1 / 3
Clogging Addon V1.4.1.0
Clogging Addon V1.4.1.0
Clogging Addon for FS25
IMPORTANT!! The FS25 Realistic Harvesting mod is required for this addon and must be installed separately in the mod folder. Realistic Harvesting is not included in this download. With the Clogging Addon, harvesting in Farming Simulator 25 finally becomes more realistic. It automatically integrates itself into combines and forage harvesters! The addon expands Realistic Harvesting with a realistic clogging and overload system for combines and forage harvesters. Anyone who drives too fast continuously or picks up too much material at once risks clogging the intake.
Features Realistic clogging depending on engine load and material quantity Different tuning for Arcade, Normal and Realistic modes Combines can clog under excessive load Forage harvesters react particularly strongly at high engine loads The header, intake and pickup stop in the event of a blockage The intake can be reversed When reversing, the corresponding intake effects run backwards With grass pickups, material is placed back in front of the pickup when reversing Reversed grain can land on the ground again as a windrow and be picked up again In the event of severe blockages, you must get out and clear the header directly No artificial speed limit – the driver decides how heavily to load the machine Designed to work in multiplayer/dedicated server environments
Controls Y – Reverse intake / header Z – Start the machine again after clearing the blockage Z – Manually clear a blockage at the header in the event of a hard blockage
Requirement The FS25 Realistic Harvesting mod is required for this addon and must be installed separately in the mod folder.
Note The load depends, among other things, on the machine, engine power, working width, crop quantity and driving speed. As a result, the behavior can differ significantly depending on the vehicle and field. Anyone who continuously operates their machine at its performance limit must expect the intake to eventually clog up. Exactly as it should. 😄 Have fun harvesting more realistically!
Westerrade Agrar Distribution only with the original link!!!!
V1.4.1.0 New: Knife wear for forage harvesters Forage harvesters now have their own **knife sharpness from 0–100%** Knife sharpness is displayed directly in the HUD The knives wear depending on the actual amount of material processed Different crop types cause different levels of wear High engine load and overloading additionally increase knife wear Blunt knives increase the forage harvester’s power requirement and therefore also the engine load
Sharpening the knives Sharpen with **Right Shift + M** The forage harvester must be switched on The corn header, pickup or other attached implement must be switched off If the attached implement is switched on during sharpening, the sharpening process is automatically cancelled A complete sharpening process from 0 to 100% takes approximately **60 seconds** Knife sharpness is saved in the savegame Multiplayer synchronization supported
Adjusted knife wear Wear rate reduced after initial practical tests Target value with a normal corn crop: approximately **6 ha until the next sharpening** Green rye, grass, hay, pickup material and poplar have their own wear factors Wear is based on the amount of material processed and not on a fixed hectare value
HUD New display: **Knife sharpness xx%** 70–100% = Green 40–69% = Yellow Below 40% = Red The current sharpening status is displayed during sharpening
Already included Intake blockage from 105% engine load Material pressure in the intake is already visible at normal utilization Helpers can also cause blockages Classic HUD HUD size can be toggled with **Right Shift + J**: 20% → 50% → 70% → 100% Adjusted profiles for Normal and Realistic Support for Realistic Harvesting 1.6
Clogging Addon for FS25
IMPORTANT!! The FS25 Realistic Harvesting mod is required for this addon and must be installed separately in the mod folder. Realistic Harvesting is not included in this download. With the Clogging Addon, harvesting in Farming Simulator 25 finally becomes more realistic. It automatically integrates itself into combines and forage harvesters! The addon expands Realistic Harvesting with a realistic clogging and overload system for combines and forage harvesters. Anyone who drives too fast continuously or picks up too much material at once risks clogging the intake.
Features Realistic clogging depending on engine load and material quantity Different tuning for Arcade, Normal and Realistic modes Combines can clog under excessive load Forage harvesters react particularly strongly at high engine loads The header, intake and pickup stop in the event of a blockage The intake can be reversed When reversing, the corresponding intake effects run backwards With grass pickups, material is placed back in front of the pickup when reversing Reversed grain can land on the ground again as a windrow and be picked up again In the event of severe blockages, you must get out and clear the header directly No artificial speed limit – the driver decides how heavily to load the machine Designed to work in multiplayer/dedicated server environments
Controls Y – Reverse intake / header Z – Start the machine again after clearing the blockage Z – Manually clear a blockage at the header in the event of a hard blockage
Requirement The FS25 Realistic Harvesting mod is required for this addon and must be installed separately in the mod folder.
Note The load depends, among other things, on the machine, engine power, working width, crop quantity and driving speed. As a result, the behavior can differ significantly depending on the vehicle and field. Anyone who continuously operates their machine at its performance limit must expect the intake to eventually clog up. Exactly as it should. 😄 Have fun harvesting more realistically!
Westerrade Agrar Distribution only with the original link!!!!
V1.4.1.0 New: Knife wear for forage harvesters Forage harvesters now have their own **knife sharpness from 0–100%** Knife sharpness is displayed directly in the HUD The knives wear depending on the actual amount of material processed Different crop types cause different levels of wear High engine load and overloading additionally increase knife wear Blunt knives increase the forage harvester’s power requirement and therefore also the engine load
Sharpening the knives Sharpen with **Right Shift + M** The forage harvester must be switched on The corn header, pickup or other attached implement must be switched off If the attached implement is switched on during sharpening, the sharpening process is automatically cancelled A complete sharpening process from 0 to 100% takes approximately **60 seconds** Knife sharpness is saved in the savegame Multiplayer synchronization supported
Adjusted knife wear Wear rate reduced after initial practical tests Target value with a normal corn crop: approximately **6 ha until the next sharpening** Green rye, grass, hay, pickup material and poplar have their own wear factors Wear is based on the amount of material processed and not on a fixed hectare value
HUD New display: **Knife sharpness xx%** 70–100% = Green 40–69% = Yellow Below 40% = Red The current sharpening status is displayed during sharpening
Already included Intake blockage from 105% engine load Material pressure in the intake is already visible at normal utilization Helpers can also cause blockages Classic HUD HUD size can be toggled with **Right Shift + J**: 20% → 50% → 70% → 100% Adjusted profiles for Normal and Realistic Support for Realistic Harvesting 1.6
Visit Original Post
Also posted on
Download Links
Report a problem
Clogging Addon V1.4.1.0
Advertisement
Remove ads