herds on the map can be customized to suit your playing style. The mod will be expanded and improved, this is the first beta version to collect information from players. V1.0.4.0 – Fixed a problem when the drone did not respond to pigs – Added Horse Pests – Added a feeder for horse pests – Added Deer Pests – Added feeder for Deer pests V1.0.3.0 – New mod settings have been added, you can turn each type of animal on and off, as well as turn on and off the destruction of plants in your fields and fields that do not belong to the player. – Added pig pests – Added pig feeder – Various minor script fixes V1.0.2.0 – Added its own category for mod buildings, located in the animals tab, then the Pest Animals subtab – Spawning of animal pests has been completely redesigned to the following scheme. if the field is < 3 ha: maximum 1 herd per field, only approximately 35% of the number of animals from the settings; if the field is from 3-10 hectares: maximum 2-3 herds per field, depends on the player’s settings, approximately 65% ​​of the number of animals from the settings; if the field is > 10 ha: maximum as in the settings. – Added a drone for patrolling fields against animal pests – The capacity of the feeders has been reduced – Added visual display of filling feeders – Added display of the range of the feeder during installation – Calculation of food waste in feeders has been transferred to game time. V1.0.1.0 – Added feeders to distract animals from the fields. (located in the containers category) – Added new animals. Sheep and Goats. – Added settings for Sheep and Goats. – Fixed a problem when animals did not destroy crops, but walked around just like that.

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