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Adjustable working-width configuration FS25
FS25 Working Width Options – JD adds adjustable working-width configurations to compatible Farming Simulator 25 implements. Choose between: Default – Uses the equipment’s original working width 25 m 50 m The mod also includes colored working-width guides to help show the actual edge of the working area and the selected width It also adjusts compatible AI/work-area markers so AI workers can better follow the selected working width. Features Default / 25 m / 50 m working-width options Colored crop/working-width guides AI marker adjustment Improved fertilizer-spreader guide alignment Works with many implements that use the FS25 WorkArea system Multiplayer and dedicated-server support Author: JdFarmer94 Version: 1.0.0.2
Powered equipment: lines appear when turned on. Non-powered equipment: lines appear when lowered. Foldable equipment: must also be fully unfolded. Combines and self-propelled harvesters remain excluded.
Removed the working-width options from combines and self-propelled harvesters. Removed the colored crop guide lines from combines and self-propelled harvesters. Kept combines and harvesters at their original factory working width. Kept Default, 25 m, and 50 m options on all other supported equipment. Kept colored crop lines and the F2 toggle on all other supported equipment. Fixed the ZIP filename so FS25 accepts and loads the mod. Updated the mod version to 1.0.0.2.
Working-width choices Default 25 m 50 m Removed the old 100 m option Working-width guides Colored crop/working-width guides remain F2 toggles guides ON/OFF F1 shows the selected working width and guide status Guide placement was rewritten to better follow the actual WorkArea direction instead of assuming every implement is built the same way Fertilizer spreaders Fixed spreaders where the guides were badly offset Added support for spreaders using several WorkAreas Improved centering of 25 m / 50 m spread patterns Handles differently rotated WorkArea layouts better Mowers Fixed the issue where selecting 25 m could make each individual mower deck 25 m and create a huge total cut 25 m now means 25 m TOTAL mower cutting width 50 m means 50 m TOTAL mower cutting width Uses actual MOWER cutting WorkAreas rather than conditioner/swath/drop areas Added handling for folding/multi-section mowers Added small overlap between mower WorkAreas to prevent thin uncut strips Mower guides use the same cutting-width basis as the mower WorkAreas Removed continuous mower WorkArea rewriting while driving because that was causing inconsistent cutting Plows and cultivators Fixed the problem where some 50 m plows could give the false: “Attach tool to vehicle with a turned-on motor!” Plows/cultivators now resize the actual WorkAreas without moving AI marker transforms that can be tied into the hitch/folding hierarchy AI / Steering Assist tested a global AI-width synchronization That caused the F1 menu to flicker and vehicles to lose steering That aggressive live synchronization was removed The mod no longer repeatedly forces Steering Assist/course refreshes while driving
Powered equipment: lines appear when turned on. Non-powered equipment: lines appear when lowered. Foldable equipment: must also be fully unfolded. Combines and self-propelled harvesters remain excluded.
Removed the working-width options from combines and self-propelled harvesters. Removed the colored crop guide lines from combines and self-propelled harvesters. Kept combines and harvesters at their original factory working width. Kept Default, 25 m, and 50 m options on all other supported equipment. Kept colored crop lines and the F2 toggle on all other supported equipment. Fixed the ZIP filename so FS25 accepts and loads the mod. Updated the mod version to 1.0.0.2.
Working-width choices Default 25 m 50 m Removed the old 100 m option Working-width guides Colored crop/working-width guides remain F2 toggles guides ON/OFF F1 shows the selected working width and guide status Guide placement was rewritten to better follow the actual WorkArea direction instead of assuming every implement is built the same way Fertilizer spreaders Fixed spreaders where the guides were badly offset Added support for spreaders using several WorkAreas Improved centering of 25 m / 50 m spread patterns Handles differently rotated WorkArea layouts better Mowers Fixed the issue where selecting 25 m could make each individual mower deck 25 m and create a huge total cut 25 m now means 25 m TOTAL mower cutting width 50 m means 50 m TOTAL mower cutting width Uses actual MOWER cutting WorkAreas rather than conditioner/swath/drop areas Added handling for folding/multi-section mowers Added small overlap between mower WorkAreas to prevent thin uncut strips Mower guides use the same cutting-width basis as the mower WorkAreas Removed continuous mower WorkArea rewriting while driving because that was causing inconsistent cutting Plows and cultivators Fixed the problem where some 50 m plows could give the false: “Attach tool to vehicle with a turned-on motor!” Plows/cultivators now resize the actual WorkAreas without moving AI marker transforms that can be tied into the hitch/folding hierarchy AI / Steering Assist tested a global AI-width synchronization That caused the F1 menu to flicker and vehicles to lose steering That aggressive live synchronization was removed The mod no longer repeatedly forces Steering Assist/course refreshes while driving
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Adjustable working-width configuration FS25
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