Live Farmer v1.2

Live Farmer v1.2

V1.2.0.0 - Added the "Fixed" movement profile option in settings. (Selecting this profile means vigor will not influence your movement speed; it remains constant) - Made various script edits in some areas. - The conflict with the FS25_Financing mod appears to be resolved. Now, the triggers in the liveFarmer mod open their GUI. - Rebalanced food prices in Larka and Shashlychka (prices are now lower) - Added an empty trigger (without visuals) covering the entire range of food available for purchase. - Rebalanced the prices of placed items (to a lesser extent) - Attempted to fix multiplayer issues. - After loading a save, satiety and vigor are no longer depleted. A comprehensive farmer’s life system has been added, introducing new parameters: - Satiety and Vigor. - Now, players need to eat and rest to stay healthy. - This mod transforms ordinary farming into a true farm survival simulator, balanced for everyday play without overdoing it. KEY FEATURES - Satiety: gradually decreases each game hour (configurable in settings) - Complete exhaustion triggers: - Rumbling stomach sounds - Blurred effects and screen dimming - Slowed movement - Random "hunger attacks" with vignette and sounds - Vigor: decreases over time (configurable) - Restores during sleep (10–15% per hour) - When energy is low: - Walking and equipment operation become harder - Screen darkens, fatigue effects appear - Player can "fall asleep while walking" There is a category for Meal Stations in the construction menu. The mod includes an inventory and backpack for items! Various buildings for buying and preparing food. Available food items include: - Burger - Shish kebab - Coffee - Tea - Soup - Energy drinks - Beer - Vodka - Pies - And more Overall, you need to experience it yourself! IMPORTANT! Multiplayer may have issues, but I am working on fixing them. If you’re willing to help, please report any problems you encounter!

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