Realistic 4×4 Traction System V1.2.0.0
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Realistic 4×4 Traction System V1.2.0.0

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Realistic 4×4 Traction System V1.2.0.0
Take real control of your tractor’s traction — engage 4WD, lock the differential, and let the system react to actual wheel slip, not just a keybind.
This mod adds a fully switchable 4×4 traction system to compatible vehicles (tractors, trucks, harvesters, cars): engage/disengage the front axle on demand, and toggle a differential lock that trades turning radius for raw grip in mud, snow, or heavy pulls.
Features Real rear-wheel slip detection — the automatic modes react to actual wheel slip physics, not just speed Four drive modes, assigned per vehicle out of the box: Manual — you’re always in control Semi-auto — engages on real slip, manual override always available Auto — same logic, tuned for vehicles with factory-automatic 4WD (CVT/IVT drivetrains) Smart — Fendt-style continuous, proportional engagement (no hard on/off) Native tire pressure simulation on engagement — no dependency on any other mod On-screen HUD with live status, adjustable position from the in-game Settings menu Zero XML edits to any vehicle — the system injects itself into every compatible vehicle automatically
V1.2.0.0 MULTIPLAYER (tested on a real dedicated server): Differential detection on dedicated servers fixed; it previously always failed on the client side Toggling 4×4 (Ctrl+J) now synchronizes correctly between the server and clients Manual differential lock (Ctrl+K) now synchronizes correctly between the server and clients Automatic modes (auto/semiauto/smart) are calculated by the server and synchronized with all clients A player joining in the middle of a session immediately receives the correct state of every vehicle
REALISM: Ctrl+K (manual differential lock) respects a speed limit for engagement – it only locks when stationary or moving slowly, just like in a real transfer case
GENERAL: Internal diagnostic code removed Documentation and store description reorganized

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