Amever Farm V1.4.0.2
Welcome to Creek Hollow – A Village with History and Secrets Nestled among rolling hills and dense forests lies the picturesque village of Creek Hollow. Once known for its fertile Amever Farm and its prolific mine, this place harbors a turbulent past – and a dark secret. Are you ready to make it flourish again? The map includes: 43 fields 2 fully equipped farms 10 additional crops: rye, spelt, triticale, field grass, green rye, humus, mustard, silage, corn, viburnum, and clover Three additional animals (permission available): rabbits, ducks, and geese 10 collectible gold bars, I don’t know where they are Roller coaster to build with its additional productions Pellet production Apricot trees Train system Custom ferry, original replica of the ferry in Berlin Many pastures for cows, sheep, and horses Many sales outlets, some with opening hours A BGA Mine for purchasing iron, needed to produce metal for the roller coaster One rice field, one olive field, and one grape field PF Ready, all multi-crops PF adapted, own soil map Combining fields won’t work on the map; all farmlands are designed so that they only affect the fields or where I think they should be. I’m that you can build. Questions about whether I’m expanding the farmlands: NO Some buildings and fences can’t be demolished and will stay that way. Now for the Autodrive players: AD courses are built into the map. Follow these instructions, otherwise the courses will be gone when you start a new game – regardless of the difficulty and whether you have AD in your mod folder. When you start the save game for the first time, Autodrive will ask you if it should create courses – you press NO! If you press YES, my courses will be gone and you’ll have to start a new save game or create your own. If you’re asking why not create the AD courses individually – a resounding NO, because the map has them. Creek Hollow is not only an idyllic retreat, but also a place for adventurers, history buffs, and farmers. Discover traces of the past, experience local legends, and be enchanted by the unique blend of beauty and mystery. Are you brave enough to visit Creek Hollow? Some areas are still under construction, but please understand that it will get better and better with future updates. V1.4.0.1 NO NEW STORAGE NEEDED!!!!!! -Fixed rabbit food -It is now possible to remove manure from the pigs Changelog 1.4.0.0 Due to extensive changes to the village and the new template, a new save game is urgently required for this version. -Completely new map template integrated -One village completely redesigned and rebuilt -Road layout, decorations, and environment reworked -Numerous visual improvements for a more realistic appearance -New fruits added -Production chains and storage expanded accordingly -Adjustments made for the new fruit types -Many small details across the entire map reworked -Various objects repositioned or replaced -Optimizations to terrain, vegetation, and decoration -Various bugs fixed -General performance and stability improvements -Adjustments to various productions -Reworked individual selling points -Improvements to immersion and gameplay -Numerous other minor changes and optimizations V1.3.0.0 NEW STORAGE NEEDED – further test runner cleaned – Fixed several bugs that were reported – Edited translations – Highlands Fishing ready it is strongly recommended to activate it to avoid errors V1.2.0.2 It will be a new score. It is you know yourself with XML file From then not here a guide: If you don’t want a new target in your placeaables.xml The windmill search with the information position = “-776.247 215.525 564.082” Simply copy these numbers and enter it in its entry. The mill floats on Hof 2 no longer that greenhouse on Hof 2 Once deleting and reproach you don’t need a new game For everyone else who cannot do this, please new Christmas The mill on Hof 2 no longer – Cowshed Maker Ballentrigger fixed – greenhouse removed Hof 2 Changelog 1.2.0.1 NO NEW SAVE – Fixed missing spring barley and spring wheat Changelog 1.2.0.0 REQUIRES NEW SAVE – Fixed apricot trigger at the water – Cleaned up test runners – Fixed many small things – Updated all map icons V1.1.0.0 Requires new score – Exchange fruits, summer wheat, summer barley against wind rye and green rye are out – terrain adapted to the bridge – Fixed tree problems when cutting – Tree limit increased Version 1.0.0.1 NO new save required – Several minor bug fixes – Ferry redesigned, bug fixes