Mouse Steering FS25
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Mouse Steering FS25

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Steer your vehicles with the mouse for a more natural and fluid driving experience. Easily customize sensitivity, linearity, and dead zones via the settings button in the general settings menu. Features include a clear HUD indicator, speed-adaptive steering for better precision at high speeds, and an automatic camera-follow system. Hotkeys: - Press Left Ctrl + . to toggle Mouse Steering. - Press Left Ctrl + , to toggle Camera Follow Steering. - Press Left Ctrl + SPACE to center camera or double-click to look back. - Hold Left Alt key to rotate camera with mouse. - Press Left Ctrl + / to save/remove steering as default for the current vehicle. - Use Mouse Wheel to adjust vehicle speed when active.
- Added an alternative Pedal % mode for mouse speed control - Added a separate camera settings page to the settings dialog - Added optional automatic camera centering while following steering - Added client-side smoothing for first-person steering wheel movement in multiplayer - Added mouse steering support for vehicles with differential steering - Improved camera rotation state handling and smoothing - Improved mouse steering input processing for smoother and more consistent steering - Improved mouse wheel input handling to prevent conflicts with camera zoom and other actions - Improved steering synchronization when joining a multiplayer game or re-entering a vehicle - Improved multiplayer synchronization and vehicle state handling - Fixed unwanted camera centering when camera follow is reactivated - Various stability improvements and bug fixes
- Improved camera orientation and centering - Added smooth speed control via mouse wheel - Added camera look-back (double-click) - Added small optimization improvements
- Added camera rotation to follow wheel steering (supports FS25_CabView) - Added camera centering with smooth ease-out animation - Disabled locomotives
- Fixed error with fishing boats
- Improved session persistence across enter/leave - Added per-vehicle toggle even when Default=ON (Default applies only initially)

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