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Nordkirchen FS25
Nordkirchen is an idyllic map built according to the original terrain. The area reflects the agricultural region of Nordkirchen, north of Dortmund. It is not a 1 to 1 replica, but close to the original area. Key data: • Standard area for building and farming • 63 fields (287 ha / Ø 4.56 ha) • 7 meadows/pastures • 8 forest areas with 10,383 trees • Realistic ground deformation • Precision Farming 3.0 compatible • Permanently integrated productions: seed, fertilizer, lime & feed production, composter, separator & water disposal • 9 buying points and 13 selling points • 4 production facilities • One permanently installed 1 MW biogas plant (BGA) • 50 collectibles • 9 additional crops: rye, triticale, spelt, green rye, vetch rye, field grass, silage maize, humus activator, and mustard • Stubble destruction for: barley, canola, maize, oats, sorghum, soybeans, sunflowers, wheat, rye, triticale, spelt, green rye, and vetch rye • For map design, 84 ground textures and 77 trees are available, as well as decorative grass (meadow) Info: • For players who start the game without a starting farm, three fully designed farms are available. • For better clarity, decorative grass can be enabled or disabled in the crop overview. • Additional productions can be placed freely. • Decorative grass (meadow) is paintable and can be enabled or disabled via crops. • The base production pack is not required, as all relevant productions are already integrated. • Compost can be used as fertilizer. • Manure spreaders support both manure and compost, including correct spreading patterns for compost. • All functions are fully compatible with Precision Farming. • Under Settings → Help you will find basic information about the map. • Using the arrows next to “Base Game” you can browse through additional hints. With version 1.3.0.0, you'll need a new save file.
• Transport mission fixed • Total Mixed Ration (TMR) in the feed mixer wagon reset to default.
• Rivers and lakes are now also visible in mirrors
• Added support for Patch 1.15 • Updated environment • Updated Total Mixed Ration (TMR) feed mixer • Fixed chicken coop spawning grass when expanded • Revised signposts and guideposts • Revised road texture • Fixed compost pallet collision • Detailed in-game animal help • Farmland adjusted near the biogas plant • Fixed apple on the windmill no longer remaining on the ground
- Removed cutterEffects.xml.bak - Grass and field grass can now be harvested with the forage harvester mower - The following productions can now be sold without disappearing: BGA, Sawmill, Cement Factory, Dairy - Adjusted clip distance for several objects - Fixed the standard warning: Foliage lod 1 mesh Meadow, Grass and FieldGrass - Added translations for the following languages: BG, CZ, DK, ES, FI, HR, HU, IT, JP, KO, NL, NO, PL, PT, RO, RU, SE, SK, TR, ZH - Adjusted animal feeding - Adjusted animal barns - Added 32 ground angles - Added Giants Patch 1.11 changes - Added spelt flour and rye flour to the bakery - Added spelt and rye to the grain mill - Added own productions: fertilizer, seed, lime, feed production, water disposal, separator, and composter - Added gameplay hints to the start menu - Adjusted mission vehicles - Stone mission has been added - Greenhouses adapted - Adaptation to Patch 1.14 and Highlands Fishing DLC Sales Station
- Missing animation fixed (TypedMotionPathEffect) (CutterMotionPathEffect) - The additional crops can now be sold - Catch crops and field grass can now be mulched - Rye, triticale and spelt can now be mown with the swath mower - Collectibles were hidden - Water texture adjusted - Missing BGA image added - Field Stones fixed (Stone collector mission) - Individual tree position adjusted - Purchasable area BGA adjusted - Lime production added at the cement plant
• Transport mission fixed • Total Mixed Ration (TMR) in the feed mixer wagon reset to default.
• Rivers and lakes are now also visible in mirrors
• Added support for Patch 1.15 • Updated environment • Updated Total Mixed Ration (TMR) feed mixer • Fixed chicken coop spawning grass when expanded • Revised signposts and guideposts • Revised road texture • Fixed compost pallet collision • Detailed in-game animal help • Farmland adjusted near the biogas plant • Fixed apple on the windmill no longer remaining on the ground
- Removed cutterEffects.xml.bak - Grass and field grass can now be harvested with the forage harvester mower - The following productions can now be sold without disappearing: BGA, Sawmill, Cement Factory, Dairy - Adjusted clip distance for several objects - Fixed the standard warning: Foliage lod 1 mesh Meadow, Grass and FieldGrass - Added translations for the following languages: BG, CZ, DK, ES, FI, HR, HU, IT, JP, KO, NL, NO, PL, PT, RO, RU, SE, SK, TR, ZH - Adjusted animal feeding - Adjusted animal barns - Added 32 ground angles - Added Giants Patch 1.11 changes - Added spelt flour and rye flour to the bakery - Added spelt and rye to the grain mill - Added own productions: fertilizer, seed, lime, feed production, water disposal, separator, and composter - Added gameplay hints to the start menu - Adjusted mission vehicles - Stone mission has been added - Greenhouses adapted - Adaptation to Patch 1.14 and Highlands Fishing DLC Sales Station
- Missing animation fixed (TypedMotionPathEffect) (CutterMotionPathEffect) - The additional crops can now be sold - Catch crops and field grass can now be mulched - Rye, triticale and spelt can now be mown with the swath mower - Collectibles were hidden - Water texture adjusted - Missing BGA image added - Field Stones fixed (Stone collector mission) - Individual tree position adjusted - Purchasable area BGA adjusted - Lime production added at the cement plant
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Nordkirchen FS25
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