Farming Simulator 22 mods
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FS22 STIHL MS 261 v1.0.0.0
FS22 STIHL MS 261 v1.0.0.0 Price: 1100 $ Required power: 4.1 hp Working width: 0.4m Credits:Chuj
FS22 Horsch Leeb 5 LT v1.0.0.0
FS22 Horsch Leeb 5 LT v1.0.0.0 Horsch Leeb 5 LT Capacity: 5000 Price: 145.000 € Working width: 38 m Credits:BreadenFS Tags: LT
Water pump with PTO drive v1.0 – FS22
Water pump with PTO drive v1.0 – FS22 Water pump for the Manure system A water pump with PTO drive for the Manure system for milk, water and liquid fertilizer. A few details from the pump: Pump type: PTO pump Flow rate: 60,000 l/h is approx. 17l/s Area of application: ManureSystem Max. delivery height: 30m max. delivery pressure: 3bar max. suction height: 7m Pressure connection: ManureSystem liquid fertilizer hose Suction connection: ManureSystem liquid fertilizer hose Weight: 50kg Category: Miscellaneous Requires mods: Manure system Optional mods: Joskin AquaTrans 7300 with ManureSystem Galgenberg with Manure System from Jogi Thanks to Henrik for building it Have fun with the mod
JD 8R SERIES AGRITECHNICA V1.0
#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 20%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ John Deere 8R Series with Agritechnica 2023 lightning sticker. This design could only be seen at Agritechnica 2023 in Hanover. Credits: Janni1101, Ossimagger 5/5 - (5 votes) Download mod File File size FS22_8R_Series_Agritechnica 14 MB
FS22 669 Buncher (Tigercat Update) v1.0.0.3
FS22 669 Buncher (Tigercat Update) v1.0.0.3 The Lizard 669 Buncher Update for PC only! Changelog 1.0.0.3: – Added decal configs for none, 669, or Tigercat. – Mulcher head now plows, but have to press “V” to lower head although head won’t actually move automatically. Credits:GamerDesigns Tags: Buncher UpdateFS22PC
John Deere 7030 Premium Edit Suspensions V1.0 – FS22
John Deere 7030 Premium Edit Suspensions V1.0 – FS22 Power: 190HP – 205HP Price: 89000 – 150000 Models 7430PQ, 7430AQ, 7430AQ2, 7430AP, 7430CA 7530PQ, 7530AQ, 7530AQ2, 7530AP, 7530CA Wheels (all simple) Front hitch configuration RUL configuration Fenders configuration Stickers configuration Knob configuration Roof configuration Door configuration Spoll configuration Lights/window configuration Frontloadaer configuration GPS configuration IC/mouse controls
DON 1500A V1.5 – FS22
DON 1500A V1.5 – FS22 Update for Don 1500/A v1.5.0.0 Fixed missing straw animation on the spreader Added half-track Added a black color option to the cabin (was on some export versions) Added black color to the reel on ZHU headers (also for export)
Famulus v1.0 – FS22
Famulus v1.0 – FS22 Converted Error-free A few small things could perhaps still be done, but I don’t have the time There’s not much to say about it, everyone who knows it.
Fendt 1000 Vario Gen1-Gen3 V1.0 – FS22
Fendt 1000 Vario Gen1-Gen3 V1.0 – FS22 Version 1.0.0.2 Good morning! It’s been quiet here for a long time, but here’s an update: Added Vertex IC (Removed Simple IC for it) Fixed shader issue Minor model adjustments The latest FS patch is required Editing and uploading is prohibited Price: €329,000 Speed: 60 km/h Configurations: Equipment (Gen2,Gen3) Beacons (No, Left, Right, Both) Warning signs (yes, no) Animations: Fold steering wheel up/down (Gen2 and Gen3) Turn signal lever animated Door and rear window can be opened ( Simple IC is mandatory as the steering columns do not fold down automatically!
Fliegl VFW 14000 Manure System v1.0 – FS22
Fliegl VFW 14000 Manure System v1.0 – FS22 – Capacity: 14000L – Working width: 13.2 – Power: 120 – 150 hp – Price: $35000 – Fixed log error – Added lights – Added Manure System
LS22 Alma Missouri RowCrop Ready v1.0.0.0
Three preplaced farms: The main one that belongs to you at the start and two that, in order to use it, you have to buy land first. Main farm with starting vehicles and equipment, will have Cowbarn, Horse stables, Sheep barn and three fields. – 42 farmlands – 41 fields, from small to big. 5 fields with grass mission. – 1 small forestry site. – BGA that will not produce electricity but will produce methane that you will be able to collect and sell at the local gas station where Methane sell point is placed. – Traffic – Pedestrians – Missouri licence plates – Custom crop calendar – Train that will take your goods to Sedalia (Train Sell Point) RC Ready
FS22 Tiger6S with premium fruit v1.0.0.3
FS22 Tiger6S with premium fruit v1.0.0.3 Here is my edit of the Tiger6S. Tiger6S Price- 499.000€ Speed- 50Kmh Tank: 5.000L Max performance: 768PS Minimum capacity: 45m³ Maximum capacity: 1000m³ Weight- ~37.2t Capacity change Cutters (All) Toggle beets, potatoes and from the Premium DLC Price- 79.000€ Working speed- 20Kmh Working width: 4m Weight- ~2.5t For everything Any color choice Credits:Vinni_TV_
BARRIER (BLUE TARPAULIN / BREAK DANCE) V2.0
Barrier with different texture. – Nothing – Blue tarpaulin – Break dance Changelog: + V2.0.0.0 – New texture added Credits: Lizo 5/5 - (2 votes) Download mod File File size FS22_divers_barriere 666 KB
LS22 Departement Haut Beyleron 4x Map (DLC Platinum Expansion ready) v1.1.1.0
Hello friends of the DHB, here are some of the changes to the previous version. Version 1.1.1 Version without traffic lights – floating traffic light placed on the ground (standard/DLC) – the small garage could not be sold (Standard / DLC) – Orders for Summer Fruits could not be completed (Standard / DLC) – Removed floating lamps from the vineyards (standard/DLC) – Summer fruits added to additional sales points (Standard / DLC) – Pallet production is now also placeable (Standard / DLC) – Holes plugged in water tarpaulin (Standard / DLC) – in the small garage the floor turned white in winter (Standard / DLC) From version 1.1.0 to version 1.1.1: – New save game needed: No! – Changes to the save game: No! – Various displays corrected (standard / DLC) – Honey production > Spawner repaired (Standard / DLC) – Added Summer Wheat (Standard/DLC) – Added Summer Barley (Standard/DLC) – Added Summer Rap (Standard/DLC) – Added energy corn. The chopped yield is reduced with standard corn, but higher with energy corn. The chopped material yield is highest when the status is “ready for harvest” and no corn can be threshed (standard/DLC) – Various minor adjustments (standard / DLC) – Added rapeseed straw, can be used as bedding (not standard straw!) (Standard / DLC) – new bales added: rapeseed straw bales (standard / DLC) – new production: slaughterhouse (all animals on the map can be slaughtered there) (Standard / DLC) – Rhe BGA’s now produce methane and high voltage with the generators. Both can be sold or used further. (Standard/DLC) – New substation with storage: produces medium voltage which is needed for production (standard/DLC) – New product: leather belts and down jackets in clothing production (formerly textile production) (Standard / DLC) – New charging stations for electric vehicles at the BGAs. The charging stations are now supplied with electricity from the BGAs themselves. (Standard/DLC) – New methane fuel pumps at the BGA’s. The charging stations are now supplied with electricity from the BGAs themselves. (Standard/DLC) – New production -> power plant for energy production (standard / DLC) – New production -> packaging and insulation material (standard / DLC) – Various bugs fixed (standard / DLC) and much more (standard / DLC) New save game needed: No! Changes to the save game: Yes! This is how you do the update: Since you have already unpacked the zip file and see this text, you already have it first part done. Before we start, please make a backup of your current one Savegame. Now that you have a backup, if something goes wrong, you can Copy it back into your save game and try again. Now please copy the file “terrain.heightmap.png” into your current savegame. Since the If the file already exists, confirm that the existing one can be replaced. This file is very important that it prepares the ground for version 1.1.0. Now delete the following files in your save game: – terrain.lod.type.cache – terrain.nmap.cache – terrain.occluders.cache This forces the game to recreate these files when starting the map. That is mandatory! Unfortunately, floor textures that you have painted yourself somewhere are lost, but it will help you to remove grasses etc. that are on the new commercial or built-up areas areas must be removed. Please also delete the file “splitShapes.gmss” to reset the trees here. It Some trees have been changed, which means the IDs of the trees have changed. You should If you cut down forests, they will be back again. So, now copy the new map version into your mod folder and update (if you have one) following mods. This is important because some functions have been expanded: – FS22_advancedProductionInfoFunctions.zip or FS22_placeableDisplayExtension – FS22_EnhancedAnimalSystem.zip I would also recommend deleting the contents of your folder: shader_cache. So let it begin. Now start your save game. Since some things have changed, you will receive some warnings that you can ignore. This is because some buildings have been removed but are still included in your savegame are. Or even changes to the file types that your save game doesn’t yet know. In any case, the map should start (but it takes longer than usual). Once the map has started, you should clear the newly built areas of grass (this can’t be fixed with an update) and that’s it. If you have any questions, please feel free to contact me in the DC or stream. Have fun playing on my card. Your manhole cover
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