SELF-MARKETING V2.2
With this pack, you can open your own direct marketing. For this purpose, you can choose between sales houses, of different sizes, as well as vending machines. Self-marketing means fresh food for customers 24 hours a day and a clear conscience, as they know where the products come from. Freshly stocked, the products are provided to them by the producer without intermediate trade. For you as producers, this means simple and direct marketing of your own products, which gives you a higher profit but also some additional work. Depending on which model they choose, they will have different costs and profit opportunities. The sales houses are available in four different construction methods: Big, small, as an extension and now also in a big way. Eggs, milk, potatoes and soya can be sold at all cottages. Additionally it is possible to sell a small amount of wool, cotton, hay and straw at the big one. Four variants of vending machines are offered now: Vending machine for milk and eggs, a vending machine for milk, a large and a small milk filling station. There is also a box for selling potatoes. In addition, three small houses in two different sizes are offered as shelter. In the large building a vending machine can also be placed. Changelog: + Changelog V2.2.0.0 As there were many whises from the community, i tried to implement all of them as best as possible. – The vending Machine now takes also oil, chocolate and honey – The selling houses now take all the same products. But just the big one sells clothes and fabric. – All selling prices have been doubled – The selling prices at the vending machines have been trebled – The old “just selling” Versions are back now. you can find them under “selling Stations”, while the new ones are under “porductions” now. Changelog V2.0.0.0 – All Placebales updated to Produktions – All Automats are static from now on V1.0.1.1 – Added: Market-Stall for Cheese and Vegetables – Reworked: Ambient Occlusion for better looking buildings. – Fixed: houses can no longer be part of a mission. This caused problems in multiplayer – Fixed: Lightning issues V1.0.1.0 – Very large sales gap now accessible – Added bale triggers in the large and very large stall to be able to sell straw not only loose. – Added possibility to rename all stalls. Is especially important in multiplayer in order to be able to assign them clearly – I have also added the possibility to sell straw and hay at the large stalls. Credits: farmerfivetom 5/5 - (3 votes) Download mod File File size FS22_SelfMarketing 34 MB