Shelter Matters V1.2.1
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Shelter Matters V1.2.1

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ShelterMatters is a mod for Farming Simulator 22 that enhances the importance of sheds and indoor storage by introducing mechanics for vehicle and tool wear and tear based on their exposure to the elements. In the base game, vehicle damage only occurs when equipment is in use. ShelterMatters changes this by introducing passive wear over time when vehicles are left outside. Each vehicle type has a specific damage rate, with a baseline of 10% per year. More sensitive machinery like harvesters experiences higher wear at 15% per year, while trailers are more resilient experiencing just 5% per year, ensuring a diverse and dynamic impact on farm operations. (These rates are if the vehicle would stay outside for a full year without any use, and clear weather). Weather conditions also play a crucial role in the wear process. Vehicles exposed to rain can experience up to 5x increased wear, while snow results in 2x increased wear, and even fog has a moderate impact with a 1.5x multiplier. Storing equipment indoors mitigates these effects, making sheds an essential part of farm management. With ShelterMatters, sheds and storage buildings become a necessary investment, offering real benefits by protecting your valuable equipment from accelerated wear and reducing maintenance costs over time. This mod adds a strategic layer to the game, making strategic storage planning an important aspect of efficient farm management. Features: – Damage Accumulation: Vehicles and tools left outside will accumulate damage over time, even if they’re not in use. – Dynamic Indoor Detection: Automatically detects indoor areas for all placeables on the map. – Weather Impact: Weather conditions influence the damage rate of vehicles. More wear occurs during rain, snow, and fog. – Configurable Rates: Server admins can configure damage rates and weather multipliers through commands or configuration files. – Savegame Integration: Configuration is saved per savegame, allowing different damage rates across various saves. Changelog: + V1.2.1.0 – Fixed the spawn protection code – Improved shed detection performance V1.2.0.0 – Pallet & Trailer Goods Decay: Stored products in pallets and trailers now decay over time based on environmental factors. – Wetness sensitive products exposed to rain accumulate moisture, increasing decay rate by wetness. – Temperature sensitive products have a minimum and maximum temperature range within which they remain stable. Outside this range, they will decay. – Shelf life limited products have a best-before date. Before expiry, they remain intact, but after, they begin to decay at a fixed rate. – Bale Decay Reworked: Bales now follow the same decay mechanics as pallets, making storage management more consistent and realistic. V1.1.2.0 Display of bale decay in infobox V1.1.1.0 Added Indoor Area placeables under Buildings → Sheds for improved indoor detection. V1.1.0.0 Added bale deterioration when left outside in the rain Credits: Depuits 5/5 - (3 votes) Download mod File File size FS22_ShelterMatters 116 KB

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