East Vineland, NJ USA V1.0.2
East Vineland, NJ USA V1.0.2 Changelog 1.0.2.0: – Fixed pallet collisions that were making it impossible to lift pallets with a forklift. – Adjusted the Cracked Corn mix ratio for cow feed mixers. – Fixed vanilla bales from not being able to be created. – Fixed fields not producing stones. – Fixed weeds growth states not being saved correctly. – Fixed FPS drop when in or near Clover and Alfalfa fields. This is the same popular USA map of East Vineland, New Jersey converted to FS25. V1.0.1.0 – Fixed tipping and placement collisions that would not allow placement of new buildings where old buildings are removed. – Fixed the issue causing new fill types to not allow balers to create bales. – Fixed the Scratched Grain Mixer not allowing grains to be unloaded into it. – Fixed soybean straw not having any sellpoints. – The map was created from the area of my hometown and the map area was created from actual satellite photos. – Vineland is in the southern area of New Jersey and is a very rural farm town. Most of the area of the city is farmland and forests. – The fields, trees, and houses are as close to where they are in real life as I could make but of course I added productions and in-game sellpoints that do not actually exist there for gameplay. – Growth map has been changed for the region’s weather. – Most of the production areas available have been added to the map. – The production areas have been edited to both hold more pallets in the spawners and the production pallets have higher capacities. – There are 120 different fields all with field missions ranging from the smallest field of 0.583 acres (0.236 hectares) to the largest of 20.35 acres (8.236 hectares). – Land prices have been calculated from the average land cost of the area. – All land areas are purchasable separatly. The land where there are houses is more expensive than un-developed land as it would be in real life. – The Solar Farm can be purchased and will give you $3,000 an hour income. – The Solar Farm can be sold to clear the land for farming if you choose. – The main farm area has a multi-fruit storage silo with a capacity of 1,000,000 liters. – A workshop area is also on the main farm and is owned by the player. (new farmer mode only) – Added the ability to shred logs into woodchips at the sawmill as an additional production. – Includes cow, sheep, pig, and chicken areas that need to be purchased to use. – Husbandry capacities are: 250 Cows or Water Buffalo, 350 Pigs, 500 Sheep or Goats, and 500 Chickens. – There is a storage area at the main farm for slurry and digestate. – Added Corn Meal and Cracked Corn as additional products that can be produced at the Grain Mill from Corn. – Corn Meal can be sold at the Pizzeria, Farmer’s Market, Diner, and the Supermarket. – Cracked Corn pallets can be purchased at the shop for chicken feed or produced at the Grain Mill. – Cracked Corn can also be sold at the Farm Shops. – Added Sunflowers, Oats, Scratch Grains, and Cracked Corn to the Chicken’s feed. – Chickens require Wheat, Barley, Sorghum, Oats, or Cracked Corn which are 25% of their feed requirements, Sunflowers are 25% of their feed requirements, and Scratch Grains are 65% of their feed requirements. (total of 115% productivity) – Added straw swaths to canola and soybeans. – All the bushes are mowable. When the bushes are mowed, new meadow grass is “planted” in their place. – Custom modeled licence plates for the area. – Lime production point has been added to the Debris Crusher to make lime out of stones. – Map is Precision Farming ready. – Lime, seeds, solid fertilizer, and bulk mineral feed can be purchased from the silo at the main farm and the Farm Shops. – Slurry can also be purchased at the Farm Shops if needed. – If you do not have, or do not plan to have pigs, there is a sellpoint for pig food for the productions that create it as a by-product. – Pig food has been added as a by-product to some of the productions. – Alfalfa and Clover have been added as additional crop types. – Alfalfa Hay, Clover Hay, and Soybean Straw can be sold at the Farm Shops. – Compost is an additional production fill type and can be spread with manure spreaders to fertilize your fields. – There is a placeable bunker silo to “ferment” many different surplus crops into Compost. – Excess Scratch Grains can be sold at the farm shops. – Soybeans produce Soybean Straw when harvested. – Added Alfalfa, Alfalfa Hay, Clover, and Clover Hay to the Sheep and Cow feeds. – Added Soybean Straw to the Cow feed mixers and as bedding in addition to Straw. – Meadow Grass is able to be planted as an additional crop type. – Created a new grass type “Meadow Grass Flowers” that can be planted, mowed, and baled. – All of the houses on the map are sellable to make way for larger fields. – The light poles at the main farm area and the farm house are sellable. – Purchasing the production points also purchases the land they are on. No need to purchase them separately. – Production points are able to be sold. – Many more ground textures have been added to paint in-game while landscaping. – More foliage textures have been added to paint in-game while landscaping. Author: MackTrucker921 Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD (adsbygoogle = window.adsbygoogle || []).push({});
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