SnowRunner mods

2,775 results
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WS 6900 XD SE “Pimpsteer” 1.0.2 Mod
trucks

WS 6900 XD SE “Pimpsteer” 1.0.2 Mod

WS 6900 XD SE “Pimpsteer” 1.0.2 Mod I brought those changes to the WS 6900 XD : -Emil’s sideboards remplace the stock flatbed to allow 3slots + semitrailer without clipping problems. -AWD on/off. -Improved steering + rearsteer. -Added all saddles and bumperpull trailers. -Added semitrailer tongue lifter to pull trailers back on saddle. -Added beefed US big crane. -Added window meshes. -Added visors. (In multiple positions) -Added lights. (+ Beacons) -Custom paints. (American flag colors) -Added gabarites. -Custom snorkel behind the cab. -Custom sparewheel with flatbed supplies + custom wheel rack. -Added loadstar body config. -Added towing plate. -Added wheels. (Custom MSH3 up to 60″, Tuz up to 63″ and smaller 50″ options) -Added bumpers. (With double bumpers config) -Added exhausts. (With double exhausts config) -Custom engine. -Custom gearbox. -Custom suspension. -Custom winch + winch points.

WS 714WM Truck 0.5.3
trucks

WS 714WM Truck 0.5.3

Public Beta versions of the game may crash when switching to mod trucks. Backup of save file is recommended.”C:Users(Username)DocumentsMy GamesSnowRunnerBetabasestorage” [Truck Changes] Back steer speed increased slightly Minor changes [Truck Addon Changes] Minicrane can be used with flatbed Added more wheels Added snorkel 25 Nov, 2020 4 May, 2020 8 Nov, 2020

Azov 73210 Special V1.0 Mod
trucks

Azov 73210 Special V1.0 Mod

Azov 73210 Special V1.0 Mod Another personal use mod of mine that I am making public. This was actually one of the first mods I started playing around with so it is quite basic compared to what I’ve tinkered with lately. None the less my gripe with the 73210 was the front bumper hitting even a slight crest in the road, got tired of driving around the roads on North Port and coming to a face planting dead stop everywhere so this fixes that. Everything else is left pretty stock as its a decent truck out of the box with little need for much else imo. Others have done the 73210 also, but most added too much for my liking, this is more vanilla just front end raised and slightly bigger wheels.

MAN Truck TGS 480 V1.0.2 Mod
trucks

MAN Truck TGS 480 V1.0.2 Mod

MAN Truck TGS 480 V1.0.2 Mod The MAN TGS delivers better driving performance, greater comfort, maximum transport capacity, top quality, long service life, and exemplary safety and environmental compatibility. And not only does it fulfil all expectations, it exceeds them. This truck offers high-quality interior, functional mirrors and gauges, addons*, colors and 1(one) special camo. More variations will be added in the near future. Like 8×8.

Azov John V1.1 Mod
trucks

Azov John V1.1 Mod

Azov John V1.1 Mod I have made lots of changes to suit my liking and style of gameplay… Lots of little details that are hard to remember. I removed some addons and added others, moved things around Adjusted steering angle added akkermann Fixed/removed duplicate tires, added some, reset ALL offsets I have developed 3 off road suspension systems that cover all available tires. Hard Medium (default) Soft Added paint options Tuned Special and Advanced Special gearboxes Edited engines Removed custom winches Removed winch points (too cluttered)

Azov 73210 Special 1.0.0
trucks

Azov 73210 Special 1.0.0

Another personal use mod of mine that I am making public. This was actually one of the first mods I started playing around with so it is quite basic compared to what I’ve tinkered with lately. None the less my gripe with the 73210 was the front bumper hitting even a slight crest in the road, got tired of driving around the roads on North Port and coming to a face planting dead stop everywhere so this fixes that. Everything else is left pretty stock as its a decent truck out of the box with little need for much else imo. Others have done the 73210 also, but most added too much for my liking, this is more vanilla just front end raised and slightly bigger wheels. 9 Dec, 2021 24 Jun, 2020 27 Aug, 2020

M916A3 Truck 1.0.4
trucks

M916A3 Truck 1.0.4

This is a mod I use privately but I figured I’d make public. I find the M916A1 is a cool truck with among the shortest wheelbases of the class, but because of the stock tuning I don’t find this truck much fun or very useful. Other trucks can do everything the M916A1 does and do it better. This is my attempt at correcting that to make this truck have a place in the stable with other great trucks. The steering is corrected by adjusting: Steering rate & responsiveness. Maximum Steering Angle is increased to 42 degrees. The stock truck does not include steering joint offset, which is unfortunate. This mod adds some minor steering joint offset which combined with the caster and other changes, makes the steering functionally much better. The drivetrain is divided up with the rear axles split. The forward rear-axle is normally disconnected, and engages with AWD. AWD toggles from 4×6 to 6×6. The forward rear-axle is also raised ever so slightly relative to the front and rear. This has the effect of reducing unloaded traction on the forward rear axle (think like a dump truck with its extra mid axle set raised). This reduces the tendency of the truck to suddenly understeer and push due to its short wheelbase. I’ve put both the AWD and Diff Lock as selectable, and it can be operated in Low range locked 4×6 or locked 6×6, and normal range AWD 4×6 and 6×6. Some vehicles with Always-On AWD and Diff lock take a bit of the fun out of driving I find. Toggling your own awd/diff lock adds an element of effort. The Center of Gravity is also moved slightly forward, and slightly down to increase weight on the front wheels helping to make turning more predictable. Front steering axle is moved slightly forward for better approach angle and a bit less dirt nose diving. The Low Saddle is moved rearward both to counter the CG adjustment when loaded, but mainly to provide more turning clearance, the high step deck 5 trailer will just barely turn past 90 degrees although it will bang the hoses a bit. The flat and boxside 5’s turn nicely past 90. The High Saddle is moved forward to allow more trailer weight on the middle and front axles. The Stock suspension is tweaked slightly, more damping, a bit softer, and a bit more wheel range. The Raised suspension is a bit firmer, with a moderate damping, and the most wheel range. Additional real mud tire choices are added: The P16’s OHD-1’s have been added, as have the Tayga’s. Both the P16 & Tayga’s are modified to be consistent with the rest of the tires for this truck, meaning a Medium weight, and Firm stiffness, many addons forget to adjust the tires appropriate to the truck. They behave exactly like the rest of the double tires, except they have appropriate mud modifiers. The Tayga’s are of course the best in mud with the best modifier. The stock small size is maintained, the large size is 50″. A larger tire is possible but then it visually looks weird especially with the mudflaps. Plus I don’t think the M916A3 should replace like the P12 or P16. Fuel Capacity increased modestly to 280 although efficiency of engines unchanged except the Westline V12, tuned to be consistent with other engine gas usage steps. Some folks like their trucks slightly over-powered… or really over-powered. To accommodate I’ve added the Westline V12 although it really is unnecessary. Lastly, I added a non strobe fog light bar for the roof. I actually left in both sets of beacon & fog… with the caged beacon you can have 5 beacons on the roof if you really want that wide load feel haha. V. 1.0.3 adds a single slot sideboard box! Special thanks to @emilhetty for creating the mesh & files for this! 16 Nov, 2020 22 Feb, 2022 7 May, 2020

WS 6900 XD SE “Pimpsteer” V1.0.1 Mod
trucks

WS 6900 XD SE “Pimpsteer” V1.0.1 Mod

WS 6900 XD SE “Pimpsteer” V1.0.1 Mod I brought those changes to the WS 6900 XD : -Emil’s sideboards remplace the stock flatbed to allow 3slots + semitrailer without clipping problems. -AWD on/off. -Improved steering + rearsteer. -Added all saddles and bumperpull trailers. -Added semitrailer tongue lifter to pull trailers back on saddle. -Added beefed US big crane. -Added window meshes. -Added visors. (In multiple positions) -Added lights. (+ Beacons) -Custom paints. (American flag colors) -Added gabarites. -Custom snorkel behind the cab. -Custom sparewheel with flatbed supplies + custom wheel rack. -Added loadstar body config. -Added towing plate. -Added wheels. (Custom MSH3 up to 60″, Tuz up to 63″ and smaller 50″ options) -Added bumpers. (With double bumpers config) -Added exhausts. (With double exhausts config) -Custom engine. -Custom gearbox. -Custom suspension. -Custom winch + winch points.

Azov John 1.0 Mod
trucks

Azov John 1.0 Mod

Azov John 1.0 Mod I have made lots of changes to suit my liking and style of gameplay… Lots of little details that are hard to remember. I removed some addons and added others, moved things around Adjusted steering angle added akkermann Fixed/removed duplicate tires, added some, reset ALL offsets I have developed 3 off road suspension systems that cover all available tires. Hard Medium (default) Soft Added paint options Tuned Special and Advanced Special gearboxes Edited engines Removed custom winches Removed winch points (too cluttered)

WS 6900 XD SE “Pimpsteer” 1.0.0 Mod
trucks

WS 6900 XD SE “Pimpsteer” 1.0.0 Mod

WS 6900 XD SE “Pimpsteer” 1.0.0 Mod I brought those changes to the WS 6900 XD : -Emil’s sideboards remplace the stock flatbed to allow 3slots + semitrailer without clipping problems. -AWD on/off. -Improved steering + rearsteer. -Added all saddles and bumperpull trailers. -Added semitrailer tongue lifter to pull trailers back on saddle. -Added beefed US big crane. -Added window meshes. -Added visors. (In multiple positions) -Added lights. (+ Beacons) -Custom paints. (American flag colors) -Added gabarites. -Custom snorkel behind the cab. -Custom sparewheel with flatbed supplies + custom wheel rack. -Added loadstar body config. -Added towing plate. -Added wheels. (Custom MSH3 up to 60″, Tuz up to 63″ and smaller 50″ options) -Added bumpers. (With double bumpers config) -Added exhausts. (With double exhausts config) -Custom engine. -Custom gearbox. -Custom suspension. -Custom winch + winch points.

Trailing Behind Map v1.0 Mod
maps

Trailing Behind Map v1.0 Mod

Trailing Behind Map v1.0 Mod A much larger map this time. Lots of variety from rocks to mud to sand. A bunch of vehicles and trailers around the map to find and use. Loadstar, Tayga and Kahn are available to start

Improved Realism V1.0 Mod
other

Improved Realism V1.0 Mod

Improved Realism V1.0 Mod The work of an enthusiast to reproduce a more realistic experience through a lot of modifications within the game’s physics, as follows: – Adjusted the grip between the tire and ground surfaces to real comparable levels. – Increased the top speed of all vehicles and carefully corrected their acceleration in an attempt to match that of the vehicles when they are empty (when loaded though, the difference is barely noticeable and I can’t change that). Due to the actual physical model of the game I was constantly forced to make a decision between what goes for being more realistic as other stuff turn even worse, so I chose to have the more important aspects “simulated” for more realism at the expense of other aspects which I considered less important and let them become even more arcadish as a side effect, due to the very limited physics model of the game. An example is the mud which acts like a sticky glue. Even if you come at top speed, you’ll instantly stop into it. I could not find a way to modify this strange mud behavior. In order to have the vehicles be able to reach a more real top speed (where the conditions allow for it), I was forced to put a bit more torque than required on each truck’s engine. This does slightly overpower the vehicles in terms of acceleration, but with some tweaks I believe I’ve found a good balance for the least realism reduction. – Better which lengths. A real which length for mud truckers can reach more than 150ft in length (>45m), but to not make it seem like a cheat, I’ve limited the default winch length to 30, the electric to 20 and only the more expensive one to 50m. Installation: 1. Extract the archive’s content in a temporary place. I would extract it in the same folder named “client” (as at the path below), which already contains the “initial.pak” file that needs to be modified. 2. Open the “initial.pak” file with a program called “Winrar” (the file is found at “…SnowRunnerPublicTesten_uspreloadpaksclient”) and add the whole folder named “” (that you have extracted earlier) which automatically overwrites the original files after pressing “OK”. You can also try copying and overwriting the “” folder’s content into the “initial.pak” file using your own methods, but with “winrar” it proved safe. This mod works with all vehicles and maps. It only modifies the global physics, so it should work with any vehicle that uses the game provided tires, gearboxes, engines, winches, etc. or maps. Enjoy and share your opinions on supporting the realistic experience ideas. I’m all for a more realistic gameplay, as I don’t like arcade.

Actual weight for trailers 2.1.1
packs

Actual weight for trailers 2.1.1

This mod do not modify any truck or addon. Just trailers Do you ever ask why your little K1500 can haul a oil tank trailer like is nothing? Well turns out that every trailer (except the scout ones) are very light. so i add a bunch of weight to every trailer. Now if you are going too fast and then you stop or turn without slowing down, the trailer will drag you out and posibbly tip the truck or worse. You will need a super heavy truck to move super heavy cargo with ease, or even to be able to move it. VERSION 2.1.1 -Fixed center of mass so the trailers aren’t so back heavy. -Fuel trailers have their weight up to a similar fully load trailer. VERSION 2.0 This is the final version of this mod, unless it need some fix after the patch Superheavys trailers (oil rig, heavy oil semi, heavy construction semi) Oil Rig: down to 32.000 kg and improved the center of mass, was 43.000 kg Heavy oil tank semi: down to 28.000 kg the fuel also goes down to match the weight and improved center of mass, was 40.000 kg heavy contruction semi: down to 26.000 kg and imprived the center of mass, was 36.000 kg Coiled turbine semi: down to 28.000 kg and improved the center of mass, was 36.000 kg All trailers with 4 or 5 slot cargo down to 7.100 kg, was 9.100 kg All trailers with 2 slot cargo down to 5.500 kg, was 7.100 kg Added and optional file with stronger cranes. Big cranes have 12.000 kg of counterweight, was 5.800 Big cranes have aprox. in beween 3 and 4 times more force. Anchors have 6 times more force to suport the weight of the crane when anchored (smaller trucks will lift up a couple of cm above the road in certain flat terrains) Small cranes weight unchanged Small cranes have between 2 and 3 times more force Version 1.0: Added weight to trailers Disclaimer: all the values are approximated, said values come from google and my own knowledge. Scout trailers: weight unchanged trailers: from 500 kg-1.500 kg to 7.100 kg Semi trailers: from 2.000 kg to 9.100 kg Heavy contruction equipment: from 12.000 kg to 36.200 kg (aprox) oil tank trailer: from 2.500 kg to 17.100 kg (10.000 kg are from 12.000 L of fuel) oil tank semi trailer: from 7.000 kg to 26.100 kg (17.000 kg are from 20.000 L fuel) oil tank heavy semi trailer: from 10.500 kg to 40.000+ kg (30.000 kg are from 38.000 L of fuel) Service trailer: from 1.500 kg to 9.100 kg, repair parts and wheels increased (X2) Oil rig semi trailer: from 12.000 kg to 42.000+ kg M747 semi trailer: from 500 kg to 9.100 kg Coiled turbine semi trailer: from 10.000 kg to 35.000 kg Version 1.1 Fixes to the oil rig semi trailer: -added wheels on the center (if your trailer leg bugs out, they will help supporting the falling trailer, and give you a chance to correct it with a heavy crane) -added more force to the legs (now they will be able to lift the trailer) Added more force to the cranes (all of them) 3 times more aprox (credist to ryankary12 for the big crane force values) Added more weight to the big cranes from 2.000 kg to 10.000 kg, now the trucks shouldn’t move as much when moving trailers Installation and backup guide: Make sure, you have WinRAR installed! No installation with subscribing as with all mods around here, that change base game files. (Instructions copied from Fuel capacities based on real data mod page) Since the weights are up i recommend the MOAR POWAAAAAAA mod, and the Fuel capacities based on real data mod (you are going to need the extra fuel). This three mods combined add a little more complexity to the haul business and also ease some mechanics that are not really fun (not for me at least) like the constant need to check the fuel. 18 Jun, 2020 8 May, 2020 6 May, 2020

Western Star 6900XD Quad Steer Special V1.0.2 Mod
trucks

Western Star 6900XD Quad Steer Special V1.0.2 Mod

Western Star 6900XD Quad Steer Special V1.0.2 Mod Added rear steering. Added 4×8 and 8×8 drives. Changed CG and added a new engine. Raised suspension so it does not high center on everything. Added trailer attachment point. A fun truck but in the stock form its just for selling since it sucked everywhere and wasn’t very useable. This makes it much more fun and useable truck when you want to haul 3-4 cargo items without the hassle of trailers, or if you want to haul cargo + bring a service or fuel trailer with you for extended distances. A personal use mod I’ve decided to make public. Enjoy.

Claire’s F’ed-750 v1.0 Mod
trucks

Claire’s F’ed-750 v1.0 Mod

Claire’s F’ed-750 v1.0 Mod You must have the Beta test server to install this edit, and make sure to back up the original “Ford F-750’s” files in case you don’t like it. You need to unpack the Initial.pak with WinRar to access the right place for the files. You also need to Unpack my Zip file, and insert the files inside of it manually.

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