WayPoint GPS BETA 5 v1.0
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WayPoint GPS BETA 5 v1.0

WayPoint GPS Beta is a standalone GPS route guidance system for Farming Simulator 25. Open the full ESC map, hold CTRL, and click anywhere to set a GPS destination. WayPoint GPS will draw a clean route line on the minimap and map screen, providing a visual driving guide without the need for any external routing mod. This is a beta release shared for public testing and feedback before a wider release. Features: - Standalone GPS route system - CTRL + left click on the ESC map to set or add waypoints - SHIFT + left click on the ESC map to remove the last waypoint - Support for multiple waypoints - Routes are rebuilt through all active waypoints in order - Route line displayed on the minimap and full map - Dedicated WayPoint GPS route graph system for supported maps - Built-in fallback routing for maps without a dedicated route graph - AI-road-based routing with off-road and last-mile connectors - Optional steering assist - Customizable route line color - Customizable waypoint pin color - Adjustable route thickness and visibility - Bindable controls in the controls menu - Custom GPS waypoint marker - Strict map matching to prevent loading the wrong route graph on custom maps If a map does not have a dedicated WayPoint GPS route graph, the mod will automatically fall back to its built-in routing logic. Important Beta Notes: - Pathing is guidance only and may not always be perfect, especially around bridges, islands, ferry crossings, yards, field entrances, sharp turns, and off-road targets. - Steering assist is experimental and not a full autopilot. Always check the route before driving and be ready to steer, brake, or take control manually. - Feedback is welcome, especially for maps where routes do not follow roads correctly. BETA 5 Updates: - Improved waypoint placement on fullscreen map. - Fixed an issue where CTRL + left click could place the waypoint away from the selected map position for some players. - Improved detection of the active fullscreen map layout instead of relying on the background map object. - Enhanced fallback click handling for different UI/map layouts. - Fixed a HUD/menu issue where disabling the HUD from settings could prevent the menu from reopening. - Improved waypoint display and runtime synchronization after loading a save. - Added support and debug handling for waypoint display repair. Special thanks to Cavote88 for testing, patience, and detailed feedback that helped identify the fullscreen map click issue.

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