Fed Mods Pack v1.9.1.0
Fed Mods Pack v1.9.1.0 Fed Mod Pack 1.9.1 The new silo is now truly a multi-fruit silo and also accepts bales. Fed Mod Pack 1.9 – The large 25 million liter silo now has two unloading pipes. – New multi-fruit silo (the AGI silo from the content update). – New storage for liquid fertilizer (similar to the herbicide tank). – Shortened unloading animation for the bale halls and seed stations. – Fixed faulty lamps at the horse stable. – Fixed tip collision error at the large silo. – Removed the lamp at the placeable workshop trigger. Fed Mod Pack 1.8.2 – Small new silo extension with 150,000-liter capacity. – Fixed Feedlot description due to missing milk information. – Shortened the fill animation for fertilizer, seed, and lime storage. – The 4 million-liter farm silo now has 6 million capacity and removed the duplicate silo object. – New 3 million-liter farm silo. – Adjusted construction site unloading area markings. – Various optimizations according to Giants Test Runner Tool. Fed Mod Pack 1.8.1 – Fixed collision at the entrance of the construction site. – Updated some translations. Fed Mod Pack 1.8 Feedlot building plan with matching animal enclosures for cows, pigs, sheep, goats, chickens, ducks, and horses. – New larger horse stable with fully animated doors/gates. – Sheep, pig, chicken, and horse stables also available in Sönke Nissen Koog color scheme. – Construction site as a simple sell point for sand, soil, gravel, stones, and hardware store products. – Well for free water extraction. Fed Mod Pack 1.7.1 – New farm fuel station that can be filled via production distributor function. – Adjusted feed tarp position in the chicken coop. Fed Mod Pack 1.7 – Large cow barn now available in Sönke Nissen Koog color variant. – Large cow barn with feeding robot also available in Sönke Nissen Koog color variant. – Corrected alfalfa hay description in bale halls. – Slightly repositioned fill level displays in the bale halls. – Changed rear wall of the BGA wedge silo again (thanks to Cobra). – Server error message for FS25/_Fed/_Mods/_Pack/data/objects/pallets/fillablePallet/fillablePallet should be fixed. – Modified water trigger in the large pig stable. – Changed large sheep stable Player_Trigger to Player_Vehicle_Trigger (beneficial for Automatic Gate Mod). Included Mods in the Fed Mod Pack – 2 Cow Barns: Larger and higher capacity than the LS25 standard barns. – 2 Chicken Barns: Larger and higher capacity than the LS25 standard barns. On the NF Marsh map, chickens produce manure if straw is added. – 2 Pig Barns: Larger and higher capacity than the LS25 standard barns. – 9 Multi-Silos: Store not only standard crops but also many other fill types like peas, beans, spinach, fertilizer, etc. Accept bales too. – 5 Silo Extensions: Expand your multi-silo storage capacity. – 5 Animal Pastures: Customizable with higher capacities for cows, chickens, pigs, sheep, and goats. Increased food and water capacities. – 4 Purchasing Stations: Buy and store fertilizer, lime, pesticides, and seeds. – Multi-Purchase Station: Buy all types of grains and bulk goods. – Wood Direct Sale Point: Quick and easy way to sell wood. – 2 Water Extraction Points: Load free water at the field shaft or hydrant. – 2 Wood Storage Areas: Store wood; output in wooden pallets. – 2 BGA Silos: XXL wedge silo and a large drive-through silo. – Doormat: For sleeping and player spawn point. – Floodlight: With enhanced brightness. – 3 Manure Heaps: For animal barns with adjusted triggers. – Workshop: For configuring and repairing vehicles. – 3 Bale Halls: For storing bales or bulk material. Let me know if you’d like this formatted into a downloadable file or organized into categories for a website or documentation.
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