SIMPLE INSPECTOR V1.0.2.4
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SIMPLE INSPECTOR V1.0.2.4

Simple Inspector shows a HUD overlay with vehicle statistics Display Options: – 4 on screen placement locations – each corner of the display – Just your vehicles or all vehicles – Speed of vehicles – Fuel level of vehicles – On Field Status, optionally with Field number – Occupation status – Vanilla AI, AutoDrive, CoursePlay, user, or noone – CoursePlay course progression, if applicable – Fill level of vehicle and attached implements – Damage warning if vehicle or attached implement is over threshold Default Input Bindings: Left Ctrl + Left Alt + Num Pad 9 : Reload configuration file from disk Changelog: + v1.0.2.4 : – Add driving direction to speed display – Add option to display even if the HUD is hidden v1.0.2.3 : – Format numbers with localization – Fix top-left display to play nice with Precision Farming – Add option to convert units for display – Add Beacon Light indicator option – Hide Inspector when positioned above map and chat is shown (MP) v1.0.2.0 : – Add CoursePlay and AutoDrive time remaining display v1.0.1.10 (since 1.0.0.0) : – Fix for missing fillLevel info on right justified displays. – Add damage indicator (default if tractor or attached implement is 80% damaged) – Add CoursePlay and AutoDrive AI detection – Hide conveyor belts, they don’t have any useful information to share. – Add option to zero pad field numbers less than 10 – Make bold text optional – Add user name for controlled vehicles. – Compute fill percentage with maxMass respected when possible – Add optional alphabetic sorting of the list (uses purchase / tab order otherwise) – Add multiplayer farm awareness – allow filtering to just your farm, or all farms – Add option to change text size from settings, fix loading of text size from xml – Additional Feature: custom order per line – Add Support for Advanced Farm Manager – Add DEF level (optional, default off) v1.0.1.10 – Bugfix for multi-player farm display 1.0.0.1: – Fix for missing fillLevel info on right justified displays. 1.0.0.2: – Add damage indicator (default if tractor or attached implement is 80% damaged) 1.0.0.3: – Add CoursePlay and AutoDrive AI detection – Hide conveyor belts, they don’t have any useful information to share. 1.0.0.4: – Add keybindings – Add option to zero pad field numbers less than 10 1.0.0.5: – Make bold text optional – Bug fix for invalid fill levels 1.0.0.6: – Add user name for controlled vehicles. 1.0.1.0: – Add bulk of options to the general config menu – Save settings on a per savegame basis, not globally – Initial ModHub version v1.0.1.1: – Add keybind for visibility toggle – Hide on construction screen v1.0.1.2: – Change default keybinds v1.0.1.3: – Compute fill percentage with maxMass respected when possible – Add optional alphebetic sorting of the list (uses purchase / tab order otherwise) v1.0.1.4 – Add multiplayer farm awareness – allow filtering to just your farm, or all farms – Add option to change text size from settings, fix loading of text size from xml v1.0.1.5 – Bugfix: Some custom vehicle types based on attachments but adding the “enterable” specialization could appear in the list incorrectly, and error out the script. v1.0.1.6 – Bugfix: text was still visible when HUD was toggled off. v1.0.1.7 – Additional Feature: custom order per line – Bugfix: settings save path was incorrect – l10n: kph vs kp/h v1.0.1.8 – Bugfix: fill level for seeds, fertilizer, salt, and herbicide should always be “inverted” colors – Add Support for Advanced Farm Manager v1.0.1.9 – Add DEF level (optional, default off) – Add Polish translation – Bugfix: fill level was off when trailer limit was ON in some cases – Rework several subsystems, you’ll need to re-set your settings. Credits: JTSage 5/5 - (2 votes) Download mod File File size FS22_SimpleInspector 41 KB

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