Farming Simulator 22 mods
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Cow Feed Mixer v1.0.0.0
The mod includes a feed mixing plant for TMR. Silage, hay, straw and mineral feed can be delivered as bulk material. The plant must be made of mixed rations for cows.Construction cost: 150000 €Cycles per month: 600Cost per cycle: 1 €Capacity:Hay and straw: 1000000 lSilage: 1800000 lMineral feed: 200000 lMixed ration: 4000000 l
Greenhouses With Pallets v1.0.0.0
Greenhouses which are using Water, Fertilizer, Seeds and empty pallets as Input. All greenhouses produce tomatoes, lettuce and strawberries, the large greenhouse can also produce tree saplings.For getting empty pallets this mod is linked to my empty pallet production.Greenhouse smallPrice: 3000 $Maintenance: 30 $/DayGreenhouse mediumPrice: 5000 $Mainteance: 50 $/DayGreenhouse largePrice: 10000 $Maintenance: 100 $/DayRequired Mods:- Empty Pallets Production (By: TethysSaturn)
Selfmade CowShed v1.0.0.0
CowShed:- Capacity: 45 cows- Price: 36.500$- Daily upkeep: 25 $/day- Opening gates and a manure hatch- Additional manure plate purchased separatelyManure plate:- Price: 1.320$- Daily upkeep: 1$/day- Capacity: 74380 l
LS22 DRENTSEVAART v1.0.0.1
Welcome to Drenstevaart! Version 1.0.0.1 New savegame recommended! What has changed: – Now objects and decorations can be placed – Added selling stations – Fault has been corrected – Added more buildings – Fixed shop icon in wrong position – Fixed pet dealer icon in wrong place – Added shop sale and repaint point – Added more prebuilt farms – New thumbnail – Added more required mods – Added sleep triggers on the main farm – Added placeable sleep trigger – Fixed holes on main farm – Added new bridges – Added more details next to roads This is a fictional map based on the Dutch landscape. We have a small village and an industrial area with many factories. – 217 Small and medium-sized fields – Weed contracts – Custom license plates – Custom plant growth – Start farm with equipment – Small second farm – 3 buildable areas Errors and suggestions for improvement are welcome.
FS22 Skoda Favorit 135L FIX v1.0.0.0
FS22 Skoda Favorit 135L FIX v1.0.0.0 Škoda Favorit 135L Fixed version Game: Farming simulator 22 Power: 165 Maximum Speed: 35 Price: 3999 Brand: XTZ Category: wheelLoaderVehicles Credits:Norton 36region dimaks, Олег, Relax Tags: Game FarmingMaximum Speed
Capello Diament und Helianthus für Hopfen und Lavendel v1.0.0.0
Capello Diament und Helianthus für Hopfen und Lavendel v1.0.0.0 Da es im LS22 bisher kein Mähdrescherschneidwerk für die Hopfen- & Lavendelernte gibt. Ich habe die Capello Diamond 8 / Capello Diamond 12 & Capello Helianthus5700 / Capello Helianthus12000 Schneidwerke aus dem LS22 Basisspiel für die Hopfen- & Lavendelernte umgeschrieben, Die Mähbalken funktionieren bei allen Mähdreschern im Spiel, auch bei Mod-Mähdreschern. Außerdem funktionieren die Schneidwerke nur auf Karten, auf denen auch Hopfen und Lavendel als Obst verwendet werden. Die Farbauswahl ist ebenfalls eingebaut. Mod ist Multiplayer geeignet Capello Diamond 8 / Capello Diamond 12 für Hopfen Shop-Kategorie: Maispflücker Preis: 32000€ / 92000€ Gewicht: 3 Tonnen / 4,5 Tonnen Arbeitsbreite: 6,0m / 9,0m Arbeitsgeschwindigkeit: 15 km/h Capello Helianthus5700 / Capello Helianthus12000 für Lavendel Shop-Kategorie: Schneidwerke Preis: 63500€ / 76000€ Gewicht: 1,8 Tonnen / 3,5 Tonnen Arbeitsbreite: 5,7 m / 12,0 m Arbeitsgeschwindigkeit: 15 km/h Tags: Die Farbauswahl
Capello Diament and Helianthus for Hops and Lavender v1.0.0.0 – FS22
Capello Diament and Helianthus for Hops and Lavender v1.0.0.0 – FS22 Since there is no combine cutterbar in LS22 for the hops & lavender harvest so far. I have the Capello Diamond 8 / Capello Diamond 12 & Capello Helianthus5700 / Capello Helianthus12000 cutterbars from the LS22 base game rewritten for the hops & lavender harvest, The cutterbars works on all combines in the game also mod combine. Furthermore, the cutting units only work on maps where hops and lavender are also used as fruit. Color selection is also built. Mod is multiplayer suitable Info: Capello Diamond 8 / Capello Diamond 12 for Hops. -Shop category: Cornheaders -Price: 32000€ / 92000€ -Weight: 3 tons / 4.5 tons -Working width: 6.0m / 9.0m -Working speed: 15 km/h Capello Helianthus5700 / Capello Helianthus12000 for Lavender -Shop category: Cutterbars -Price: 63500€ / 76000€ -Weight: 1.8 tons / 3.5 tons -Working width: 5.7m / 12.0m -Working speed: 15 km/h
Škoda Favorit 135L FIX v1.0.0.0 – FS22
Škoda Favorit 135L FIX v1.0.0.0 – FS22 Power: 165 Maximum Speed: 35 Price: 3999
2013-2014 S197 Mustang v1.0.0.0 – FS22
2013-2014 S197 Mustang v1.0.0.0 – FS22 This is a mod i converted Lmk if there are any issues The Drag version is a little messed up. I don’t know how to fix it.
Ombu ATA 16.5 and 22
20600 litres and 27500 litres change color ATA 22 new and old Credits: JD Modding 3.9/5 - (8 votes) Download mod File File size FS22_OmbuAtaPack_JDM 21 MB
LS22 BENZ NORDWESTMECKLENBURG v1.0.0.0
Good morning, After some waiting time here is the V1 of the Benz_NordWestMecklenburg map for FS22. Many thanks to villaluthra and PHF who have contributed significantly to the new version. Thanks for that! Changelog: Arable farming: Starting point adjusted, silo capacity increased & trigger widened, sleep trigger/workshop/washing area added, grain hall roller door & light fixed, farm petrol station now with function & sellable Dairy cattle system: Light & BaleTriggerStraw installed in the feeding alley, manure now spawns on manure plate, manure extraction at the pool behind the stable system, 3 manure silo extensions with function Build Menu: Added trees / plants / ground textures Added multi-terrain angles densityMap_stones (create stones) fixed License plate (square) adjusted Various warnings/errors of the placeables (halls, points of sale, WKA’s etc.) fixed Forest edges, Knicks, and Maprand optically adjusted Total MB count decreased Various other cosmetic adjustments New points of sale: Lime/fertilizer/seeds at Ceravis Liquid fertilizer/herbicide at ATR Landhandel separate sale of grain and root crops at Ceravis and Landhandel Production goods at Gut Gamehl Animal traders at NaWaRo incl. liquid manure purchase Wood trade in Benz Thanks to OscarZulu|Agro Pics Ost (new paving stone texture + animated liquid manure tarpaulin at dairy farm), R&V Daniel (fixed growth of summer grain in spring), Michi724 for the help with the WKA’s. Won’t Fix: missing field definition via field 53: belongs to field 43 Kuhhof: cowshed on the left as a decorative object, only the large stable complex on the right with a function Fruit millet + point of sale for millet is missing – so wanted In addition to other optimizations, the integration of the Precision Farming DLC is for the future.
HALFPIPE HP 20 V2 – FS22
HALFPIPE HP 20 V2 – FS22 Hello farming simulator player FS22 don’t forget to join our community. You can come to our discord address for more mods. I would appreciate if you subscribe to my channel for more mods and to support me Price 36000 Capacity: 42000L
Valtra 6000 Hitech v1.0.0.0 – FS22
Valtra 6000 Hitech v1.0.0.0 – FS22 Here is a Valtra 6000 it has 33 configuration to buy tire brand: Michelin Trelleborg Mitas Nokian Kleber Taurus Continental Lots of Tire Configuration Engine configuration t7.170 t7.185 t7.200 t7210 t7.165s t7.195s t7.215s Choice of tractor gearbox: autocommand, CVT, ElectroCommand 2 Hook of your choice for Charger Is many Other configuration tractor color confique
DK 115 28T V2 – FS22
DK 115 28T V2 – FS22 Hello farming simulator player FS22 don’t forget to join our community. You can come to our discord address for more mods. I would appreciate if you subscribe to my channel for more mods and to support me Price 11500 Capacity: 28000L
Landbauer Icons Paket V1.0 – FS22
Landbauer Icons Paket V1.0 – FS22 Here is a prefab from FBM: A “Farmer Icons Pack” including paintNET files to create individual markerIcons_diffuse for map building or private purposes. The included “marker” folder is a copy of the original folder from the game. It also serves as a backup copy in case you want to replace the original “markerIcons_diffuse” in the game with your own. Experienced modders and mappers will probably not need any further instructions for integration. There are two attached screenshots for correct saving. As soon as there should be at least 4 new icons from my MODs, they will be submitted and made available by me via update.
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