Farming Simulator 22 mods
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Ford 8830 v1.0 – FS22
Ford 8830 v1.0 – FS22 Mighty Ford 8730 and 8830 powerful and versatile for the early 90s Fitted with the world changing funk gearbox.
Vidhostice Maps v1.3.0.1 – FS22
Vidhostice Maps v1.3.0.1 – FS22 Changelog 1.3.0.1: – Fixed growth stages for sunflower and soybean – corrected spreading coefficient for compost and biomass The map is created according to the real map background, but for greater enjoyment of the game, there are fields, meadows, forests and villages improved and supplemented with production and sales places. The map is dominated by a completely new hop plant, a large sugar factory, a limestone quarry and many other things, you will see for yourself. Map details: 143 purchasable plots more than 20 forest areas (we recommend “MoreTrees” mod) 65 fields and meadows + more than 20 grass areas 1 hop plant 5 vineyards more than 20 productions more than 20 redemptions (including train) around 10 places to buy raw materials 1 animal dealer 1 sheep 1 horse 2 pigs 2 cows 1 BGA 1 store of urea 1 digestate storage 1 hayloft and more… The JZD Vidhostice team wishes you pleasant entertainment. Attention! The following mods are required for the map: AD Blue filling station Bunker silo small Shed for bales Hops Equipment Only for PC. Changelog 1.1.0.0: WARNING: – A new game save is required for this update. – map does not support MaizePlus, Production Revamp, REA modes – Added support for GÖWEIL pack – optimization of game economy – added sleep option – added pellet production – added production of packaged flour – new types of railcars added (extended sales at the Lubenec train silo) – added pedestrians – maze added – purchase of feed mixtures added (VVT Silo) – purchase of bulk sugar, molasses and beet pulp added (Sugar Factory) – purchase of pallets added (Shop) – purchase of diesel and AdBlue added (Petrol station) – purchase of molasses added (BGA) – PDA added (marker icons added) – watercourses appearance modified – modified game start on Manager difficulty – transport modified – hops growth phase modified – modified composition of feed mixtures – Correction of the possibility to sell hops to be placed – correction and addition of some objects in the map – corrected the problem with the sale of plot 125 – corrected packing missions – expanded the possibility of using bales (Cow Barn, Piggery, Sheep Pasture, Compost House) – correction of sounds on the map Changelog 1.2.0.0: WARNING: – due to changes in growth/seeding and planting stages, please upload this version in winter – Added support for Platinum DLC (buying Spedice Drahonice, Spedice Lubenec, selling containers of wood at the sawmill and by train) – adjusted growth phases, crop price adjustment, capacity and speed optimization for some productions – corrected locations of field numbers on PDA (missions were generated on owned fields) – addition of vegetation around water, in forests etc… – terrain corrections on the map Changelog 1.3.0.0: WARNING: – A new game save is NOT required for this update. However, there are visual adjustments that will ONLY appear in the newly saved game. – Added support for FS22_manureSystem mod – added support for FS22_EnhancedAnimalSystem + FS22_husbandryGoatMilk mod – added stubble run-up effect – increased speed of discharge at production and purchase points – reduced pallet capacity at production points – some recipe ratios adjusted – Granulator hall modified to switch to bale and pallet storage (only in newly created game, construction option)) – chicken coops placed on plot (137) (only in newly created game) – dairy now as a production point (only in newly created game) – added Pl translation (Dejv33) – modified PDA
VIP Order Manager v1.4 – FS22
VIP Order Manager v1.4 – FS22 The VIP Order Manager offers the farmer VIP orders consisting of several products to be delivered. For each product with explicit specification of the quantity to be delivered and the destination. In addition to the current VIP order, the next VIP orders to follow can also be seen. However, only the current order can be delivered. Animal orders are also generated. Please note that delivery is automatic. It is checked every hour whether animals exist with the exact requested age and whether they have at least 75% health. With CTRL right + O the current order is displayed for a few seconds. ALT right + O displays the overview of all VIP Orders. In this view, you can also cancel the current VIP Order for a fee for the partial orders that have not yet been fulfilled. With each VIP Order, the current level is increased and thus also the number of individual orders contained and the quantities to be delivered are increased and the revenues are reduced. The area owned is also taken into account in the calculation. As the level increases, more products are also taken into account. Already with FS19, I had started to develop the VIP Order Manager to represent something like campaigns. I wanted to make the game a little more interesting, by telling me what I have to grow. Multiplayer is currently not supported. I would also like to thank all the other modders whose mods have given me many ideas and solutions over the time. Update 1.4.0 – TerraLifePlus compatibility – Internal view of products and their calculation parameters – Revision of the logic of how the products are assembled for the orders Update 1.3.3 – small code corrections – in rare cases, the key actions were not available – The automatic checking and delivery of animal orders no longer only takes place between 08:00 and 17:00 Update 1.3.2 – Implementation of the switch “isAnimalOrdersWished” To disable animal orders, please do one of the following steps: – In the MOD folder open the ZIP file FS22_VIPOrderManager.zip and in the file VIPOrderManagerDefaults.lua in the 5th line replace “isAnimalOrdersWished= true” with “isAnimalOrdersWished= false” or – After saving the relevant game state with the new VIPOrderManager version, open the file “VIPOrderManager.xml” in the associated “savegame” directory and replace in the 5th line “true” with “false”. Is then but only deactivated for this savegame Update 1.3.1 – Correction of the invisible column headers – Minor adjustments to the configuration Update 1.3.0 – A target location can now be marked (hotspot) – Animal orders are now supported (sale takes place automatically at 8 a.m. when the requested age is reached; health of the animals must be at least 75%) – French translation completed (thanks to BOB51160) Update 1.2.0 – Support for MaizePlus – Probabilities for the use of specific fill types – Translation into Russian (thanks to Gonimy-Vetrom) Update 1.1.1 – Fixed problems with own selling stations and productions Update 1.1.0 – Consideration of already own animal husbandries and productions – first smal multiplayer adjustments (not yet multiplayer compatible)
Bees Revamp v1.1 – FS22
Bees Revamp v1.1 – FS22 With this mod, bees in Farming Simulator 22 become more realistic and a bit more complex but also more productive. Changelog v1.1.0.0 – Added multiplayer functionality – Reduced load while playing with precision farming and calculating the field info – Added translation for IT – Added support for more bee hive mods – Fixed a bug for conversion from TerraLife weeks in stock month for the last week in Feb All values and changes are scientifically proven and/or perhaps slightly adjusted so that they do not completely kill the fun of the game. The focus will always be on having fun. Most questions can be answered by the in-game help of this mod. – Two states of a colony (young colony and economic colony) – Only the economic colony produces honey – Bees collect nectar – Bees only collect when the weather is good – Nectar is converted into honey – Bees eat nectar – Range of the beehives has been increased – Pollination performance improved – Beehive has a variable number of bees – Swarming season is between Mar-Jul – Prices of the beehives have been adjusted – Honey sales price has been adjusted – Precision farming compatible – TerraLife compatible Yield bonus for: Canola, Sunflower, Alfalfa, Clover, Buckwheat, Phacelia, Silphie, Mustard and Clover gras Additional supported bee hives: – Pack Of Beehives by BarT – Wooden Hive For Bees by Fr€d Fra-Cassés – Beehives Pack by Zoli708 – Beehouse by MefiuFs – Bee Hive Trailer by Maca – Beehive With 3 Large Frames by doodoo – Beehouse by Ls_Dezign
John Deere 850 diesel v1.0 – FS22
John Deere 850 diesel v1.0 – FS22 John Deere 850 diesel. When you start the tractor it is so powerful that it moves. Power: 250 Max speed: 35
Old Brick Cow Barns - Expandable Pastures FS22
This package contains old tie-stall dairy barns. Barns of this style were built in Finland in the mid-20th century and are an inseparable part of the Finnish countryside. Fewer and fewer of them are still in their original use today as agricultural demands increase, but like these, some still serve the needs of the animals thanks to upgrades made towards the end of the last century. The number of animals in a base barn has been set low, as tie-stall barns require outdoor pasture. By extending the grazing area, the number of animal places will increase. All barns have space for food and/or equipment, so if you don't want to keep animals, you can use them as a garage to decorate your yard. The package also includes a selection of manure pits suitable for barns. Some manure pits can only be placed in certain orientations, while others can be freely adjusted. Please note that if you place a manure pit in an orientation other than the perpendicular to the map that the game prefers, it is possible that manure will spill through the walls. Old barns like these typically cannot collect liquid manure, but if you wish, you can however build a slurry tank extension with loading trigger in the vicinity of the barn. Option 1 -Price: $25,000 -Animal capacity: 1 + expandaple pasture (8 stalls) Option 2 -Price: $32,000 -Animal capacity: 2 + expandaple pasture (12 stalls) Option 3 -Price: $50,000 -Animal capacity: 2 + expandaple pasture (24 stalls) Manure pits -Price: $5,000-10,000
Vidhostice Map FS22
Welcome to Vidhostice. The map is created according to the real map background, but for greater enjoyment of the game there are fields, meadows, forests and villages improved and supplemented with production and sales places. The map is dominated by a completely new hop plant, a large sugar factory, a limestone quarry and many other things, you will see for yourself. Map details: 143 purchasable plots more than 20 forest areas (we recommend "MoreTrees" mod) 65 fields and meadows + more than 20 grass areas 1 hop plant 5 vineyards more than 20 productions more than 20 redemptions (including train) around 10 places to buy raw materials 1 animal dealer 1 sheep 1 horse 2 pigs 2 cows 1 BGA 1 store of urea 1 digestate storage 1 hayloft and more... The JZD Vidhostice team wishes you pleasant entertainment. Attention! The following mods are required for the map: AD Blue filling station Bunker silo small Shed for bales Hops Equipments. Only for PC. - Fixed growth stages for sunflower and soybean - corrected spreading coefficient for compost and biomass WARNING: - A new game save is NOT required for this update. However, there are visual adjustments that will ONLY appear in the newly saved game. - Added support for FS22_manureSystem mod - added support for FS22_EnhancedAnimalSystem + FS22_husbandryGoatMilk mod - added stubble run-up effect - increased speed of discharge at production and purchase points - reduced pallet capacity at production points - some recipe ratios adjusted - Granulator hall modified to switch to bale and pallet storage (only in newly created game, construction option)) - chicken coops placed on plot (137) (only in newly created game) - dairy now as a production point (only in newly created game) - added Pl translation (Dejv33) - modified PDA WARNING: - due to changes in growth/seeding and planting stages, please upload this version in winter - Added support for Platinum DLC (buying Spedice Drahonice, Spedice Lubenec, selling containers of wood at the sawmill and by train) - adjusted growth phases, crop price adjustment, capacity and speed optimization for some productions - corrected locations of field numbers on PDA (missions were generated on owned fields) - addition of vegetation around water, in forests etc... - terrain corrections on the map WARNING: - A new game save is required for this update. - map does not support MaizePlus, Production Revamp, REA modes - added support for GÖWEIL pack - optimization of game economy - added sleep option - added pellet production - added production of packaged flour - new types of railcars added (extended sales at the Lubenec train silo) - added pedestrians - maze added - purchase of feed mixtures added (VVT Silo) - purchase of bulk sugar, molasses and beet pulp added (Sugar Factory) - purchase of pallets added (Shop) - purchase of diesel and AdBlue added (Petrol station) - purchase of molasses added (BGA) - PDA added (marker icons added) - watercourses appearance modified - modified game start on Manager difficulty - transport modified - hops growth phase modified - modified composition of feed mixtures - Correction of the possibility to sell hops to be placed - correction and addition of some objects in the map - corrected the problem with the sale of plot 125 - corrected packing missions - expanded the possibility of using bales (Cow Barn, Piggery, Sheep Pasture, Compost House) - correction of sounds on the map
FS22 Diesel locomotives of the Lugansk plant v1.0.0.0
FS22 Diesel locomotives of the Lugansk plant v1.0.0.0 A set of diesel locomotives from the Lugansk Diesel Locomotive Plant. The mod includes: 2TE10L, 2TE10u, TE3, M62, 2M62, DPL1 train head (2M62-1114) and DDB1 head. Working light, smoke, working hoses. Diesel locomotives 2TE10u and M62 series (2M62, DPL and DDB) have a high-quality interior, other diesel locomotives will be modified for $1,199,000-$1,299,000 depending on the diesel locomotive. Works with mods from jweezy-construction. Credits:Mini Dalnoboy Tags: DDBDPLmods
Diesellokomotiven des Werks Lugansk v1.0.0.0
Diesellokomotiven des Werks Lugansk v1.0.0.0 Ein Satz Diesellokomotiven aus dem Diesellokomotivwerk Lugansk. Der Mod umfasst: 2TE10L, 2TE10u, TE3, M62, 2M62, DPL1-Zugkopf (2M62-1114) und DDB1-Kopf. Funktionierendes Licht, Rauch, funktionierende Schläuche. Diesellokomotiven der Serien 2TE10u und M62 (2M62, DPL und DDB) verfügen über eine hochwertige Innenausstattung, andere Diesellokomotiven werden je nach Diesellokomotive für 1.199.000 bis 1.299.000 US-Dollar modifiziert. Funktioniert mit Mods von jweezy-construction. Tags: Der Mod
CAT D6T and Accessories FS22
The pack includes: Caterpillar D6T 6-Way Blade Caterpillar D6T U-Blade Caterpillar Hitch D6T Ripper Price: 385000$ Selectable Bush Cage Selectable Glass Selectable Color
Waverly Map v1.1 – FS22
Waverly Map v1.1 – FS22 – 114 Fields – 26 buyable Pastures/Farm Yards – 3 Sell Points for Grain – 3 Sell Points for Bales – Row Crops ready New Crops include: Pioneer Corn, Pioneer Soybean, TP9586 Corn, TPS8609 Soybeans, TPW0811 Wheat Version 1.1: – Added Variety Kentucky Blue Grass
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