Palatinate Forest v1.0.0.3
Palatinate Forest v1.0.0.3 Welcome to the Palatinate Forest, the largest contiguous forest area in Germany and part of the cross-border Palatinate Forest-Northern Vosges Biosphere Reserve. Changelog 1.0.0.3 (new savegame required) – Fixed LUA error when mulching – Removed ~500 duplicate trees – Replaced textures – Minor visual and performance improvements – Replaced environment.xml – Added collisions to objects – Cycles per hour increased at the large sawmill – PDA replaced – Start vehicles expanded Characterized by deep valleys with steep slopes and dense mixed forests, it offers a unique landscape for hikers, nature lovers, and the forestry industry. You can expect: – Real terrain (elevation model) – Real-life roads and paths – 82.000 trees – 52 forest sections with deciduous, coniferous, and mixed forests – 2 purchasable productions – 4 sales points (2 of which are also production areas) – 2 pre-built farms – 35 slots for transport missions Note: – Due to the challenging terrain and narrow, winding roads, no splines were implemented for helpers, as they would otherwise constantly get stuck. – It is recommended to quickly remove tree stumps on consoles, as it can happen that trees reappear in these positions after a restart due to the nature of the game. Changelog 1.0.0.1 (New save game required) – Fixed save game bug (console) – Added animal purchase trigger – Minor visual bugs fixed – Removed duplicate trees – Adjusted LOD distances – Placeable shelter and decorations on the starting farmland can be sold together – Decorations are now individual objects and can be removed individually (PC/Mac) Changelog 1.0.0.2 (no new savegame required) – fixed wether error in environment.xml Author: Westpfalz Modding Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD (adsbygoogle = window.adsbygoogle || []).push({});
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