LS22 St. Kalle Map v1.2.0.0
Welcome to St. Kalle, a little, idyllic village in southern Germany. Changelog 1.2.0.0: (New savegame necessary) – Removed hidden collis – Shutters and gates on the farm house colored – Reworked the sleep trigger at the farm house – Reworked the water trigger at the farm house – Main farm can now be sold completely Here is what awaits you: – A well equipped starting farm with cows and chickens – More stables for pigs, sheeps and horses and an open cow pasture – A production for farm needs (lime, seeds, fertilizers, pig feed, cow feed) – A castle with grape juice production and grape juice sales – 1 BGA – 2 villages and 1 industrial area with other interesting productions and sales points – 16 arable land, 5 meadows, 7 forest areas, 1 grape field In St. Kalle and the neighboring Kallestein the world is still in order … why is that so? Very easily! The two villages have always opposed the faster-higher-further principle of an increasingly restless world and have opted for self-production that is healthier for body, mind and soul. From food to clothing and furniture to energy, everything is self-produced… and you, as a farmer, play an important role: how will you support the two villages? I am very curious about your plan! Pssst, a little insider tip: the castle tavern loves to fill the guests’ goblets with fresh grape juice … and there are other vendors who pay very well for high-quality products … feel free to check the price list beforehand you decide on a business path. And now have fun in St. Kalle! Required Mods: Old Manure Heap (By: BlackSheep Modding) Farmhouse Loderer (By: farmerfivetom) Old Barn Package (By: farmerfivetom)