Half timbered building pack in the style of the Eifel v1.0.2.0
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Half timbered building pack in the style of the Eifel v1.0.2.0

Hello!Version 1.0.2Fix for the error regarding missing .dds files (wrong path in the .i3d)Fix for missing diffuse files of the grid texturesI am pleased to share my building package, which I originally created for myself due to the lack of "real buildings".This package features a half-timbered style and is designed as a semi-open four-sided courtyard, typical of my hometown in the Eifel region.Despite its rustic charm, I ensured that the buildings provide ample space. The design is angled, yet it accommodates various medium to large machines, offering several shelter options.The package currently includes:Farmhouse with small barn- Price: €140,000- Category: Farmhouses- Sleep trigger and wardrobe- Not accessible (living room)- Attached barn with 2 medium-sized and a large driveway (e.g., for combine harvesters)- Clearance height of the main entrance approximately 4 metersLarge barn with grain silo- Price: €95,000- Category: Silos- Capacity: 100,000L- 1 large driveway with silo- Large, open shelter (suitable for vehicles or for the provided bale storage)- 2 medium gates at the front- 1 small driveway in the extension (e.g., for cutting unit trailer)Small shelter- Price: €18,000- Category: Halls- 4 parking spaces up to approximately 5 meters highStorage rack- Price: €1,400- Category: Decorations- Ideal for storing weights, front loader attachments, or pallets (note: no trigger is installed here!)Bale storage- Price: €500- Category: Silos- Capacity: 450 balesThe buildings are equipped with a snow roof.! Tip for placing the bale storage!:The bale storage has a water drain installed at the back, which serves as a guide to place it flush and straight in the open area of the large barn. If necessary, use the "Free placement" mode (B) for precise installation.Disclaimer:- The package only includes the specified buildings. Everything else is freely placed decoration from other mods or the base game! These screenshots are for illustration purposes or to inspire your implementation.- This is my second public mod for LS, and as a "vehicle builder", these are my first buildings overall. Please forgive any minor flaws.Known issues:• Door sounds may only play when there is a trigger (sound source) despite correct assignment. If anyone knows a fix, please let me know. It doesn't bother me much.If a solution is found, an update will be provided. The log is error-free after multiple tests.Best wishes, and enjoy if you like it.

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