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Telekinesis — precision handwork FS25
Telekinesis — precision handwork for Farming Simulator 25, rewritten Complete rewrite of Telekinesis with a self-contained input core: keyboard and mouse are read directly, object-carrying logic runs from the mod's own update loop only, and nothing depends on engine hooks that other mods may intercept. This version fully replaces the old FS25_Telekinesis based on Precision Hands. KEY FEATURES: - Full positional control: closer/further, up/down, and fine nudges in four directions - Roll and tilt: bank left/right plus tilt around the object's own axis - Targeting: set a point and the object rotates toward it; full auto-rotation mode included - Fine-tuning: movement, nudge, vertical and rotation speeds plus pickup distance — all under Game Settings > Telekinesis - Mouse and gamepad friendly: every action works on both devices, and all bindings are remappable in the controls menu - Conflict-resistant input: keyboard/mouse read raw per frame; gamepad works through standard bindings; both paths are deduplicated so no action ever double-fires CONTROLS (keyboard and mouse): - Mouse wheel: move object closer/further - ALT + mouse wheel: raise/lower the object - ALT + W/A/S/D: fine alignment nudges - Q / E: roll left/right - ALT + Q / E: tilt around the object's own axis - ALT + B: set target, clear target, or toggle auto-rotation (Gamepad: RB + right stick = closer/up, LB + RB + right stick = lower/tilt, RB + D-Pad = nudge; full scheme in the bindings menu.) - Does not alter character strength: use LumberJack or another super-strength mod for heavy loads - Settings are stored in modSettings/FS25_Telekinesis/settings.xml CREDITS: - Rusty Tractor Modding — author of Precision Hands for Farming Simulator 22, whose concept this project is inspired by - 83Bit — for the FS25 conversion, parts of whose code are used in this version - The farming community — for feedback and ideas
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Telekinesis — precision handwork FS25
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