Lease to autonomous AI tenants FS22
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Lease to autonomous AI tenants FS22

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Landlord - Lease to autonomous AI tenants, lets you lease owned fields or farmland to autonomous AI tenants. They run a full cycle—plow, cultivate, seed, grow, and harvest—while you keep a fair share of the profit. When a real crop field exists, tenants use the game’s field work systems; otherwise the mod falls back to ground updates and visible machinery on the land. How it works Use the in-game menu to lease a field or farmland you own. Tenants progress through plowing, cultivating, seeding, growing, and harvesting. Stage time scales with field size. At harvest, costs (seed, fertilizer, herbicide, fuel, vehicle lease) are taken off gross revenue, then profit is split by how much of the cycle the tenant actually did. The menu displays information including: Farmland ID Fields on the farmland Area Lease status Current stage Remaining stage time Work mode Renewal status Smart start If the field is already plowed, cultivated, or ready to harvest, the lease starts at the right stage instead of always starting from plow. Idle fields are preferred when several fields sit on one farmland. Growing crops are not overwritten. Vehicle work modes Crop field present: Tries real in-game field work where possible. No crop field: Updates ground state and runs decorative machinery on the parcel. Revenue share (landlord) Full cycle: minimum 45%. Up to 85% depending on the starting stage. Skipped steps reduce the tenant’s share (plow / cultivate / seed / care / harvest each contribute a portion). Poor yields give the tenant a small support bonus. Extras Fertilizer and herbicide applied during the cycle to match costs. Tenant machines spawn at the field edge, oriented along the work direction. Savegame persistence for active leases. Console tools for status, field list, and forced vehicle cleanup. In game menu Lease to AI — start an automatic tenant cycle. End after harvest — allow the current cycle to finish before ending the lease. Cancel now — immediately terminate the lease for a $5,000 damage fee. Console commands lordtogglehud — Toggle on screen HUD. Default if OFF. leasetoai — lease field or farmland (Auto renewed). unleaseai — Soft Finishes current cycle, ends after harvest (free). leasecancel — Hard Ends now, despawns vehicles, charges $5,000 fine. leaseStatus — active leases. leasefields — field ↔ farmland list. leaseDespawn [id|all|orphans] — remove tenant vehicles. Exp- leaseDespawn all Ideal if you want passive income from land you already own without managing every fieldwork hour yourself. ENJOY!
Toggle on screen HUD with "lordtogglehud". Default is OFF. Menu is always active.
Fixed save game persistency.
1. Leased fields now shows proper crop growing stages. 2. Synced tenant's time progression with player. 3. Follows proper planting, growing and harvesting period. 4. Fixed stage wise visual adjustment bug. 5. Parallelly manages multiple fields at once. 6 Vehicle spawning now can be toggled by "CONFIG.ENABLE_VEHICLE_SPAWN = false". Default is false [recommended for now]. 7. WIP: Proper vehicle de-spawning sequence. 8. Hud and minor bug fixes.
1. Logic and Hud adjustments.
1. Added in-game menu screen (esc) to perform task. Console commands also work. 2. Vehicle spawning optimization.

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