DYNAMIC MISSION VEHICLES V1.2.0.2
This mod guarantees that you always get the correct vehicles for sow and harvest missions for every fruit. This is also true for additional fruits. It also make sure, that custom fruits gets the correct tools. This is possible because with this mod modders can define on their own whick type of vehicles you will get for which fruit type. For the basegame it also gets a little mixed up because you get more different vehicles for earth fruits. It enables missions for every fruit type which has mission vehicles assigned. The mod contains mission vehicles that work for every earth fruit. In the folder sdk you can find instructions on how to prepare your map for this mod. Changelog: + V1.0.1.0 – moved harvesting vehicles into separate mod and added it as a dependency V1.0.1.0 – moved harvesting vehicles into separate mod and added it as a dependency V1.1.0.0 – added support for mission vehicles from mod folder and dlcs V1.2.0.0 – Now the only factor that determines a earth fruit is the fruit preparation. Exception: Sugarcane – filename-Entries in the missionVehicles.xml are now consistent again with the standard structure. To use Modvehicles, add a tag with the modname to the entry V1.2.0.1 – Fixed that the game freezes when loading a savegame with the platinum addon and this mod V1.2.0.2 – Fixed a bug that caused sprayer missions without a sprayer when precision farming is active Credits: tn4799 3.1/5 - (7 votes) Download mod File File size FS22_DynamicMissionVehicles 180 KB