LS22 Willamina 22 v2.2.0.0
Welcome to the new Willamina 22 Changelog 2.2.0.0: NEW SAVE GAME NEEDED – Added 2 New Filltypes Iron Ore and Crude Oil – Added New Filltypes to sale points – Added Containers sellable at the sawmill and log sale – New Sawmill and Dryer, Must Dry lumber to sell – BGA capacities raised, Takes Crude Oil – Other Various Fixes Things are different here now: – You’ll find a paved road from the bridge to the bridge – There is no fuel sale point – BGA modified to make fuel for you – One sale point takes all – Working sawmill 2.5 times faster production – Dealership – Animal dealer – Stone quarry The major difference in this 22 version is that it now has a farm – Cows – Chickens – Silo – Trailer house – Two buildings – One field – And start-up equipment Changelog 2.0.0.0: NEW SAVE GAME NEEDED This has 2 maps in one, and also includes the original version with a path just like 19 version The map has had a complete overhaul, and now has the following: – Map now has Clover, Alfalfa, and Soybean Straw. Thank you Lancyboi – New two-lane road with traffic – Pedestrians walk the road – AI Worker Splines on all gravel roads, and to the end of bridges – 6 Fields, all buyable and salable – Added houses, firehouse, and more Made it more like a small community – 2 Sale points, and a bale salepoint – 55 buyable Lands – Farm area and house redone – Summer and Winter things will appear at the boat dock and firehouse – Now has fuel sale point – BGA has been adjusted to hold more – Trees have been redone and many removed on the eastside – Free Water behind Firehouse – Quarry Area redone some, Rock removed above stone – Tried to make this feel like a small logging town feel – Much more… Changelog 2.1.0.0: – Removed floating hydrant above field 1 – ModDesc updated – Fixed tilt head error the update caused – New Save Needed