LS22 Evergreen Farms Map v1.0.0.2
If you are as passionate about dirt as Mike Mitchell is, then this map might be for you. Welcome to Evergreen Acres, a (fictional) government-subsidized “organic” farm. You being tasked with managing a modern cereal (grain) farming operation based in Southwest Saskatchewan Canada. It was a successful spring seeding, and the crop is looking to be in great shape, should yield great payouts. So, sit back and enjoy the summer while your crops grow because a large harvest is around the corner, but can you harvest in time for the cold winter? Make sure your equipment is ready and heck why not take some government contracts with the land up north, they are always looking for someone who gives a hoot. Cutting, bailing, and gathering that hay with the mysterious chemical growing stuff can be very rewarding. Those contracts tend to take up your time so be prepared and maybe bring in some help. Oh, and don’t forget, the southern field needs a tending too, Rocks everywhere! Good luck with that. Changelog 1.0.0.1 – modDesc version updated – terrain shader fixed for Update 1.9.1 – added support for MudSystem Mod (waterways are now mud when using the mod, choose your tires wisely when “mucking” around those areas. – minor tweaks and adjustments Changelog 1.0.0.2 – modDesc version updated. – added baughtWithFarm tag on included placeables. – added snow mask to public properties and roads. – added serious mods and stubble destruction. – adjusted fill speed of coop liquids. – removed fence from map files and linked “FS22_meadowFence_placeables” to the official mod from Giants mod hub. – added Lentils, Peas, and Flax from South Sasks and Bcbuhlers Edgewater map on the official mod hub. – added seasonal calendar from South Sasks and Bcbuhlers Edgewater map on the official mod hub. (I found this to be more challenging than what I had before) – a map is swather ready (requires the accommodating mods by BcBuhler) – added custom soil, lime, and weed textures from JMZ