Realistic Soil & Fertilizer V1.9
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Realistic Soil & Fertilizer V1.9

Realistic Soil & Fertilizer Mod for Farming Simulator 25 adds meaningful depth to farming without overwhelming complexity. Each field has its own soil health — nitrogen, phosphorus, potassium, organic matter, and pH — that change based on what you grow, what you apply, and the weather. Neglect your soil and yields will suffer. Manage it well and your farm runs more efficiently. **SOIL NUTRIENTS** Each field independently tracks five values: – Nitrogen (N) — depletes heavily from most crops, especially corn and wheat – Phosphorus (P) — depletes more slowly, important for root crops – Potassium (K) — lost in large quantities with high-yield harvests – Organic Matter (OM) — improves long-term fertility; manure and compost build it up – pH — affects nutrient absorption; lime and gypsum adjust it Crops extract different amounts of each nutrient. Fallow fields recover slowly on their own. **FERTILIZER TYPES** The mod recognizes all major fertilizer types used in the base game and common mods: **Synthetic:** – Liquid Fertilizer — balanced N/P/K, quick uptake – Solid Fertilizer — higher phosphorus, standard cost – Digestate — biogas byproduct, strong nitrogen and potassium **Organic:** – Manure — slow-release, builds organic matter – Slurry — liquid organic, high in potassium – Compost — excellent organic matter boost – Biosolids — versatile organic option – Chicken Manure — concentrated nutrients, builds organic matter – Pelletized Manure — processed for easier application **pH Management:** – Lime — raises pH significantly – Liquid Lime — gentler than dry lime – Gypsum — stabilizes pH, improves soil structure Each type has realistic nutrient profiles with appropriate application rates in metric or imperial units. **SPRAYER RATE CONTROL** Control exactly how much fertilizer you apply per pass: – Rate Up / Rate Down keybindings allow on-the-fly adjustments – Auto-Rate mode automatically sets application rate based on soil depletion – Rate persists per vehicle so settings are retained when you get out **HUD** A real-time soil panel displays current nutrient levels at a glance: – 6 position presets (top right, top left, bottom right, bottom left, center right, or custom) – Custom position is draggable – 4 color themes: Green, Blue, Amber, Mono – 3 font sizes – 5 transparency levels – Compact mode for smaller displays – Toggle HUD on/off with a keybinding – Settings are per-player and do not affect others in multiplayer A full Soil Report is available via keybinding, showing detailed data for the current field. **SETTINGS** All settings are accessible in-game under Soil & Fertilizer in the game menu. In multiplayer, gameplay settings are admin-controlled. HUD/display settings are always per-player. **Toggleable systems:** – Fertility system (enable/disable the entire mod) – Nutrient cycles – Fertilizer costs – Seasonal effects (nitrogen behavior varies by season) – Rain effects (nutrient leaching) – Plowing bonus (improves soil health) – Auto-Rate Control – Notifications (low nutrient warnings) **Difficulty levels:** – Simple — reduced depletion, lower costs, more forgiving – Realistic — balanced, standard rates (default) – Hardcore — rapid depletion, higher costs, no room for neglect Units can be switched between metric (kg/ha) and imperial (lb/ac) per player. **PRECISION FARMING COMPATIBILITY** If the official Precision Farming DLC is active, this mod enters read-only mode. It observes PF soil data without interference. No conflicts. **MULTIPLAYER** Fully supported. The server controls gameplay settings. Each player manages their own HUD preferences. Soil data is synchronized across clients. New players joining mid-session receive a full state sync automatically. **CONSOLE COMMANDS** Type 'soilfertility' in the developer console (tilde key) to see all commands. Key commands include: - soilfertility — show all commands - SoilEnable / SoilDisable — toggle the mod - SoilSetDifficulty 1/2/3 — set difficulty - SoilFieldInfo — show soil data for a specific field - SoilShowSettings — display current settings - SoilResetSettings — reset to defaults - SoilSaveData — save soil data - SoilDebug — toggle debug logging **COMPATIBILITY** – Compatible with all maps – Works with all vehicles and sprayers – Compatible with crop rotation mods – No known conflicts with other mods – Save game compatible — existing saves load normally **INSTALLATION** Extract the zip into your mods folder. Configure in-game under Soil & Fertilizer in the settings menu. No additional steps required. **V1.9.0.0** Full changelog available on GitHub.

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