Polesine BETA 3 v1.0
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Polesine BETA 3 v1.0

Polesine BETA 3 v1.0 Flat region of northern Italy with small to medium sized fields. It will be difficult to drive large cars between narrow roads, bridges, ditches and fog. – Realistic crop calendar (Cotton and sugarcane are not grown in the game) – Changed textures of silage, quicklime, plowed land, fertilized and worked with solid and liquid manure. – 255 properties – BGA – Small farm where you will start your game. – A large intensive poultry farm with 2 factories for the animals and 2 factories that produce manure by inserting straw – A large pig farm with a feed mixing system positioned – A large cattle farm (The house is located between farmland 235 and 236) – Various sales points – Many of the productions from the base game – Alfalfa texture instead of grass in fields – A new type of vine row is in the shop with metal poles. – New type of paddy field in the shop with a pipe from which water comes out, I suggest lowering the paddy field during the positioning phase with the keys suggested by the menu to avoid having the flying pipe. – 1 brick and 1 modern shed in the shop. – Farmland #1 is the area surrounding the river and main roads, buy it for $0 to cut the grass on the roadside. (farmland number is near farmland 146) – If you want to play with farmland 120, a sort of gravel pit (top left) I suggest using the “Additional Filltypes” mod by w33zl on the modhub and placing the buying and selling stations included in the mod BETA 3 – Added row crop with more realistic calendar adapted to the region – Different texture of silage, lime, liquid manure on fields, solid manure on fields and plowed fields. – Rebuilt the 4 farms – Minor fix of collisions and more – Improve some points of the map Author: MIrkomod Report bugs in the comments and help modders improve this mod. Always check the comments, you can find a solution. DOWNLOAD MOD (adsbygoogle = window.adsbygoogle || []).push({});

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