SnowRunner mods

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SnowRunner Miyuki’s base tweak v1.0.0 Mod
other

SnowRunner Miyuki’s base tweak v1.0.0 Mod

SnowRunner Miyuki’s base tweak v1.0.0 Mod This file contains the following modifications i’ve made. – all trucks unlock – regions unlock – winches at 50 & 75 meters length and can operate while engine is off – superbright led blue-white headlight beams – big and mini cranes upgraded – accessories (expect for some decorations) unlock – all other trucks that uses the same engines, parts, suspensions, tires, sounds on the vehicles listed below will also benefit from the modification. – chevrolet apache / chevrolet ck1500 increased engine torque by 40% aat-8v 5.2 custom engine modified for maximum power to weight ratio improved durability and fuel consumption increased fuel tank capacity from 95 to 380 (apache) increased fuel tank capacity from 80 to 320 (ck1500) doubled roofrack’s fuel and repair parts doubled trunk’s fuel and repair parts blue-white headlights improved traction especially on mud and snow tires voice assistance added install diff lock (ck1500) additional body colors / new set of paint colors added more tire options added active suspension added trailer hitch (apache) – hummer h2 increased engine torque by 50% installed diff lock increased fuel tank capacity from 80 to 320 added more tire options doubled roofrack’s fuel and repair parts doubled trunk’s fuel and repair parts blue-white headlights improved durability and fuel consumption voice assistance added improved traction especially on mud and snow tires -royal bm17 increase engine torque by 50% gb-8v 2300c engine modified for maximum power to weight ratio improved durability and fuel consumption blue-white headlights stiffer suspension (less body roll) voice assistance added improved traction especially on mud and snow tires -krs 58 bandit increased fuel capacity from 150 to 300 increase engine torque by 50% improved durability and fuel consumption blue-white headlights diff lock switchable doubled trunk’s fuel and repair parts added more engine options stiffer suspension (less body roll) cleaner exhaust smoke voice assistance added improved traction especially on mud and snow tires

Localization fix for some mods v1.0 Mod
other

Localization fix for some mods v1.0 Mod

Localization fix for some mods v1.0 Mod Extarct files and replace files in folders with mod DocumentsMy GamesSnowRunnerbaseMods.modiomodsmodnamemodname.pack

Frog’s 2018 Ford Hennessey Velociraptor 6×6 v1.0 Mod
cars

Frog’s 2018 Ford Hennessey Velociraptor 6×6 v1.0 Mod

Frog’s 2018 Ford Hennessey Velociraptor 6×6 v1.0 Mod First off IDK if it will make it to console, it has console paks, and from the little we know on console mod requirements and such it should work fine, but we will just have to wait and see was previously removed from here due to the snowflake haters i have mass spamming ridiculous reports(its been private ever since), but like i dont care XD ill re upload it as i please lmfao

F-350 Diesel Mega Mud Truck v1.0.0 Mod
cars

F-350 Diesel Mega Mud Truck v1.0.0 Mod

F-350 Diesel Mega Mud Truck v1.0.0 Mod Ford F-350 Mega Mud Truck On 54″ Paddy Tires. 7.3 Powerstroke with Turbos. Blue “Under Glow” LED Lights 3D Model made by TheBgamerBBYT, you MAY NOT reupload / reuse parts of this mod.

Scout ZikZ 5368 v1.1.0 Mod
trucks

Scout ZikZ 5368 v1.1.0 Mod

Scout ZikZ 5368 v1.1.0 Mod I have never warmed up to the scout truck selection provided by Snowrunner. I found myself using some of the better trucks for this role but they are not ideal. In an attempt to make something better and still stay within the spirit of the game, the Scout ZikZ 5368 was what I came up with. I used inspiration from several other mod creators and it would be hard to pick out what came from whom. If I do step on any toes, my apologies and a quick note to me and I will make amends. To be fair, I did this first using the Warthog but was shut down as it is only in a DLC and not base game. Shame on me for not realizing that. A clear violation of use rules and my apologies to the game creators. All of my changes are with things already in the game and do not require any other mods to work. I also tried to keep things simple and to task so many other options are either ignored or may be hindered with my focus on making a better scout truck. There is no such thing as a single truck that can do it all. Some things suffer in favour of other things. Version 1.1.0 After using it in real world maps, made many changes to improve performance. – Added a special Scout transmission to fit the changed mass of the truck – Updated the gearbox to a set of gears that run smoother and seems to be better at those tight locations and on rocks – Added a special suspension just for the scout version of the truck. DO NOT try to haul anything as this suspension is much to soft. To avoid this, removed all non-scout related addons. – Added more mud tires. There are a lot of tires to choose from so will eventually trim that down to just 2-3 tires in each group. – Tried to get rid of those duplicate upgrades but not very successful. – Changed names of addons to reflect their use. Version 1.0.0 – Updated suspension and steering to improve performance on tight roads and over rocks. – Added several additional wheels with larger sizes. I tried not to make this list too large but I think I have the best of each category. – Added a custom set of Russian Old Heavy engines with modified fuel consumption and torque. – Added a custom gearbox to allow for slow crawls and reasonable top speed. – Added a custom Autonomous Winch with longer reach and more power. – Added a set of Addons. One is a Small Fuel Tank that functions as a Service Module. The other is a Small Maintenance Module which also has some fuel. I also modified the mass of these to keep from being too top heavy. Just think of building light weight units with a goal of keeping it more functional as a scout utility and not more general use. – Added the ability to tow the Scout Radar Trailer to enhance scouting new areas. I’m not sure if this is only available after its found within the DLC but it works for me. No other scout trailer works at this time.

TC’s 2020 YEET MOBILE v1.4 Mod
cars

TC’s 2020 YEET MOBILE v1.4 Mod

TC’s 2020 YEET MOBILE v1.4 Mod

Scout Warthog v1.0.4 Mod
trucks

Scout Warthog v1.0.4 Mod

Scout Warthog v1.0.4 Mod Took the base Warthog and tried to modify it so it would work as a scout. It is fast, has good motors, and has some nice addons. With this purpose in mind, here are my changes: Thinking about what I would want in a converted truck to run as a scout, I would ;get rid of all unneeded weight, tune the gearbox, have many tires to choose from for different environments, and have a light weight service module to extend travel. Tweaked the suspension to soften rough roads and to make driving a bit easier at speed. I found that the Active suspension works the best in the assigned role of scout. Added many new tires with more sizes. Added a new Light-weight Service Module addon. I used the included small fuel tank addon and gave it a new name. It has less fuel but adds repair points and 6 replacement tires. Increased the fuel capacity of the truck to allow for those long scouting runs. Updated steering to allow faster/tighter turns Tune a special scout gearbox to allow it to crawl up hills or speed down smooth roads. I did lower the top speed as it was just too much. If you want speed, use the High Range or Off Road gearboxes. To Do list: Add trailer hitch option to use scout trailers. I’ve seen some trucks able to use multiple trailer types and need to research that option.

[TNB] Trails Map – Public WIP v20.12.24
maps

[TNB] Trails Map – Public WIP v20.12.24

Features: Extreme Rock Crawling, Mud Bogging, High Altitude cutbacks, Casual Trails, Scenic Views, Custom Rocks, and obstacles not found anywhere else. Updates: My goal is to provide the community early access to the TnB Crew’s internal test map. This is a DLC style map with monthly updates being published at the end of every month, so you’ll want to check in on a regular basis to see what’s changed. This is where InvalidRedneck, Xofroggy, BigDubz420, RORO Customs, KAS, Frank The Tank, PullOutPrince69, and TerminatorX58 go to make sure their vehicles are tweaked and tuned to be ready for some of the most challenging terrains snow runner has to offer. Current Objectives (to be updated): Unlock the garage above the old miner’s cabin. Explore the terrain to enable 2 watchpoints that will reveal larger portions of the map. Details: Massive 84×84 base map, over 1200+ custom objects placed to date, 1 garage, 2 watchpoints, and miles of fun to be had. Notes: This is a work in progress. So set expectations appropriately. It was built and tested on the latest PTS build. I will probably be working on this map for over a year before it is done, so there is still a lot to do. I opened it up to the public so you all wouldn’t have to wait until it was done to enjoy some of the best trails available in snow runner today. I have enabled the dev tools to allow for refuel, repair, and truck spawns. While it IS possible to get the Marshal to the garage from the starting point, you may need those tools to help you get there for now. This map is intended for modded trucks. As of now, I feel this map is BEST Experienced in InvalidRednecks 1969 Bronco 13 Oct, 2020 24 Nov, 2020 9 Nov, 2020

Land rover defender 90 td5 v1.0.0 Mod
cars

Land rover defender 90 td5 v1.0.0 Mod

Land rover defender 90 td5 v1.0.0 Mod Land rover defender 90 td5 avec de nombreux accesoire

Voron AE4380-T v1.0.1 Mod
trucks

Voron AE4380-T v1.0.1 Mod

Voron AE4380-T v1.0.1 Mod Yet another AE with minicrane + Trailer capability, also added an active suspension, other then that – it’s a completely vanilla AE with all the paintjobs and tuning choices. Oh, and you also can have a maintainer + minicrane.

Ludicrous Voron Grad v1.0.1 Mod
trucks

Ludicrous Voron Grad v1.0.1 Mod

Ludicrous Voron Grad v1.0.1 Mod No more negative values. This caused an unforeseen, unintended, untestable error on consoles. There is no specific code that is different from console to PC so I am not sure what happened. Changes to the Truck Super sticky big mud tires, can drive up a wall and pretty much ignore mud extra gas/damage points moved the hit box for the gas tanks up moved the air intake up, the thing thinks it is a submarine Wider track Rear steer (does not cause drifting issues, that is just the game and driving too fast) All the power, the max power that the game will allow Super strong cranes, I think I maxed out the game. If anyone knows how to make them stronger please let me know Interesting loadout options Super Long, Super Strong ONLY $1 Winch

Personal tweaks and improvements v1.0 Mod
other

Personal tweaks and improvements v1.0 Mod

Personal tweaks and improvements v1.0 Mod Some changes to various vehicles and trailers which include: – Chevrolet ck1500 doesnt require lifted suspension for 35″ tires – Tuz Actaeon, Tuz Warthog, Chevrolet Kodiak and Ford f750 can now use scout trailers – Tuz Warthog has added rear wheel fenders from Tuz Actaeon – Westernstar Twinsteer can use trailers – Voron Grad and Azov 5319 can use trailers alongside bed and crane – Softened and increased suspension height for flatbed, sideboard, gooseneck, oiltank semitrailers and for flatbed, flatbed with ramps, oiltank, sideboard trailers – you can now buy heavy oiltank semitrailer at trailer store – Ford f750, Tuz Actaeon and Warthog are no longer unlocked by exploration

Rogers Point v1.2 Mod
maps

Rogers Point v1.2 Mod

Rogers Point v1.2 Mod This map doesn’t have missions or tasks yet but there are six watch towers to unlock. I plan to add a garage, trailer store and more models and trails around the map. Roads/ water bodies may change with more testing and I may end up widening and straightening some roads as well as add some terrain challenges. Some small mounds and erosion channels need to be smoothed or flattened out a bit. I probably wont make it super hard with a bunch of boulders and stumps everywhere, for the most part. There’s quite a bit of variation of the terrain and I tried to not make it so dense so that you’re unable to drive on a large portion of the map. You should be able go go off the path almost anywhere and climb a hill or take a shortcut. I’ve used two different types of grass-normal and spring, to add a little detail to the map. Lower areas and erosion channels will have a darker grass. ~This is the first serious map that I’ve attempted and still referencing and reading the manual as I mostly aimlessly add/modify parts of the map.

C.C.M. 78 K-10 V2.0.0 Mod
cars

C.C.M. 78 K-10 V2.0.0 Mod

C.C.M. 78 K-10 V2.0.0 Mod C.C.M. presents the 78 c.c.m. K-10. its just a big lifted pickup truck, this is my second released mod. the starting point for body mesh was sourced from open3dmodel, by the artist:user. chassis is of my own design.(its just the cj chassis again modded to fit the truck body) just like the cj this is an ongoing project that will be updated as i grow with my modeling abilities and i am content with where it is. things still to come 0.5 a hooked front driveshaft!(i dont know why but this is making me work way harder for it than i should be ) 1.working gauges,and a more detailed interior in general 2. spare tires and parts add-ons(base game ck trunk for now until i make some of my own design) 3.xml values changed to unique values instead of the template generics(file names are mostly changed to unique names,but still have descriptions and part names to change to unique for vehicle names) 4. spinning fan and alt on the front of the motor to more closely resemble the ghost engine animation.(its actually pretty close now without it) 5.full customization options with plenty of different colors and with any luck a second skin option

Frog’s Titanious Maximous v1.0 Mod
cars

Frog’s Titanious Maximous v1.0 Mod

Frog’s Titanious Maximous v1.0 Mod First off IDK if it will make it to console, it has console paks, and from the little we know on console mod requirements and such it should work fine, but we will just have to wait and see.

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