Lindlar 4x advance Beta v3.0

Lindlar 4x advance Beta v3.0

Lindlar 4x advance Beta v3.0 Thanks to Sascha from AustriaModding almost all the errors have been fixed. In the last few days he has installed a completely new basemap and has doggedly pursued all the errors. A huge thank you from me for that. Now for the changes Completely new basemap Standard ground angle Lime layer intact Extended ground textures now also in-game New icons for dairy cattle and agricultural machinery trade New icons for the farms, expansion in progress Road surface repainted Grass replanted Trees should all be on the ground Fixed an error that was spamming the log when threshing New repair ramp Installation of the new modding building MORE TREES is no longer needed New savegame required!!!! I hope this is the last time, in the next 3 days only hotfixes will be made in the area of grass, bushes and textures on the side of the road. I hereby provide a preliminary beta. This is my first map which was created in 44 days. There are still some optical construction sites, as well as increasing the detail. The beta is intended to find technical errors so that I can fix them before the final release. On request from the community, only the following mods are necessary PlanET Modular BGA Tony’s Tankeck Cowshed Pack Old Farm Pack No Tree Limit Lime Factory AustriaModding Modern Shed Rescue Station Addable Triggers Placeable Hedges Farm Pack Volume 3 Old Farm Package Production expansion Author: DerGammler83 Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD (adsbygoogle = window.adsbygoogle || []).push({});

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