Gemeinde Grünfelden v1.3.0.0
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Gemeinde Grünfelden v1.3.0.0

Gemeinde Grünfelden v1.3.0.0 Today I would like to introduce you to my VERY FIRST map. After much thought and lots of trial and error, I have finally decided to build my own map. Version 1.3.0 – Reassigned farmlands so that wood and stone missions can run again – Spawn point at the shop for purchased vehicles moved – Workshop trigger is now back (wherever it had gone) – Trees moved to the field at the starting yard (are no longer in the field) – Small things tidied up All required mods added to the archive (please unzip the ZIP before playing!!) – Unfortunately, a new save game is required This is a 2-fold map, which represents a fictional region somewhere in Germany. I didn’t have a precise plan of what I wanted to build and how. I just started and saw what came out of it. There will certainly be errors here and there, and I also think that the file size is a bit too big, but bear with me, this is my very first attempt at creating something like this. Enough chatter, now for the facts: – 24 fields (from 1ha – 37.6ha) – 3 meadows (from 1.44ha – 5.11ha) – 2 lakes where you can get water for free – 1 gas station – 2 building areas (2.85ha and 4.75ha) – Starting farm (2.15ha) with cowshed, small chicken coop, silo and shelter, as well as a small starting fleet – 1 chicken farm with 3 stables with a capacity of 5,000 chickens each (so a total of 15,000 chickens) :saint: – 2 BGA’s (one small one without a silo, one large one with a wedge silo) – 1 fermenter and grass dryer as purchasable production (via Farmland) – 2 large silos (purchasable via Farmland) – 1 small cowshed in the south – 1 small pigsty in the middle of the map – 1 sheep farm near the dealer with pasture – Sales points: grain mill, dairy, sawmill, bakery, spinning mill and farm shop, as well as the farmer’s market (if you want more, you can add more to the building areas) – no productions set (use building areas for this) Vehicle dealer is located in the residential area and does not yet have a workshop trigger. If you have any questions, error messages or suggestions (ideas and help are welcome) please use my Discord. I would like to take this opportunity to thank tunewar (also for the PDA) and LS_Schleswig_Holstein for their help and tips during my first flight attempt and juggling mods, transform groups, IDs, farmlands, etc. Oh yes, when I was packing up the files I completely forgot to pack the chicken coop. You need this for the chicken farm: Big Chicken ByGusta Author: wiglema Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD (adsbygoogle = window.adsbygoogle || []).push({});

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