Feliz FS25
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๐ŸŒพ Feliz โ€“ Agriculture with Character (FS25) ๐Ÿ—บ๏ธ Map details 54 fields Numerous building areas and pasture areas Merging fields is not possible Farmlands are specifically set - only fields or areas that are suitable for building ๐Ÿ‘‰ Questions about extensions? No. ๐Ÿšœ Courtyards & Buildings There are two fully equipped farms on the map: Dya yard Count Hof Each farm has: Stables & buildings Silo Bale warehouse There is also a small allotment garden for those who like it cozy ๐ŸŒฑ โš ๏ธ Important: Some buildings and fences cannot be torn down - and they stay that way. ๐Ÿšœ Machine concept Large machines and extremely long devices are not recommended. In many places on the map, large machines simply have problems maneuvering. โžก๏ธ Feliz is designed for small to medium machines โ€“ and that won't change, no matter how often someone wants to discuss monster machines ๐Ÿ˜‰ ๐ŸŒฟ Additional fruits Available on the map: Rye spelled Triticale Alfalfa Clover Mint ๐ŸŸข Mint โ€“ special feature: Is mowed with a grass mower or butterfly mower Can be pressed into round and square bales ๐Ÿฐ Wildlife In addition to the usual fauna, rabbits and geese were also integrated. But be careful: ๐ŸฆŠ Foxes have an eye on the animals โ€“ So it can quickly happen that a goose becomes prey ๐Ÿ˜ ๐Ÿ“ฆ Missions & collectibles Stone orders, dead wood removal & wood transport have been removed ๐Ÿ‘‰ You annoyed me - and it's my card, so no discussion. 50 collectibles are hidden on the map ๐Ÿ‘‰ I don't know where anymore... I have to look too ๐Ÿ˜„ Feliz is a card with a clear vision: ๐Ÿ‘‰ Realistic, compact, decelerated โ€“ perfect for players who prefer farming to machine parades. Have fun discovering ๐Ÿšœ๐ŸŒพ And yes: it stays exactly the same. So now to the Autodrive players: AD courses are built into the card. Follow the instructions below otherwise the courses will be gone when you start a new game - no matter what difficulty and whether you have AD in the mod folder. When you start the save game for the first time, Autodrive asks you whether it should create courses - you press NO! If you press yes, the courses are gone from me and you have to start a new score or create some yourself. Anyone who now says why not the ad courses individually - a clear NO because the card has them. Please make mistakes in Discord: https://discord.gg/CrrC2wwFYs Post in the FELIZ --> QUESTIONS & REPORTS area - help will be provided there. Messages via PM are ignored, there are enough moderators in the DC who help, as do I, but only in this area. I will NOT make any modifications just because a stone or stick doesn't fit someone. It's my card that I'm happy to share with you, but I don't change it because it doesn't suit someone. MANDATORY MODS: SHARING IS NO PROBLEM BUT ONLY VIA THE ORGINAL LINK, It benefits my children
Due to the extensive renovations in the villages and the new template, a new save is urgently required for this version. -Completely new map template integrated -Two villages completely redesigned and rebuilt -Road routing, decorations and surroundings revised -Numerous visual improvements for a more realistic appearance -Added new fruits -Production chains and warehouses expanded accordingly -Adjustments made for the new crop types -Reworked many small details throughout the map -Various objects replaced or replaced -Optimizations to terrain, vegetation and decoration -Various bugs fixed -General performance and stability improvements -Adjustments to various productions -Revision of individual points of sale -Improvements to immersion and feel -Numerous other minor changes and optimizations
- Name of earth fruit changed due to confusion - Fixed packages on streets 34, 35 and 36 No new save needed
Thanks to the update last night you need a new save game again, because the update destroyed all the fences in the stables, the horse stable could no longer be repaired, so I had to take it out first. Changelog 1.4.0.1 - Fixed problems with horse stables having to get out of the map - fixed duplicate translations - Cowshed fence fixed
NEW SCORE IS NEEDED - further test runner cleaned - Fixed several bugs that were reported - Edited translations - Highlands Fishing ready it is strongly recommended to activate it to avoid errors
No new score required - Mod desk version adapted - Tree lime increased - Thanks to Guiguigaming for the French translation
Small fixed for the mustard in the loading car and picture at the grill, no new specification.
Final version First of all, it is the last version, small fixes can be possible, but so far it is final because I have two other projects going. Changelog 1.3.0.0 New score required because of PF - Pf Ready made her own soil map - as a mid -cripple for Pf: humus -active - New chopping fruits: green rye, silage corn and wind rye - New fruit mustard, clover and field grass - Has installed permission available - New production Pellets: hay pellets, straw pellets, wood pellets and clover pellets
No new score required - added ducks
A new game is urgently needed Changelog 1.2.0.0 - Completely new street system installed - all dirt roads re -made - Rice fields installed in arable land 80 - Compost inscribed in the greenhouses and assembled - Composter in the allotment garden - All cow pastures have a milk trigger - All cow & sheep pastures Balligger in the pastures - Freeehรผhner at the Grafenhof - Farmlands revised, farm error out - Hof three farmland separated with the forest - Several sheep pasture installed - Several cow pasture installed - Wholesale has opening times - New fence on the grain sales - ad courses completely revised - Kuhstal Hof 2 converted and milk trigger installed - sheep pasture rebuilt on the sawmill - Gurus Fischteich Fish production installed - Grill am Hof โ€‹โ€‹2 Grafenhof, processes raw fish - Get new preview image
Fix compost unfortunately had to go out again. No new score necessary
A new game is urgently needed !!! - All doors of the small courtyard productions open - New textures in all fields - floor smoothing carried out - Trees teased down - Guide set up - Some improvements in the court buildings - fences around the olive vines - Orange plantation installed - Compost can be applied to fields
Cowshed and pigsty fixed
- Card tidy up - Textures adapted - folder structure adapted - XML โ€‹โ€‹work - missing colliding added - objects properly placed - Guide inserted - ad courses revised

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