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Starbuck, MN FS25
Starbuck is a rich slice of Minnesota farmland reimagined for Farming Simulator 25, blending small‑town charm with practical, gameplay‑focused design. The landscape features rolling Midwestern terrain, authentic field shapes, and a clean layout built for smooth progression in both singleplayer and multiplayer. The map includes 44 farmlands, offering a wide range of field sizes and ownership paths. A scenic lakeside area adds visual character and anchors the map’s rural atmosphere, giving players a natural landmark to build around. Key Features - 44 farmlands with varied field sizes, shapes, and ownership options - Scenic lake integrated into the terrain for added atmosphere - Dynamic terrain designed for immersive machinery operation - Production chains including dairy, grain mill, carpentry, and more - Custom crops integrated into the economy and Precision Farming - Custom PDA with a clean, readable layout and accurate road network - Fictional farms tailored for both solo play and multiplayer starts - Forestry, arable farming, and animal husbandry supported from day one Whether you're managing a quiet solo farm or building a cooperative operation with friends, Starbuck delivers a grounded, productive, and distinctly Minnesotan farming experience.
Fixes - Pond near the starting farm corrected so the shoreline no longer sticks out on one side - Constructible at Farmland 41 fixed (requires a new save) - Supermarket sell point corrected for proper trigger behavior (requires a new save) - Visible spline on the bridge removed - Floating trees removed across the map Additions & Improvements - Added a lighthouse at the lake - Small decorative updates across the map Savegame - A new save is required ONLY for: • Constructible fix at Farmland 41 • Supermarket sell point fix - All other changes from 1.2.5.2 → 1.2.5.3 do NOT require a new save.
• Improved fog system and overall visibility • Increased yields for Rye and Alfalfa • Added Flax and FieldGrass • Fixed cricket ambient noise issue • Road upgrades: deeper ditches, smoother city roads, improved horizon roads • More road signs and corrected sign‑tipping • Two gravel roads upgraded to asphalt • Added new AI traffic routes and overtaking behavior • House decorations and driveways improved • Added 5 new farmlands (4 new fields) • Added new Construction Mode paint textures: Dusty Asphalt, Sand, Dark Asphalt, Light Gravel, Moss Pebbles, Forest Leaves, Forest Roots, Grass Moss, Mud Moss, Mud Leaves
New Additions - Added new crop: Rye - Added Lime Station at the Animal Dealer - Added new Starbuck Sellpoint Starter Farm Improvements - Added Fendt Vario 1000 tractor - Added Dino 2 sprayer - Added GX 520 trailer - Added M50-4 forklift - Added KDD 941 and KDF 341 mowers - Added Jumbo 8450 forage wagon - Added one additional large storage garage Fixes and Touchups - Corrected crop texture index - Added Rye and Alfalfa to Precision Farming - Adjusted bakery sellpoint height - Fixed constructible behavior so owned buildings function correctly - Reworked lake surface to remove bouncing/plastic effect - Updated PDA for clearer distinction between playable and non-playable areas - Moved chicken coop location for New Farmer mode - Updated map icons - Cleaned up foliage across the map - Additional field and terrain touchups - Added more decorative map elements NEW SAVE NEEDED
- Fixed misplaced grass and refined fields 2 and 6. - Over 12 fields enlarged or merged; multiple forestry areas combined. - Farmlands fully reworked to match field and forestry changes. - New constructible available when purchasing Farmland 36. - Added the Large Weighing Station to the BGA area. - Starting farm now shows proper winter snow. - Main road lightly iced; side roads have deeper snow and visible tracks. - PDA/overview redesigned. - Added a new sell point at the General Store. - Added new decorations across the map, including an RV park by the lake.
- Removed all unlicensed brands for crossplay certification - Added Alfalfa as a new crop - Starter farm barn and silo now sellable - Entire map now ownable—Farmland 60 offers discounted access to city and roads - Fields touched up and resized to better utilize available land - Roads refined across the map for smoother navigation and improved visual flow - Map boundary blended for improved visual feel - Extended lake into boundary for natural integration - Toned down foliage for better performance - Enhanced environmental soundscapes for a more immersive experience - Fixed floating sign near the Starbuck Depot Museum - Added street lights to starter farm - New Farmer mode farm now includes a cow barn, larger silo, and two additional fields (three total) - AI parked cars touchup - Animal dealer has some life: sounds, animals, etc. - Oil mill added - Tailor added - Dairy Factory touchup - 20 Cows to get you started with 28,000 L TMR for food (New Farmer) - 81/360 chickens to get you started - 14/26 sheep to get you started - New shed in starting farm, replaces smaller one - Ferguson 9S additional starting vehicle - Starting farm touchups - Farmland 39 shed added - Farmland 42 cowbarn now has cows - NPC are now present around town NEW SAVE REQUIRED
Gameplay Enhancements: - Starting Farm Mode life improvements - 60000 liters of fertilizer added - 60000 liters of lime added - Greenhouse position adjusted slightly - Small sawmill added to starting farm to utilize nearby trees ModHub Compliance Fixes: - Removed special characters from CDATA descriptions (lines 15, 25, 37, 47, 59, 68, 69) - Ensured player owns at least one farming-ready field at easy game start - Added minimal starter equipment: harvester, tractor, tools, and trailer - Preplaced a small starting farm layout for better onboarding - Added missing Animal Dealer to map - Resolved terrain decal warnings: - Disabled collision on terrain decals - Set nonRenderable or adjusted viewport rendering flags - Cleaned up repeated decal nodes for roads and intersections
Fixes - Pond near the starting farm corrected so the shoreline no longer sticks out on one side - Constructible at Farmland 41 fixed (requires a new save) - Supermarket sell point corrected for proper trigger behavior (requires a new save) - Visible spline on the bridge removed - Floating trees removed across the map Additions & Improvements - Added a lighthouse at the lake - Small decorative updates across the map Savegame - A new save is required ONLY for: • Constructible fix at Farmland 41 • Supermarket sell point fix - All other changes from 1.2.5.2 → 1.2.5.3 do NOT require a new save.
• Improved fog system and overall visibility • Increased yields for Rye and Alfalfa • Added Flax and FieldGrass • Fixed cricket ambient noise issue • Road upgrades: deeper ditches, smoother city roads, improved horizon roads • More road signs and corrected sign‑tipping • Two gravel roads upgraded to asphalt • Added new AI traffic routes and overtaking behavior • House decorations and driveways improved • Added 5 new farmlands (4 new fields) • Added new Construction Mode paint textures: Dusty Asphalt, Sand, Dark Asphalt, Light Gravel, Moss Pebbles, Forest Leaves, Forest Roots, Grass Moss, Mud Moss, Mud Leaves
New Additions - Added new crop: Rye - Added Lime Station at the Animal Dealer - Added new Starbuck Sellpoint Starter Farm Improvements - Added Fendt Vario 1000 tractor - Added Dino 2 sprayer - Added GX 520 trailer - Added M50-4 forklift - Added KDD 941 and KDF 341 mowers - Added Jumbo 8450 forage wagon - Added one additional large storage garage Fixes and Touchups - Corrected crop texture index - Added Rye and Alfalfa to Precision Farming - Adjusted bakery sellpoint height - Fixed constructible behavior so owned buildings function correctly - Reworked lake surface to remove bouncing/plastic effect - Updated PDA for clearer distinction between playable and non-playable areas - Moved chicken coop location for New Farmer mode - Updated map icons - Cleaned up foliage across the map - Additional field and terrain touchups - Added more decorative map elements NEW SAVE NEEDED
- Fixed misplaced grass and refined fields 2 and 6. - Over 12 fields enlarged or merged; multiple forestry areas combined. - Farmlands fully reworked to match field and forestry changes. - New constructible available when purchasing Farmland 36. - Added the Large Weighing Station to the BGA area. - Starting farm now shows proper winter snow. - Main road lightly iced; side roads have deeper snow and visible tracks. - PDA/overview redesigned. - Added a new sell point at the General Store. - Added new decorations across the map, including an RV park by the lake.
- Removed all unlicensed brands for crossplay certification - Added Alfalfa as a new crop - Starter farm barn and silo now sellable - Entire map now ownable—Farmland 60 offers discounted access to city and roads - Fields touched up and resized to better utilize available land - Roads refined across the map for smoother navigation and improved visual flow - Map boundary blended for improved visual feel - Extended lake into boundary for natural integration - Toned down foliage for better performance - Enhanced environmental soundscapes for a more immersive experience - Fixed floating sign near the Starbuck Depot Museum - Added street lights to starter farm - New Farmer mode farm now includes a cow barn, larger silo, and two additional fields (three total) - AI parked cars touchup - Animal dealer has some life: sounds, animals, etc. - Oil mill added - Tailor added - Dairy Factory touchup - 20 Cows to get you started with 28,000 L TMR for food (New Farmer) - 81/360 chickens to get you started - 14/26 sheep to get you started - New shed in starting farm, replaces smaller one - Ferguson 9S additional starting vehicle - Starting farm touchups - Farmland 39 shed added - Farmland 42 cowbarn now has cows - NPC are now present around town NEW SAVE REQUIRED
Gameplay Enhancements: - Starting Farm Mode life improvements - 60000 liters of fertilizer added - 60000 liters of lime added - Greenhouse position adjusted slightly - Small sawmill added to starting farm to utilize nearby trees ModHub Compliance Fixes: - Removed special characters from CDATA descriptions (lines 15, 25, 37, 47, 59, 68, 69) - Ensured player owns at least one farming-ready field at easy game start - Added minimal starter equipment: harvester, tractor, tools, and trailer - Preplaced a small starting farm layout for better onboarding - Added missing Animal Dealer to map - Resolved terrain decal warnings: - Disabled collision on terrain decals - Set nonRenderable or adjusted viewport rendering flags - Cleaned up repeated decal nodes for roads and intersections
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Starbuck, MN FS25
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