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Forester FS25
Forester for FS25 - a complete forest editing tool. Please save your game before using this tool. Press Ctrl + T to open the editor. MODES - Zone: draw a polygon on the terrain and generate, replace, or delete trees inside it. - Plant brush: paint new trees within the brush radius. - Replace brush: swap existing trees for another species within the brush radius. - Delete brush: remove trees within the brush radius. FEATURES - Choose a specific species, weighted-random, or uniform-random selection. - Configure per-species probabilities for weighted selection. - Control density, growth stage, clustering, and trunk tilt. - Delete stumps (Only in Zone mode). - Live tree counter with an optional map-wide tree limit. - Undo the last editor action. - Multiplayer supported (Only available to Admins). - Global tree cutting for Chainsaws and machinery (Needs to be activated by admins online). ZONE EDITOR - Left-click terrain to place polygon points (up to 32). - Right-click to remove the last point. - Full species, density, appearance and placement controls in the side panel. NOTES - Restart the game to reset tree LOD after large edits. - Zone Mode cannot plant on fields. - Replacing or deleting trees before Deadwood missions spawn can in some cases break the mission.
- Major rewrite. Adds the full zone editor, plant / replace / delete brushes, a native settings panel, per-species probability configuration, growth-stage and clustering controls. - Removed the separate delete-brush toggle keybind; the delete brush is selected from the Forester menu. - Renamed the open-menu keybind to "Open Forester Menu". - Added an options toggle to show or hide the Forester keybind hints in the on-screen help.
- Menu remembers settings in the current session. - Tree Replacer rejects trees with only a single growth stage (prevents transport logs and most modded transport logs; unfortunately most modded trees will also be rejected). - Mod rebuilds/remaps weights so they survive map/mod changes (where indices often shift). - Added override setting for Tree Replacer when the targeted tree is near or inside an object.
- Major rewrite. Adds the full zone editor, plant / replace / delete brushes, a native settings panel, per-species probability configuration, growth-stage and clustering controls. - Removed the separate delete-brush toggle keybind; the delete brush is selected from the Forester menu. - Renamed the open-menu keybind to "Open Forester Menu". - Added an options toggle to show or hide the Forester keybind hints in the on-screen help.
- Menu remembers settings in the current session. - Tree Replacer rejects trees with only a single growth stage (prevents transport logs and most modded transport logs; unfortunately most modded trees will also be rejected). - Mod rebuilds/remaps weights so they survive map/mod changes (where indices often shift). - Added override setting for Tree Replacer when the targeted tree is near or inside an object.
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Forester FS25
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