Advanced Helper V1.3.0.4
A Farming Simulator 25 mod that replaces the default AI helper system with a full employee management system. Hire workers with unique skills that affect fuel consumption, driving speed, and vehicle wear. Features Employee Management — Hire and fire workers with procedurally generated names and attributes 3 Skill Attributes (scale 1–10): Efficiency — Affects fuel consumption (±10%) Driving — Affects working speed (up to −30%) Skill — Affects vehicle wear (±20%) HUD Overlay — See all hired workers, their assignment status, and vehicle info. Toggle with Ctrl+RightH. Monthly Payroll — Workers are paid automatically each month, per-farm billing Finance Overview Integration — Worker salaries appear in the farm finance stats Courseplay Integration — Optional, enabled by default. CP job starts are blocked when no free workers are available. Workers are automatically assigned to CP jobs. AutoDrive Integration — Optional, enabled by default. AD starts are blocked when no free workers are available. Workers are automatically assigned to AD vehicles. Multiplayer — Full sync architecture, server-authoritative, all operations via network events API for other mods — Query workers, start/stop them, subscribe to events V1.3 Language-based name generation: Worker names match game language (DE/EN/US pools, 50 names each) Duplicate name prevention: No duplicate worker names across hired workers and applicants Bug fix: Giants AI dialog bypass fixed – getIsStartable() now checks free workers per farm Debug logging disabled