LS22 MECKLENBURG VORPOMMERN v1.1.0.1
Version 1.1.0.1 Green rye can now be pressed with a baler after mowing. Round bales and square bales and then wrapped. various bale types adapted for green rye various adjustments to xml files added more AI vehicles Adjusted license plates of AI vehicles Clover and alfalfa could not be unloaded into silos (only works in conjunction with maizePlus) Driving silos on the Kuhhof and on the BGA can now be sold in-game Traffic light system revised again (problems with the collisions) Traffic lights can now be deactivated (see screenshot 4.5) Map is now 100% MaizePlus ready Required mods: Dynamic Mission Vehicles Multifruit Harvester Package This is only a fraction of what the two of us did on the map. Well, this isn’t meant to be whining, we want to have fun with the great map. If you find errors or have problems with the map, please post them in the following thread “Mecklenburg Vorpommern Bug Reports” Here is some more noteworthy information about certain functions on the map At Getreide AG you can start a “trial test”, which has no effect on the game (only for realism) In the main yard you MUST fold down the gallows so that you can fill your syringe (see pictures with the Dammann syringe) In all manure pits and lagoons, the tarpaulins visibly move with the filling level The speed cameras on the map work (be careful, they quickly cost money) The ground angles were increased to 32 The gates in the main yard have rotating lights that rotate when the gates are opened and closed A large lake was created at the main courtyard in the direction of the school Added lime and fertilizer for purchase in the harbor Added seed production and liquid fertilizer production between field 22 and field 10 (where the manure lagoon is)