LS22 NF March 4x v1.2.0.0
NF march version 1.2 bug fix + improvements – AI road network now also in the north and south-east – Improved AI road network in various places (the rest is a game problem with colli of the helpers and stationary cars) – New values for seed consumption and yield values for almost all fruits (thanks to (freelancer) Trent) – Wind turbines are now turning clockwise (thanks to Andy101285) – Various superfluous textures deleted from the map (map about 260 MB smaller) – Various technical optimizations – Slightly increased spawn places at the shop for the vehicles – Changed depot collision and increased the building a bit so that you can tip trailers better – Moved a lamp on the road by the port further away from the road – Improved the transition between the stadium grandstand and the hut – Added missing water in the ditch at field 38 – Added missing water at field 78 – Added missing water at house 48 – Added missing water at the port – Dry lake next to the sawmill sales point refilled with water – Fixed water edge at field 27 – Floating tree behind depot moved to ground level – Pig feed and compound feed is now displayed in the price list – Selling prices of feed and compound feed increased – Selling prices of sand, dirt and gravel reduced – Moved 2 empty pallets from space for diesel production – Adjusted the height of the lamps in the carport 45 – Fixed various floating objects above the riding arena next to house 34 – Fixed covered tables at the hardware store – Shelf/pallets In the hall next to house 39 it is no longer written in the wall – Car moved at house #39 – Bus stop at field 45 moved back a little – Fixed floating tree between shop and farmstead – Collision added at the liquid sales point at the train station – Field definition at field 46 on the power pole slightly adjusted – A piece of remaining road under field 21 removed – Brand flags at the shop are back – Fixed cars standing in each other next to field 50 (old horse farm). – Moved tree from Sawmill sell point – BGA volume significantly increased again so that grass silage missions are not completed so quickly – Turned the lamp in the curve at the former sugar factory – Double hide in the forest at field 68 deleted – Field 35 on the dike leveled again a bit – Collision with the lamps at the bridge to the island on the top right deleted – Fixed invisible collisio at position 1612 1543 – Manhole cover a little embellished at the shop – Tree in the garage at no. 70 postponed – Deleted fence below ground next to train station – The heaps83 has moved and we welcome newcomers to 26 Christian to 61 Myndworm and 75 BigBauerAndy – Scattered sunflower next to field 46 deleted – Deleted a few deco bushes on field 57 – Removed dead sunflower at the lake below – Deleted a few wild poplars