Red Tape FS25
Red Tape A mod that adds depth to the game by introducing Policies, Schemes and Tax. Policies include animal welfare and environmental regulations that, if not followed, can result in fines or other penalties. Schemes offer opportunities for additional income or benefits but may come with their own set of requirements. Tax adds a layer of financial management, requiring players to budget for regular tax payments based on their farm's income and activities. Your performance in complying with Policies can impact the quality of rewards from Schemes and even offer tax benefits. See the help menu in game for more information. - GitHub: https://github.com/sprkem/FS25_RedTape - Added a safety check for edge cases involving husbandries that cause errors. - All scheme-issued vehicles are now properly excluded from the Advanced Damage System mod. Previously, they were excluded initially, but this did not persist between game sessions. - The event log should now be specific to the player's farm in multiplayer and no longer show events from other farms. - Fixed a bug where manure manually placed into a standard manure bunker was counted twice for the manure management policy. - Fixed issues with the Russian translation. - Update save hook for resiliency against mod conflicts. - Added a new setting to control if tax is currently recording expense/income. This allows players to temporarily disable tax recording if doing game set up etc. - Disabling the tax system with the original setting will now clear tax history. - Husbandries containing only diseased animals (using Realistic Livestock) will no longer be punished for low productivity. - During the Salt Spreading Scheme, the UI will show how much money is earned so far as a clear indicator of progress. - Improved the wording for the salt spreading scheme to make it clearer what the player should do. - Reduction of the punishments for the restricted slurry policy. It is now far more lenient. - Added a fix for enablement of policies and schemes. - Reworked mp sending of settings. Thanks to KeilerHirsch - Fix for salt spreading scheme earnings being reset when snow thickens on the ground. - Scheme issued equipment is now excluded from the Advanced Damage System mod. The exclusion is removed if vehicles are purchased. - Added safety filter for demo schemes to filter out modded equipment which cause rendering issues. - Fix mod reference path names for demo schemes in multiplayer. - Add safety guard for a sporadic error when spraying related to PF. - Fix issue with settings not saving in certain circumstances. - Revised inclusion of 'other' money types in tax calculations to only include certain types, e.g. Precision Farming soil information purchases. - Add support for Witcombe rabbits in Animal Spacing. Also reduced space requirements slightly for some other animals. - For crop promotion, save by fruit name to avoid issues if fruit type indices change. Also fix a bug that caused evaluation to fail. - Added safety checking when selecting spawn vehicles for schemes to prevent errors. - Fix a bug in sustainable forestry evaluation. - Added miscellaneous safety checks. - Added Polish translation, thanks to sabaka1983. - Manure dumped to the ground is now tracked as part of the manure management policy. Existing piles will not be counted unless they are added to. - Added a new setting to control the speed of productivity gain. This is to better support moving animals regularly without losing out. - Long running schemes will now automatically update their tier in line with the farms progression/regression. - You can now end schemes early through the menu. - Added console command rtAddPoints to add/remove points from the current farm. - Grapes and Olives no longer need to be rotated (alongside grass types). - Added Hungarian translation. Thanks to MathiasHun. - Added Traditional Chinese translation, thanks to tony200242-ship-it. - Add tax accounting support for the money types in FS25_Invoices - Fix to block duplicate harvest history events in consecutive months, which could happen early game. - Don't show grants button when the system is disabled. - Remove log warning for tax statement payments. - Remove some duplicate localised texts. - Purchased farmlands are exempt from the next evaluation of the Crop Rotation policy. - Update grant eligibility text to explain minimum grant amount. - Added Italian translation, thanks to FirenzeIT. - Added Spanish translation. - Adds a new crop rotation view showing harvest history, to aid planning. Minor rework of the crop rotation policy. - Adds the idea of tax losses rolling over to future years. Upon loading an existing save, it will count losses from the previous statement. - Added filter to brand demo to avoid offering useless equipment. Currently this filters out frontloaders but will adjust based on feedback. - Add CZ translation. - Correctly pluralise months for each language