Farming Simulator 22 mods

50,233 results
75 / 3,349
MTZ 50-52 v1.0.0
tractors
Renault Temis 650Z V1.0 v1.0
tractors
FS25 Texture eyedropper v2.2.0.0
other

FS25 Texture eyedropper v2.2.0.0

FS25 Texture eyedropper v2.2.0.0 Terrain Texture And Object Picker expands the build menu with an eyedropper feature for ground textures, foliage, bushes, trees and supported placeable objects. The pipette can be used to capture already used painting textures, visible foliage such as grasses, flowers and bushes, placeable trees and supported objects directly on the map and find them again in the construction menu. For mixed areas, multiple matching hits can be displayed. Application: 1. Open the “Pipette” tab in the build menu. 2. Press the “Activate pipette” button. 3. Click on a ground texture, foliage, bush, tree, or supported object. 4. Confirm the desired hit in the construction menu. 5. Paint or build as usual. The pipette can be reactivated at any time if necessary. The active brush is reset before recording. The mod takes into account available ground textures and suitable foliage of the respective map. Map foliage is recognized without loading additional entries into the normal build menu without checking. Credits: Thanks to PeterPwn247 for “All Decorative Foliage” and to modelleicher (Farming Agency) for “All The Ground Textures Ingame”. Both mods helped to understand how map content can be usefully made available in the build menu. Changelog 2.0.0.0: – Name changed to Terrain Texture And Object Picker. – Detection of bushes and trees expanded. – Detection improvements for ground textures, foliage and supported construction menu items. – Improved map foliage detection for additional map content. – The previous debug mode was removed because it led to extensive log entries in normal use. V2.2.0.0 – Fixed error messages in the log during pipetting that could occur on maps with incorrectly entered foliage layers. – Internal revision: removed a no longer needed diagnostic code and adapted error handling to current GIANTS specifications. V2.1.0.0 Version 2.1.0.0 – New tab “Search” in the construction menu: searches all categories for keywords, regardless of the order, sorted by relevance. – First related object groups recognized for the search: trees and animal husbandry are found even without a literal name hit. – StoreItems from new prefab/card templates are now found reliably, even if paths differ in spelling. – Trees without a clear assignment to a construction menu entry are no longer incorrectly displayed as tiles, but only as information text. Version 2.0.0.0 – Name changed to Terrain Texture And Object Picker. – Detection of bushes and trees expanded. – Detection improvements for ground textures, foliage and supported construction menu items. – Improved map foliage detection for additional map content. – The previous debug mode was removed because it led to extensive log entries in normal use.

FS22 MTZ 50-52
tractors

FS22 MTZ 50-52

FS22 MTZ 50-52 FS22 MTZ 50-52 Author: BearFarm,Ricsi modding,Patyesz modding,Unorby,Patrik With countless configuration options: – Headlights – Front and rear fenders – Battery – Engine – Engine housing – Weight – Crash bars – Exhausts – Wheel configuration – etc… This was an unfinished project that fell into the wrong hands and became an object of profiteering, which is why I am forced to share it in this incomplete state. I hope you can still make use of it. As for those specific mod-flippers—they can go to hell; there will be NO MORE profiting off my work! Cheers, Unorby

Texture eyedropper FS25
other

Texture eyedropper FS25

Terrain Texture And Object Picker expands the build menu with an eyedropper feature for ground textures, foliage, bushes, trees and supported placeable objects. The pipette can be used to capture already used painting textures, visible foliage such as grasses, flowers and bushes, placeable trees and supported objects directly on the map and find them again in the construction menu. For mixed areas, multiple matching hits can be displayed. Application: 1. Open the “Pipette” tab in the build menu. 2. Press the “Activate pipette” button. 3. Click on a ground texture, foliage, bush, tree, or supported object. 4. Confirm the desired hit in the construction menu. 5. Paint or build as usual. The pipette can be reactivated at any time if necessary. The active brush is reset before recording. The mod takes into account available ground textures and suitable foliage of the respective map. Map foliage is recognized without loading additional entries into the normal build menu without checking. Credits: Thanks to PeterPwn247 for “All Decorative Foliage” and to modelleicher (Farming Agency) for “All The Ground Textures Ingame”. Both mods helped to understand how map content can be usefully made available in the build menu. Changelog 2.0.0.0: - Name changed to Terrain Texture And Object Picker. - Detection of bushes and trees expanded. - Detection improvements for ground textures, foliage and supported construction menu items. - Improved map foliage detection for additional map content. - The previous debug mode was removed because it led to extensive log entries in normal use. - Fixed error messages in the log during pipetting that could occur on maps with incorrectly entered foliage layers. - Internal revision: removed a no longer needed diagnostic code and adapted error handling to current GIANTS specifications. Version 2.1.0.0 - New tab “Search” in the construction menu: searches all categories for keywords, regardless of the order, sorted by relevance. - First related object groups recognized for the search: trees and animal husbandry are found even without a literal name hit. - StoreItems from new prefab/card templates are now found reliably, even if paths differ in spelling. - Trees without a clear assignment to a construction menu entry are no longer incorrectly displayed as tiles, but only as information text. Version 2.0.0.0 - Name changed to Terrain Texture And Object Picker. - Detection of bushes and trees expanded. - Detection improvements for ground textures, foliage and supported construction menu items. - Improved map foliage detection for additional map content. - The previous debug mode was removed because it led to extensive log entries in normal use.

Autodrive Beuren FS25
other

Autodrive Beuren FS25

There are new courses again, this time for the Beuren map. As far as the map allowed, I've driven everything I could, wherever the space permitted. The following routes were driven: All main and secondary routes All courtyards All productions All sales and shopping points Forest access points All fields including catch The courses are suitable for small to medium-sized vehicles at most, as everything is very intricate. I also don't guarantee that it will work for every vehicle combination or that things won't get stuck. Various combinations have been tested.

Crypto Farm ATM FS25
maps

Crypto Farm ATM FS25

So you've been working your ass off, but the game won't let you enter the 'Three Commas Club'. Your misery is over. Alas, the Crypto Farm ATM. Install one of these technological marvels on your map, and you'll be a TCC member in no time (no guarantees - life is full of surprises). Use your bank account money to buy crypto coins (for a small fee) and watch your wealth grow beyond that poor man's limit of 999,999,999 (again, no guarantees - Remember: buy low, sell high). What it does: - Allows players to buy and sell a fictional crypto coin. - Saves your surplus money so you may amass a total greater than the 999,999,999 bank account limit. - Available in English, German, Portuguese, and French.

Resource Transfer FS25
other

Resource Transfer FS25

Resource Transfer — move cargo between pallets and big bags, by hand Walk up to a pallet or big bag, select it as the source, then walk to a second container within 30 meters and select it as the target. The contents then pour over automatically, in real time, with a visual beam effect and sound. KEY FEATURES: - Works with pallets and big bags on the ground, on trailers and on loader forks - Smart checks before every transfer: matching fill type, free capacity and target compatibility with the cargo type - Partial transfers: fills the target to the top and leaves the rest in the source - Visual feedback: highlight of the selected source, 30 m range ring, live distance readout, progress bar - Errors are shown both at the crosshair and as notifications - Multiplayer ready, including dedicated servers; objects locked while in use - Entries in the F1 help window; keyboard and gamepad bindings remappable in the controls menu CONTROLS: - N (keyboard) / LB + X (gamepad): select source, then select target; press again to cancel or stop (Walking is allowed during a transfer, running is not; leaving the 30 m range stops the transfer.) - Free to use, no cargo losses, works with custom mod pallets and fill types

AutoDrive Szpakowo FS25
other

AutoDrive Szpakowo FS25

Everything available on the map has been connected. If you find any errors, report them here: https://discord.gg/rdCZPA3c2 or in the comments. I will fix and update them.

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Czech Language Pack FS25
other

Czech Language Pack FS25

translation package for many mods and maps. When a mod translated here is activated, the translation is automatically loaded and applied. It is possible to create your own version for PL, FR, IT, .... This script will add/override translations for activated mods from the translations folder - "mapdir"/translations/ or you can define a separate folder - "mapdir"/modTranslations/ files must follow the pattern "modname"_"lang".xml Czech translations for the mods: FS25_AdditionalFilltypes - v1.1.1.0 FS25_additionalGameSettings - v1.0.0.5 FS25_Alma_Missouri - v1.1.0.1 FS25_AnimalFoodCalculator - v1.0.0.0 FS25_AnimalPackage_vanillaEdition - v1.0.0.0 FS25_BR163_Brazil - v1.0.0.2 FS25_Claas_Axion_900 - v1.0.0.1 FS25_ClaasJaguar800 - v1.0.0.0 FS25_ClaasLexion500 - v1.0.3.0 FS25_ClaasPack - v1.1.0.0 FS25_CMV - v1.0.0.0 FS25_Configure_Maintenance - v1.0.0.0 FS25_ContractBoost - v1.1.0.0 FS25_CultivatorSettings - v2.0.1.0 FS25_CustomLogos - v1.2.0.1 FS25_DefModPack - v1.2.1.1 FS25_EasyDevControls - v1.2.0.0 FS25_EnhancedAnimalSystem - v1.1.0.1 FS25_EnhancedLoanSystem - v1.0.0.0 FS25_FarmlandOverview - v1.0.2.0 FS25_Fastrac_4000_ICON - v1.2.0.2 FS25_Fastrac_8000_ICON - v1.1.0.3 FS25_Fendt700Vario_Gen6 - v1.3.0.0 FS25_Fendt700VarioSeries - v1.3.0.0 FS25_Fendt900Vario_S4 - v1.3.0.0 FS25_FendtVario_900Gen7 - v1.1.0.2 FS25_FendtWeightsPack - v1.1.0.0 FS25_FLC253 - v1.0.0.1 FS25_FlieglTimberRunnerAutoload - v1.0.0.0 FS25_Geistal - v1.0.0.0 FS25_Greenhouse_Wood - v1.0.0.2 FS25_Hinterkaifeck - v5.0.0.5 FS25_InfoDisplayExtension - v1.2.2.0 FS25_infusionproductionpack - v1.1.0.0 FS25_Jungheinrich_EFG_S50_PRO - v1.0.0.1 FS25_Lunow_crossplay - vv1.0.0.0 FS25_MAN_19_322 - v1.0.0.1 FS25_Meat_Production - v1.1.0.0 FS25_ObjectStorageExtension - v1.0.1.0 FS25_pinnacle6x4Pack - v>1.1.0.0 FS25_PlaceableOverview - v1.0.1.0 FS25_ProductionControl - v1.0.0.2 FS25_ProductionPointLeasing - v1.0.0.0 FS25_RealisticAnimalLosses - v1.0.0.0 FS25_RefreshContracts - v1.0.0.0 FS25_RepairPickup - v1.2.0.0 FS25_rootCropStorage - v1.0.0.0 FS25_roundBalerExtension - v1.2.1.0 FS25_stopFullCombine - v1.1.0.0 FS25_ToolInclinationHelper - v1.0.0.6 FS25_TreeSaplingPalletPack - v1.0.0.1 FS25_TSStockCheck - v1.0.0.2 FS25_useYourTyres - v1.0.0.3 FS25_VIPOrderManager - v1.2.1.0 FS25_VolvoFH16Tipper - v1.0.0.1 FS25_enhancedMixerWagons - v1.0.0.0 FS25_GarageMenu - v1.0.0.3 FS25_CropRotation - v1.0.0.0 Map and mods depending on Pichonniere Valley map: FS25_The_Pichonniere_Valley - v1.1.0.1 FS25_The_Pichonniere_Buildings_Pack - v1.1.0.0 FS25_Straw_Shed_Old - v1.0.0.1 FS25_Ivoy_Straw_Hangar - v1.0.0.0 FS25_Ivoy_Piggery - v1.0.0.0 FS25_Ivoy_Farm_Garage - v1.0.0.0 FS25_Ivoy_Cereal - v 1.0.0.1 Map and mods depending on Kingdom Of Wallachia map: FS25_bigGarage - v1.0.0.1 FS25_CowBarnEuropeanModernPack - v1.0.0.0 FS25_FoodMixerSilo - v1.1.0.0 FS25_LongShed - v1.0.0.0 FS25_OldCornDryer - v1.0.0.1 Map and mods depending on CIZKOV map: FS25_ArtisanalChipsFactory - v1.0.0.0 FS25_BigWhiteCowBarn - v1.1.1.0 free for all, enjoy :-) Update change only the numbering of the translation in CLP: FS25_HofBergmann - 1.5.0.0 Beta1 → v1.5.0.0 Beta2 translation editing: FS25_HofBergmann -v1.5.0.0 Beta1 Update change only the numbering of the translation in CLP: FS25_HofBergmann - v1.4.5.0 → v1.5.0.0 Beta1 Added translation: FS25_KrajowLazniki - v0.9.0.0 FS25_WindshieldFunPlates - v1.0.0.0 Added translation: FS25_SeasonalWoolProduction - v1.0.0.1 FS25_SeasonalMilkProduction - v1.0.0.0 FS25_SmartLights - v1.0.1.0 FS25_AgrometOrkanN225 - v1.0.0.0 FS25_AgrometT050_1 - v1.0.0.0 FS25_bigGarage - v1.0.0.1 FS25_ClaasQuadrant1200 - v1.0.0.1 FS25_Cmelak - v1.0.0.0 FS25_csepel_truck -v1.0.0.0 FS25_E281_Pack - v1.0.0.0 FS25_E303_Pack - v1.0.0.0 FS25_Fortschritt_B187 FS25_Fortschritt_E516 - v1.0.0.0 FS25_Fortschritt_RS09 - v1.0.0.1 FS25_Fortschritt_T157_2 - v1.0.0.0 FS25_Fortschritt_ZT300_Pack FS25_GDR_BuildingPackage - v1.0.0.0 FS25_GothicBarn - v1.0.0.0 FS25_handTools - v1.0.0.0 FS25_harrows_pack - v1.1.0.0 FS25_HTS_100 - v1.0.0.0 FS25_Hw80_pack - v1.0.0.0 FS25_IFA_duble_cabin - v1.0.0.0 FS25_IFA_W50_MrDinamit88_V3 - v1.0.0.0 FS25_K700A - v1.0.0.0 FS25_Koenigshain - v1.0.0.3 FS25_Kverneland_taarup753C - v1.0.0.0 FS25_LEM_TD100 - v2.0.0.0 FS25_Lizard_P73SH FS25_OldMills - v1.0.0.0 FS25_P027_5 - v1.0.0.0 FS25_PGR_MPack - v1.0.0.0 FS25_PgrBuildingPack - v1.0.0.0 FS25_PolishGarage - v1.0.0.0 FS25_RenovatedBarn - v1.0.0.0 FS25_RoadwaySlabs - v1.1.0.0 Fs25_Simson - v1.0.0.0 FS25_SKODA105l_fs25planet - v1.0.0.0 FS25_T088_Pack - v1.0.0.0 FS25_T103 - v1.0.0.0 FS25_T174_Bagger - v1.0.0.0 Fs25_trabant - v1.0.0.0 FS25_Trabi_kombi - v1.0.0.0 FS25_Valtra_MF_seeder - v1.0.0.0 FS25_zetor6 - v1.0.0.2 FS25_Illschwang - v1.0.0.0 Added translation: FS25_KommunalServices - v1.1.0.0 FS25_scrapSpawner - v1.0.0.0 FS25_lsfmHoseSystem - v1.0.0.1 Update translation: FS25_lsfmAnimalTransportPack - v1.0.0.1 Added translation: FS25_TGX26Curtainsider - v1.0.0.0 FS25_MAN_19_403 - v1.0.0.0 FS25_lsfmAnimalTransportPack - v1.0.0.1 FS25_lsfmRealisticHayDrying - v1.0.0.0 FS25_workCamerasVanillaVehicles - v 1.0.0.0 Update change only the numbering of the translation in CLP: FS25_HofBergmann - v1.4.0.0 → v1.4.5.0 Added translation: FS25_minimapPlus - v1.0.0.0 FS25_Thueringen_2_0_16x - v1.0.0.2 FS25_OlliProductions - v1.0.0.3 FS25_ollianimal16fach - v1.0.0.1 FS25_Teach_In_Mod - v1.0.0.0 Update translation: FS25_AdvancedDamageSystem - v0.9.2.4 Added translation: FS25_AdvancedDamageSystem - v0.9.2.4 FS25_MobileServiceKit - v1.0.0.0 FS25_FST99Service - v1.0.3.0 FS25_LicensePlateRandomizer - v1.0.0.0 FS25_DashboardLive - v2.0.2.0 FS25_fieldCalculator - v1.0.0.0 Added translation: FS25_NXProductions - v1.0.0.1 FS25_FieldGulls - v1.0.0.1 FS25_EasyLogging - v1.0.0.0 Added translations: FS25_Witcombe - v1.2.0.0 FS25_Fendt800VarioGen5 - v1.1.0.0 FS25_Fendt900VarioS4 - v1.1.0.0 FS25_Fendt900VarioSeries - v1.1.0.0 FS25_Fendt1000VarioSeries - v1.2.0.0 FS25_0_THBetterWinch - v1.2.0.3 Update translation: FS25_lsfmMiniAgriculturePack - v1.1.0.0 Update translation: FS25_CropRotation - v1.0.1.0 Added translations: FS25_HofBergmann - v1.4.0.0 Removed translation: FS25_MudSystemPhysics - this translation has already been inserted by the mod author Added translations: FS25_BuyUsedEquipment - v1.0.1.0 FS25_manualDischarge - v1.0.0.1 FS25_ScreenshotMode - v1.0.0.1 FS25_AdvancedFarmManager - v1.0.0.0 FS25_FieldLeasing - v1.0.0.1 FS25_TipAnywhere - v1.0.2.0 Added translations to mods from LFSM: FS25_lsfmMiniAgriculturePack -v1.0.0.1 FS25_schaefferFarmLoaderPack - v1.0.0.2 FS25_lsfmUniversalTrailer - v1.0.0.0 FS25_lsfmFarmEquipmentPack - v1.0.0.12 FS25_flieglRearDeck - v1.0.0.1 FS25_claasSmallBalePack - v1.0.0.0 Corrected translation: FS25_AnimalPackage_vanillaEdition - v1.0.0.0 Change icon.dds Added translations: FS25_UnloadBalesEarly - v1.1.2.0 FS25_WheelsParticleControl - v1.0.0.0 FS25_E512 - v1.0.0.1 FS25_RealisticLivestock - v1.2.1.5 FS25_MudSystemPhysics - v1.0.5.0 FS25_CVT_Addon - v2.0.0.0 FS25_Szpakowo_pc - v1.0.0.1 FS25_HirePurchasing - v1.0.0.9 Added translations mods depending on Kingdom Of Wallachia map: FS25_FoodMixerSilo - v1.1.0.0 FS25_PolishOldCowShed01 - v1.0.0.0 FS25_OldLiquidManureTank - v1.0.0.0

Old Town Discovery 15 Ft. Canoe V1.0
other

Old Town Discovery 15 Ft. Canoe V1.0

Old Town Discovery 15 Ft. Canoe Made from default game items (visuals to be updated) IC to hide Outboard/Deco for transport or storage Passenger Seating Drivable Boat A few options to choose from Simple little boat mod for fishing, camping, RP, or whatever you like. Will throw errors on maps with extra fill types; however, it only affects the water spray off the back. Works flawlessly on regular maps.

Canvas Tent V1.0
other

Canvas Tent V1.0

Are you ready to camp? I created this mainly for like-minded people who enjoy relaxing gameplay and taking things slow. It's a charming little farmhouse and campsite perfect for a start-from-scratch play style. Features include: - Working Lantern - Working Campfire - Sleep Trigger - Wardrobe Trigger (Note: The triggers are scaled to be more realistic. The lantern is placed underneath, next to the fire, the wardrobe in front of the chest, and the sleep trigger near the pillow.) Everything functions properly; the fires emit sound, but I kept it subtle for a soft ambient effect when passing by—you won't hear it across the map. It's very fun to landscape and decorate around! If you encounter any issues, please let me know! The log bench is required for this mod, so be sure to download it as well. It can be found in the store under miscellaneous.

Realistic 4×4 Traction System V1.4
scripts

Realistic 4×4 Traction System V1.4

Multiplayer in development, playable but may contain bugs Take real control of your tractor’s traction — engage 4×4, lock the differential and let the system react to actual wheel slip, not just to an assigned key. This mod adds a fully switchable 4×4 traction system to compatible vehicles (tractors, trucks, harvesters, cars): engage/disengage the front axle when needed and toggle a differential lock that trades turning radius for maximum grip in mud, snow or during heavy work. Features - Real rear-wheel slip detection — automatic modes react to actual wheel-slip physics, not just speed - Four driving modes, assigned to each vehicle by default: - Manual — always in control - Semi-automatic — engages with actual wheel slip, while manual control is always available - Automatic — the same logic, adjusted for vehicles with factory-fitted automatic 4WD (CVT/IVT transmissions) - Intelligent — continuous, proportional engagement in the Fendt style (without abrupt switching on/off) - Native tyre-pressure simulation during engagement — no dependency on any other mod - On-screen HUD with real-time status and adjustable position in the game Settings menu - Zero XML changes to any vehicle — the system integrates automatically into all compatible vehicles V1.4.0.0 New - Physical traction prediction (tractors with GPS): compares the required force (slope, rolling resistance, effort from LOWERED implements) with rear axle grip, according to the soil type and ground moisture. - Front axle engagement by clutch on a ramp (~0.4 s), without jolts. - Differential lock in 3 positions (Ctrl+K): open / rear / rear + front, with progressive engagement. - Auto/smart: engages with the implement lowered in the field, when wheels are slipping, downhill with a load and at low speed under load; disengages during tight headland turns and at road speed; remains engaged for at least 6 s (no “flashing on and off”). - Automatic locks while working; they release when turning, braking or above 15 km/h (in all modes, for safety). - Maximum speed with 4×4 engaged: 25 km/h (tractors/harvesters), 40 km/h (trucks/cars). - No mode engages 4×4 above 20 km/h, not even with Ctrl+J. - Tyre pressure (Fendt) follows field/road conditions, like the real VarioGrip. - New HUD: live wheel slip, padlocks on locked axles and the REASON for each decision; Fixed - The terrain prediction remained high (e.g., 27%) simply because a heavy implement was attached, even when lifted. - Braking activated 4×4 and the locks (wheel slip while braking no longer counted as a lack of traction). - Multiplayer: Ctrl+J in automatic modes was undone by the dedicated server. - Semi-automatic mode never disengages on its own (only the player can do so).

Telekinesis — precision handwork V1.0.0.8
scripts

Telekinesis — precision handwork V1.0.0.8

Telekinesis — precision handwork for Farming Simulator 25, rewritten Complete overhaul of Telekinesis featuring a self-contained input core: keyboard and mouse inputs are read directly, object-carrying logic runs solely within the mod's own update loop, and it does not depend on engine hooks that other mods might intercept. This version fully replaces the previous FS25_Telekinesis based on Precision Hands. KEY FEATURES: - Full positional control: move closer/further, up/down, and fine adjustments in four directions - Roll and tilt: bank left/right plus tilt around the object's own axis - Targeting: set a point and have the object rotate toward it; includes full auto-rotation mode - Fine-tuning: adjust movement, nudges, vertical and rotation speeds, plus pickup distance — all configurable in Game Settings > Telekinesis - Mouse and gamepad friendly: all actions work seamlessly on both devices, with remappable controls - Conflict-resistant input: keyboard/mouse inputs are read raw per frame; gamepad inputs follow standard bindings; both methods are deduplicated to prevent double actions CONTROLS (keyboard and mouse): - Mouse wheel: move object closer or further - ALT + mouse wheel: raise or lower the object - ALT + W/A/S/D: fine alignment nudges - Q / E: roll left/right - ALT + Q / E: tilt around the object's own axis - ALT + Z: set target, clear target, or toggle auto-rotation (Gamepad controls: RB + right stick = closer/up, LB + RB + right stick = lower/tilt, RB + D-Pad = nudge; full scheme available in the controls menu.) - Does not affect character strength: use LumberJack or other super-strength mods for heavy loads - Settings are stored in modSettings/FS25_Telekinesis/settings.xml - Rusty Tractor Modding — creator of Precision Hands for Farming Simulator 22, inspired this project - 83Bit — for the FS25 conversion, with parts of their code utilized in this version - The farming community — for feedback and ideas V1.0.0.8 - Minor fix

AutoDrive top-down flyover editor V1.0.2
scripts

AutoDrive top-down flyover editor V1.0.2

A top-down flyover editor for AutoDrive route networks in Farming Simulator 25 — build and repair routes from above, on foot or in a vehicle, without driving every metre of them. It runs as a companion mod alongside the standard AutoDrive: it does not modify AutoDrive's files, attaches at runtime, and will refuse to load (with an explanation) if AutoDrive isn't present. The field loop can now automatically search the boundary for a tilled or custom field. The move tool can now be used to copy, move, rotate, and automatically connect placable or pre-built junctions. Required mods: Autodrive

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