FS22 Ballam Rd Dairy Farming v1.3.0.0
FS22 Ballam Rd Dairy Farming v1.3.0.0 Welcome to Ballam Rd Dairy Farming based in north west England. – Geo and crop calender based from Blackpool England – 2 owned farms containing 5 cattlesheds and 5 cattle pastures – Pastures have been loaded with 1 years supply of hay to simulate grazing and to enable milk production – Begin the game with 120 dairy cows and 100 beef cattle – Farm shop and dairy at starting farm – No sleep trigger allowing you to place a doormat and live at any house on the whole map – 6 sell points – 25 fields – 5 Custom built Cattlesheds – 5 Custom build Cow Pastures – Custom soil map from taken from Birks farm and Home Farm area’s – Contracts installed into the map – All the cattle pastures can be sold to allow for placing your own animals – Large buildable area in the second farm Special thankyou to AlienJim for allowing me to use his parked vehicles mod and a huge thankyou to MrFarquar for all his help with building this map and testing along with Mafia X Phantom I hope you all enjoy my first map Changelog 1.1.0.0: – New calving shed – New up to date parlour – New grass and meadow textures with longer grass – New ground textures throughout the map – Moved the milk collection point at the rear pasture – New farmhouse model – smaller cattle nav meshs to reduce lag – New wider planks on Newcattleshed to reduce lag – lots of extra detail – 4 new types of hedge to reduce lag – New house building models – Village has had a new makeover – Sign posts added throughout the map – Manure spawn point for Sideshed moved – 2 new map borders to give a more natural feel – On a new save 1st cut silage is already cut and covered in the silage clamp, you also start with hay and straw bales leaving less work to do on day one – Gate collision fixes – Outer land is now free to purchase – Prices have been increased for the Pemberton Farm shop – Ground textures completely remade on the second farm called HomeFarm – You now own the horse manure pit at HomeFarm and it already contains manure – New roof designs on buildings in the farmshop area to reduce lag – Dividing wall removed from the shed opposite the New cattlesheds – Extra road markings added – New save required Changelog 1.1.1.0: – Removed outer map border to stop crashing issue on 1st generation consoles – lowered the clip distance on several items in and around the cattlesheds to reduce lag – Added rolling door onto the milking parlour – Changed the food intake for cattle, cattle can now be fed silage and grass fed cows have a better yield result for milking reasons – New save not required but for rolling door to show in game then a new save is required Changelog 1.1.2.0: – Removed 40 ground textures from the map to enable loading on 1st generation consoles – Totaly rebuilt the 3 cattlesheds at the main farm in blender – Rebuilt the calving shed, farmshop store and farmshop in blender – Removed a collision at the pond – Now start the game with a green feeding wagon – Lag has been grately reduced at the main farm – New saved required Changelog 1.1.3.0: – Added a Horse pasture – Increased capacity of the SideShed from 32 to 57 cows – Fixed slurry and manure visability when being sprayed onto fields – Feeding cows silage now gives 90% and adding potatoes or sugar beets to the feed will give an extra 10% (tmr) – New save only required for Horse pasture Changelog 1.2.3.0: – All existing buildings at the main farm have been replaced with new buildings made in blender – New better nav mesh created in the cattlesheds – New save required Changelog 1.3.0.0: – fixed the collision in the miding area that was preventing manure from being tippied into the area – slightly improved AI in the starting farm grass fields
Also posted on